Current PBE Changes

This mega post was last Updated on 10/16 with the 10/16 PBE Update
( With the release of patch 7.20 to live on October 11th, we started the new 7.21 PBE cycle. )

Previous PBE Cycles in 2017
[7.1] [7.2] [7.3] [7.4] [7.5] [7.6] [7.7] [7.8] [7.9] [7.10] [7.11] [7.12] [7.13] [7.14] [7.15] [7.16] [7.17] [7.18] [7.19] [7.20]

Below you will find a comprehensive list of new content, balance changes, and whatever else  is included in the current PBE cycle! Be aware that these changes are extremely tentative, there is a possibility that things you see below will be changed or even reverted prior to the live patch.

Patch History for this cycle:
( Note: As the cycle continues, some images may be outdated! )

(Warning: PBE Content is tentative and iterative - what you see may not reflect what eventually gets pushed to live servers! Manage your expectations accordingly. )

Table of Contents


New Skins

Three new skins are now on the PBE! Death Sworn Katarina, Death Sworn Viktor, and Death Sworn Zed are new in the 7.21 PBE cycle:

Death Sworn Katarina

1350 RP

Here's KateyKhaos with a bugs & feedback thread for Death Sworn Katarina:
"Let the bloodshed begin! 
Without mercy, Death Sworn Katarina sacrifices the living in service of the Reaper. 
  • New models and textures - Katarina is enrobed in unearthly garb, and hold accompanying blades!
  • New VFX - Teal and pink spectral particles!
  • New SFX - Spooky and spectral SFX, as well as VO processing!
  • New animations - New recall animation, and new hair animations! 
Death Sworn Katarina is now available to play on PBE! As players who experience this content firsthand, your constructive feedback is appreciated. Feel free to leave it in the comments below! If you have any questions, you can also drop them below and I'll do my best to answer them! ^-^ 
Death Sword Katarina is set to be 1350 RP.
* Prices are subject to change.

Death Sworn Viktor

1350 RP

Here's KateyKhaos with a bugs & feedback thread for Death Sworn Viktor:
"Join the glorious evolution. 
Death Sworn Viktor returns from the grave to fulfill his vision of a world where the living kneel to the dead. 
  • New models and textures - Dark and mysterious!
  • New VFX - Ghostly blue and green particles!
  • New SFX - Macabre, spectral SFX!
  • New animations - New recall animation and modified animations on several spells! 
Death Sworn Viktor is now available to play on PBE! As players who experience this content firsthand, your constructive feedback is appreciated. Feel free to leave it in the comments below! If you have any questions, you can also drop them below and I'll do my best to answer them! ^-^ 
Death Sworn Viktor is set to be 1350 RP. 
* Prices are subject to change."


Death Sworn Zed

1350 RP

Here's KateyKhaos with a bugs & feedback thread for Death Sworn Zed:
"Cut the last breath from them. 
With great bloodshed emerges a great horror from the netherworld: Death Sworn Zed.
  • New models and textures - A haunting new look for the Master of Shadows. 
  • New VFX - Ghoulish blue and green wispy particles!
  • New SFX - Ghastly, spectral SFX!
  • New animations -New recall animation and modified animations on several spells! 
Death Sworn Zed is now available to play on PBE! As players who experience this content firsthand, your constructive feedback is appreciated. Feel free to leave it in the comments below! If you have any questions, you can also drop them below and I'll do my best to answer them! ^-^ 
Death Sword Zed is set to be 1350 RP. 
* Prices are subject to change."



New Chroma

Five new chroma for Battlecast Urgot are now on the PBE!

Battlecast Urgot


    
[Video soon!]



New Summoner Icons

Four new Death Sworn summoner icons are now on the PBE: 


A new runes themed summoner icon was also added:

A new summoner icon and matching emote were also added. Inferring from the file name (GL_Emotes_China_Masters_League.png) this looks to be a regional icon for a server in China for Diamond 1, Master, and Challenger players. No further details are available.


