11.13 PBE Cycle

This mega post was last Updated with the 6/16 PBE Update
(With the release of patch 11.12 to live on June 9th, we started the new 11.13 PBE cycle.)

Previous PBE Cycles in 2021
 [10.25] [11.1] [11.2] [11.3] [11.4] [11.5] [11.6] [11.7] [11.8] [11.9] [11.10] [11.11] [11.12]

Below you will find a comprehensive list of new content, balance changes, and whatever else  is included in the current PBE cycle! Be aware that these changes are extremely tentative, there is a possibility that things you see below will be changed or even reverted prior to the live patch.

 ( Note: As the cycle continues, some images may be outdated! )

(Warning: PBE Content is tentative and iterative - what you see may not reflect what eventually gets pushed to live servers! Manage your expectations accordingly. )

Table of Contents

Champion Skins

Five new skins are now on the PBE for testing!

Astronaut Corki

1350 RP
"Commander Corki is both a veteran of the space program and its fearless leader. After traveling to a new and undiscovered planet with his intrepid crew, he befriended a stray alien meep that became his assistant and ally in exploring the galaxy. Together they fly, holding off the encroaching invasion of evil purple meeps that threaten the cosmos."

Here's Riot 6armedrobot with a bugs & feedback thread for Astronaut Corki:
"Hello All! 
Astronaut Corki is landing on the Rift featuring:
  • New models and textures!
  • New VFX!
  • New SFX!
  • New Recall animation!
Astronaut Corki is set to 1350 RP and is available on PBE! 
Feel free to leave any feedback or questions you have down below! 


Astronaut Maokai

1350 RP
"The first tree to grow on planet M33P, Maokai gained sentience due to the latent power of the meeps that took up residence in his trunk. He now fosters life on this new home of his, collecting and caring for young meeps that could use a helping hand (or branch)."

Here's Riot 6armedrobot with a bugs & feedback thread for Astronaut Maokai:
"Hello All! 
Astronaut Maokai is branching out on the Rift featuring:
  • New models and textures!
  • New VFX!
  • New SFX!
  • New Recall animation! 
Astronaut Maokai is set to 1350 RP and is available on PBE! 
Feel free to leave any feedback or questions you have down below! 

Astronaut Rammus

1350 RP
"Rammus was supposed to be the Space Program's core asset for terraforming new planets, and he was-- until his digging unearthed a purple surprise no one was ready for. Now he has become something wholly different, his power turned to nefarious ends at the hands of the evil invader-meeps."

Here's Riot 6armedrobot with a bugs & feedback thread for Astronaut Rammus:
"Hello All! 
Astronaut Rammus is rolling onto the Rift featuring: 
  • New models and textures!
  • New VFX!
  • New SFX!
  • New Recall animation! 
Astronaut Rammus is set to 1350 RP and is available on PBE! 
Feel free to leave any feedback or questions you have down below! 


Astronaut Veigar

1350 RP
"A scientist conducting research on alien energy sources, Veigar ventured too far into empty space... but the Veigar that came back wass different from the one that was set adrift. No one is sure why, but something about him is more... evil? And purple."

Here's Riot 6armedrobot with a bugs & feedback thread for Astronaut Veigar:
"Hello All! 
Astronaut Veigar is in no short supply of evil. He is terrorizing the Rift featuring:
  • New models and textures!
  • New VFX!
  • New SFX!
  • New Recall animation! 
Astronaut Veigar is set to 1350 RP and is available on PBE! 
Feel free to leave any feedback or questions you have down below! 

PROJECT: Zed Prestige Edition

100 Prestige Points
"Faced with imminent defeat at the hands of Mordekaiser and the numberless hordes of infected machines, Zed seeks out a dilapidated research facility in the heart of the wasteland, searching for illegal and potentially dangerous upgrades. His return may mark a tipping point in the battle for the City... though he has transformed into something beyond both human and machine."


New sets of chromas are now on the PBE! No assets available just yet.

Astronaut Corki
[8 Chromas]

Astronaut Maokai
[8 Chromas]

Astronaut Rammus
[8 Chromas]

Astronaut Veigar
[8 Chromas]

Summoner Icons

Three new summoner icons are now on the PBE:

PROJECT: Zed Prestige Edition Icon
"This icon was acquired by obtaining the Prestige PROJECT: Zed skin from the 2020 Prestige Point Shop."

RNG 2021 Mid Season Invitational Icon
"This icon commemorates the 2021 Mid-Season Invitational Winner, RNG! "

PROJECT 2021 Capsule Bundle Icon
This icon was acquired as a bundle-exclusive in 2021

A new summoner icon featuring the Jubilant Cakespirit is now on the PBE!