New Emotes

Three new general emotes are now on the PBE:
More new emotes for the updated leveling system are also now on the PBE! The file names correspond with levels 40, 50, 75, 100, 125, 150, and 175.

Two new emotes themed around blue essence are now on the PBE as well:

Runes Reforged Continued Testing

Rune Reforged, the new combination of runes and masteries into one new system, continues testing on the PBE this cycle - including runes themselves, the runes panel, the client run inventory and editing UI, base stat and jungle tuning, & more.
First up, here is a document that we will be keeping updated with rune changes throughout the cycle, due to the massive amount of information.

[Check out the Runes Effect and Value Listing here!]


Check out the gallery below for a look at what the new Runes UI looks like:

 Loading screen frames have also been adjusted to accommodate for the new Runes system.

Precision
        

Domination
        

Sorcery
        

Inspiration
        

Resolve
        

And here's Riot Sparkle with Runes Reforged bugs & feedback thread:
The new Runes are now on PBE! We're going to have an extra long PBE cycle for Runes so that we can gather your feedback and make changes. Please expect bugs, missing assets and weird numbers! 
Runes currently includes the following experiences: 
The Inventory 
Accessed from the "Runes" tab under Collection and dedicated to browsing and organizing (soon TM) created pages in the client. 
Editing
The ability to create, edit and delete new pages from the inventory or from champion select. Includes "line mode" and "grid mode" (grid mode pictured below) as well as short and long tooltips. 
Loading Screen
Updated assets showing teammate and opponent keystones and secondary Paths 
In Game
Yeah there's a lot here.
  • Runes (Keystones and normal runes, VFX and audio additions where important)
  • Runes panel
  • Base stat adjustments
  • Jungle tuning 
Runes do not yet include:
  • End of Game adjustments
  • Spectator mode adjustments 
Known Issues
(It is also a known issue that my formatting is bad) 
  • Editing: 2 clicks are required on a secondary Path to display the bonus stat.
  • Editing: Re-selecting secondary runes requires clicking the specific rune to de-select it and open up options (in both Line and Grid mode).
  • Editing: Open primary Path drawers sometimes close when selecting a rune in a different drawer.
  • Editing: The secondary Path icon stopped showing up in its home circle at 
  • Loading Screen: Currently shows both Primary and Secondary path instead of just keystone & secondary path. Also looks butts. 
  • In Game: Pinging the Runes UI does not properly display runes UI
  • In Game: Runes icon for bonus stat is small and squished in the bottom right 
  • Champion Select: The champion select dropdown has a pretty annoying bug we're working on where it's not properly switching equipped pages. Double check that you have the right page by opening the editing panel and using the dropdown within that as well so you don't end up in game with the wrong page. 
If you have feedback, questions or comments about runes please leave them below! The team will be monitoring this thread for your help catching bugs and iterating on all of runes. For in game feedback, it's very helpful for us if you also provide a screenshot of your in game runes panel AND the time your game ended (see example image below) as well as any details you think relevant. 

Riot Fearless also posted a thread on some testing they will be doing on rune pages, in Runes Reforged and Rune Page Limits Testing:
"Hey friends! 
We’re going to be changing up some elements of how Rune pages work shortly after they arrive back on PBE. We’ll be looking at how players use the pages they have, and what tensions different numbers of pages put on champion select for different queues, selection orders, etc. Some of the exploration will be to limit PBE accounts to the states most players experience on live. To do this, we’ll be running some experiments on the number of unlocked pages each user has and making some changes that help mimic the average player experience. 
PBE isn’t a perfect representation of the Live experience. Players have infinite RP and IP to purchase the maximum amount of rune pages, and are generally playing to test rather than playing to win, so there’s less pressure to optimize choices. However, it is one of the few windows we have to experiment with these sorts of dials, and your feedback will be invaluable to helping us make sure we’re building a great experience on Live. We’ll likely be moving through different tunings rather quickly, and apologies in advance if there’s some confusing changes or frustration. 
Estimated Timeline for PBE changes: 
~10/11 - Around this time, we’ll restrict the number of editable pages to just 2 (preset pages do not and will never count towards this number) in order to mimic the common player experience on live. This is irrespective of how many pages you own. We’ll be surveying and monitoring sentiment. 
~10/13 - As long as we get enough days on PBE with the 2 page iteration, we’ll be moving forward with a 3 page iteration to see the effects of increased pages on either Friday, October 13th or Monday, October 16th. On 10/19, we’ll be turning off Preseason changes again to ship 7.21. 
~10/24 - This will be the final cycle of Preseason change will on PBE. Tune pages will no longer be restricted and your editable pages will reflect the amount of pages you own. Some time during this cycle we’ll add 15 seconds to the finalization phase (this is after champion selection and when the client says “choose your loadout”) on every queue.