New Game Mode: Ultimate Spellbook

A new game mode, Ultimate Spellbook, is now up for testing on the PBE! Here's HBBONG with a rundown and feedback thread from HBBONG:
"Hello everyone! I'm HBBONG, Product Lead on the Modes team. 
A brand new game mode, Ultimate Spellbook, will be available for extended testing on PBE starting today! This mode asks the question "What dream plays could you pull off with another champion's ultimate?" It won't be releasing right away; look for more information on our release date in the future. 
Here's how the mode works:
  • The queue is blind pick, so play all your favorite League of Legends champions! However, you only get one normal Summoner Spell plus one Ultimate Placeholder where your second Summoner Spell usually goes.
  • Once you load into the game, you’ll have 30 seconds to pick from one of three ults randomly chosen from the pool below. You can't get your own ult, and the ult pool consists of the following:
    • Ahri
    • Amumu
    • Ashe
    • Azir
    • Bard
    • Cho’Gath`
    • Ezreal
    • Fiddlesticks
    • Gragas
    • Gwen
    • Janna
    • Jarvan IV
    • Jhin
    • Karthus
    • Kayle
    • Kayn
    • Kha’Zix
    • Lee Sin
    • Lissandra
    • Lucian
    • Lux
    • Malzahar
    • Maokai
    • Miss Fortune
    • Mordekaiser
    • Morgana
    • Nocturne
    • Nunu
    • Olaf
    • Rell
    • Rengar
    • Shen
    • Skarner
    • Soraka
    • Talon
    • Tryndamere
    • Xerath
    • Yone
    • Zoe
  • The ult you pick takes the place of your Ultimate Placeholder for the rest of the game, and you can't change it. You can use your Ult-ernate Summoner Spell after its initial 135 second cooldown, even before hitting level 6.
  • Ult-ernate Summoner Spells level up as your Champion’s ultimate levels up to rank 2 and 3 (levels 11 and 16) and benefit from Summoner Spell haste.
    • Ults that only scale with AD now also scale with AP.
    • Ults that only scale with AP now also scale with AD.
    • Ults that only scale with Health now also scale with AD and AP.
    • Ults that scale with nothing continue to scale with nothing.
  • You can see everyone’s chosen Ult-ernate Summoner Spells on both the scoreboard and next to their healthbar. Pay attention for a teal indicator above champions’ heads that indicate when their Ult-ernate Summoner Spell is off cooldown.
  • Ultimate Spellbook has accelerated pacing similar to that of One for All. You start at level 3 and with more starting gold, so level up and spend your money! Passive XP and gold are increased, you share some minion gold with teammates in lane, and objectives work differently.
  • Rather than four Elemental Drakes, Ultimate Spellbook has Mordekaiser's old drake.
    • A drake will spawn every 3 and a half minutes.
    • Stacks grant a buff that makes auto attacks on towers apply a DOT that deals percent health magic damage to towers.
    • The Soul grants the ability to reanimate on death with rapidly decaying Health. This ability has a 5 minute cooldown.
  • The map looks different. For some reason.
Please give Ultimate Spellbook a spin, and share your feedback on the mode and reports of any bugs you encounter here in the thread!



Here's a gallery of the new map:

Little Legends

An upcoming new Runespirit Little Legend, the "Jubilant Cakespirit" variant is now on the PBE!

Jubilant Cakespirit


  • Targon Clash assets were added to the PBE:
    • Banners
    • Trophies
    • Roster Logos
  • New PROJECT 2021 loot assets added:
    • OPTIK Bag
      • Gain vision into OPTIK's contents! Contains 2 skin shards worth 750RP or higher AND a guaranteed bonus roll. OPTIK bonus roll contains either 3 Cybernetic* skin shards (55% chance) OR 3 skin shards worth 975RP or higher (45% chance). Gemstone and Mythic Skin Permanent drop rates multiplied by 1.5. (*Cybernetic skin shards include PROJECT, Pulsefire, and Program skin lines. EXCLUDES Ultimate Pulsefire Ezreal, Mythic Tier, and PROJECT 2021 skins.)
    • PROJECT 2021 Capsule
      • Open to reveal three random skin shards with a 4% chance to obtain an OPTIK Bag. Gemstone and Mythic Skin Permanent drop rates multiplied by 1.5 with three chances for each type of drop.

Balance Changes

NOTE*: The PBE is a testing grounds for new, tentative, & potentially experimental changes. Be aware that what you see below may be relative to other changes from earlier this cycle! These are not official notes and may be incomplete.


  • The Hitman and the Seer (Passive)
    • AD increased from 4-24 to 5-30
    • Lethality increased from 3.5-21 to 4.5-27

Dr. Mundo
  • Infected Bonesaw (Q)
    • Monster damage cap increased from 150/225/300/375/450 to 300/350/400/450/500

  • Mark of the Kindred (Passive) 
    • Attack speed per mark lowered from 15% to 5%

Lee Sin
  • Tempest / Cripple (E) Damage lowered from 100/140/180/220/260 to 100/130/160/190/220

  • HP per level increased from 93 to 100
  • MP5 increased from 7.47 to 7.5
  • Mana regen per sec per level increased from 0.116 to 0.12

  • Valor (E) shield lowered from 95/125/155/185/215 to 85/115/145/175/205

  • Scrap Shield (W) 
    • cooldown increased from 6 to 7/6.75/6.5/6.25/6
    • movement speed lowered from 15/20/25/30/35% to 10/15/20/25/30%

Tahm Kench
[The Tahm Kench mini-rework is now testing on the PBE!]
  • Mana per level increased from 40 to 50
  • Base armor lowered from 47 to 42
  • Base HP lowered from 600 to 570
  • HP per level lowered from 100 to 95
  • An Acquired Taste (Passive)
Attacks deal (2.5% Health) bonus magic damage. Against champions, the add a stack of An Acquired Taste for 5 seconds, up to 3 times. 
At 3 stacks, Tongue Last and Devour become empowered against that champion.
  • Tongue Lash (Q)
50/46/42/38/34 mana
7/6.5/6/5.5/5s Cooldown 
Deals [80/130/180/230/280 (+70% AP)] magic damage to the first enemy hit and slows them by 40% for 2 seconds. 
On Champion hit, heals Tahm for [6/7/8/9/10%] of his missing health and applies a stack of An Acquired Taste. If that Champion already had 3 stacks of An Acquired Taste, they will also be stunned for 1.5 seconds, consuming the stacks. 
Activate Devour while your tongue in in midair to devour enemy champions who already have 3 stacks of An Acquired Taste from a distance when you hit them.
  • Abyssal Dive (W)
60/75/90/105/120 Mana
21/20/19/18/17s Cooldown 
Dive down and re-appear at target location, dealing [100/135/170/205/240 (+100% AP)] magic damage and knock up all enemies in an area for 1 second. Hitting at least 1 enemy champion refunds 30% of the cooldown and mana cost.
Devoured allies units can be taken along for the ride (but can always hop out early).
  • Thick Skin (E)
No Cost
3s Cooldown 
Passive: 45/50/55/60/65% of damage Tahm Kench takes is stored by his Thick Skin. While out of combat for more that 4 seconds, Thick Skin will rapidly be consumed to heal Tahm for 30-100% of it's value. 
Active: Convert all your stored Thick Skin into a shield, lasting 2.5 seconds.
  • Devour (R)
100 Mana
120/100/80s Cooldown 
Tahm Kench devours a champion for a few seconds. He can re-cast to spit them out.  
Enemy Champions: Require 3 stacks of An Acquired Taste. Are devoured for up to 3 seconds and take [100/250/400 + (15% +0.05% AP) of their Max Health) magic damage. Tahm Kench is slowed by 40% and Grounded during this effect. 
Ally Champions: Are devoured for up to 3 seconds and are granted a shield blocking [300/450/600 (+100% AP)] damage for up to 2.5 seconds after being spit out. Allies can also choose to exit early. Tahm Kench is slowed by 40/25/10% and Grounded during this effect - but he can cast Abyssal Dive.

  • Blade of the Ruined King (Q) minion healing lowered from 100% to 50%
  • Harrowed Path (E) 
    • movement speed increased from 20/22.5/25/27.5/30% to 325/27.5/30/32.5/35%
    • missile speed increased from 1000 to 1200
    • missile length increased from 700 to 775

  • Double Daggers (Q) damage per dagger increased from 45/65/85/105/125 to 50/75/100/125/150

[NewAnathema's Chains
  • Cost: 2500g
  • Recipe: [Kindlegem + Giant's Belt + 800g]
  • +650 Health
  • +20 Ability Haste
    • "Active - Vow: Choose a Nemesis to start building a Vendetta over 60 seconds (90s cooldown).
Vendetta: Take up to 30% reduced damage from your Nemesis, 1% per Vendetta stack. 
Vengeance: At max stacks, your Nemesis has 20% reduced Tenacity while near you. 
'She swore to dedicate her life to his destruction. The gauntlets heard.' 
Active can be cast while dead and at global range. Stacks reset upon choosing a new target. Cannot be cast for 15 seconds while in-combat with champions."

[New] Hullbreaker
  • Recipe: [Pickaxe + Phage + 825g]
  • +50 AD
  • +300 Health
  • +150% Base Health Regen
  • Boarding Party: While no allied champions are nearby, you gain 20-45 Armor and Magic Resist and 20% increased damage to towers. Nearby large minions gain 60-135 Armor and Magic Resist and 200% increased damage to towers.

Moonstone Renewer
  • Heal and Shield power per stack increased from 6% to 7%

Divine Sunderer
  • damage changed from [12% max HP] to [12% Melee / 9% Ranged Max HP]

Liandry's Anguish
  • Cost lowered from 3400 to 3200
  • Combine cost lowered from 1200 to 1000

Luden's Tempest
  • Cost lowered from 3400 to 3200
  • Combine cost lowered from 1250 to 1050

  • Cost lowered from 3400 to 3200
  • Combine cost lowered from 450 to 250

Sanguine Blade
  • [Removed]

Shurelya's Battlesong
  • Inspire active move speed changed from [60% decaying (30% floor)] to [30% movespeed (non -decaying)]

Black Cleaver
[Changelist - differs slightly!]
  • Health increased from 400 to 450

Trinity Force
  • Movespeed on hit lowered from 25 to 20
  • AD increased from 30 to 35

Lich Bane
  • Movement speed lowered from 10% to 8%
  • Ability power increased from 70 to 75

Dead Man's Plate
  • Charge time lowered from 8s to 4s
  • Max movespeed lowered from 60 to 40
  • Damage on hit changed from [1-100 magic damage based on stack count] to [1-40 (+100% base AD) physical damage based on stack count]

Cosmic Drive
  • Movement Speed changed from [10-30 scaling with level] to [20]
  • Ability Power increased from 75 to 80

  • AD lowered from 45 to 40
  • [Removed] Halting Slash no longer dashes the user 300 units.
  • Halting Slash damage tAD ratio increased from 75% to 100%
  • Slow changed from [40% decaying over 2 seconds] to [90%, decaying to 40% over 3s]
  • Halting Slash cooldown lowered from 20s to 15s
  • [Added] Halting Slash can now be cast while moving.
  • Heroic Gait passive movespeed lowered from 30 to 20
  • Mythic Passive movespeed lowered from 3% to 2%
  • Health increased from 200 to 400

  • Mythic passive movespeed lowered from 3% to 2%

Prowler's Claw

  • Cooldown increased from 60 to 90
  • Sandswipe targetting changed from [Any enemy unit] to [Enemy Champions]

Death's Dance
  • Heal on champ takedown increased from 10% to 15%
  • [Removed] Takedowns grant 30% bonus movespeed for 2 seconds


Nimbus Cloak
  • Movespeed lowered from 5-35% to 5-25%

Ghost Poro (D3)
  • Duration increased from 60s to 90s
  • Reveal duration increased from 4s to 6s

TFT Traits
  • 4 unit Dragonslayer AP lowered from 80% to 70%

  • 6 unit Health or Mana lowered from 10% to 9%

  • 6 unit max health shield increased from 40% to 45%
  • 9 unit max health shield increased from 60% to 75%

  • 8 unit attack speed increased from 180% to 195%

  • 9 unit Armor & MR increased from 90 to 100
  • 9 unit Ability Power increased from 90% to 100%

  • 2 unit attack speed increased from 70% to 75%
  • 2 unit damage blocked increased from 15 to 20
  • 6 unit damage blocked lowered from 80 to 70

  • Bonuses per shadow items increased from 10% to 15%
  • 3 unit AD & AP lowered from 30 to 25
  • 6 unit AD & AP lowered from 70 to 60
  • 9 unit AD & AP lowered from 140 to 125

  • 2 unit armor lowered from 40 to 35
  • 3 unit armor lowered from 90 to 85
  • 4 unit armor lowered from 180 to 170

TFT Champions

Tier 1
  • Shield increased from 250/350/500 to 250/375/525

Tier 2
  • Mana cost increased changed from 35/35/50% to 35%

  • Damage increased from 150/200/325 to 150/225/350

  • AD lowered from 150/160/180% to 150/155/165%

Tier 3
  • Damage lowered from 200/250/420 to 180/250/420
  • Secondary damage lowered from 100/125/210 to 90/125/210

  • Damage lowered from 300/400/750 to 250/350/700
  • Bonus true damage lowered from 30/40/70 to 25/35/70

Lee Sin
  • Damage lowered from 250/350/750 to 250/350/700

  • Damage lowered from 300/500/1000 to 300/450/750

  • Damage lowered from 150/225/400 to 125/200/400

  • Damage lowered from 240/360/720 to 200/300/600

Tier 4
  • Damage lowered from 240/300/700 to 225/280/700

  • Bonus damage increased from 100/150/300 to 125/150/300

  • Shield lowered from 350/500/3000 to 300/450/3000

Tier 5

  • Damage lowered from 140/175/666 to 130/160/666

  • attacks for immunity increased from 10 to 15

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