PBE Signups are OPEN! 


Here's Riot Banfhammer with more on PBE Signups coming back!
"Hey PBE comrades, 
It’s about time to get some fresh blood in here to join the dedicated veterans. 
PBE sign-ups have been closed while we’ve been working on tech and feature upgrades. Well, that’s done! Let’s open the floodgates so that players can get their hands on upcoming content and share all that juicy feedback with us. 
What’s changing? 
Sign-ups
  • New folks, when you register you’ll need to link your PBE account to your main account.
  • The system will check that your main account doesn’t have any current player behavior restrictions or bans.
  • You must be at least Honor level 3. Learn more about sign-ups and the PBE here.
  • Current PBE players do not have to re-register or tie in accounts. Just log-in like normal and welcome the new folks!
  • New accounts will be brought to level 30, loaded up with Riot Points and Blue Essence. This could take up to an hour to show up after you set up your new summoner name. 
Infrastructure 
  • The infrastructure has gotten a major overhaul and now we’ve got brand new stable servers. This is a North American server. Players outside of North America may experience higher latency. 
What isn’t changing?
  • The devs working on the content you are testing are generally English-speakers. You should expect this to be the main language developers will be using on the forums.
  • We love your feedback, whether it’s about a bug you experienced, audio-visual quality, or just the general feel of content. PBE feedback helps put concerns on our radar before new changes hit live.
  • Beta content isn’t going to be perfectly polished, so you may encounter some gnarly bugs. We appreciate your support in helping us get it right. Learn best practices about reporting bugs here
Are you still reading this? 
New players, get over here to sign up! (You can select a different language in the corner).
Do you have general questions about how PBE works? See PBE FAQ here."
For a full FAQ on the PBE, make sure you check out this link!

RiotBanfhammer commented, reminding everyone to make sure to have your region set correctly before you try to sign up:
"Heya, let's make sure you're on the correct region page. If you're LATAM North, you should be able to use this one https://pbesignup.na.leagueoflegends.com/es_MX/pbe 
LATAM South https://pbesignup.na.leagueoflegends.com/es_AR/pbe 
Disculpe el problema"
As for how long it could take to see the blue essence and RP fill to your account, RiotTantram verified:
"It can take about an hour for your account to get deck out."

Miscellaneous

  • Files for a new ward skin, the Death Sworn ward, are on the PBE but we are unable to get in in game as of yet. We'll have pictures when it's available!

Balance Changes

NOTE*: The PBE is a testing grounds for new, tentative, & experimental changes. Be aware that what you see below may be relative to other changes earlier this cycle! These are not official notes.

[Preseason Note: Runes and all associated balance changes are testing on the PBE for an extended period of time. Most of these balance changes will be here for the cycle but will not go though until Preseason. Preseason balance changes will be pruned out of the post when they are reverted at the end of the cycle!

Summoner Spells
  • With the changes to the leveling systems, the levels you can start using certain summoner spells have changed:
    • Cleanse level increased from 6 to 9
    • Flash level lowered from 8 to 7
    • Smite level lowered from 10 to 9
    • Teleport level increased from 6 to 7
    • Clarity (ARAM) level increased from 1 to 6
    • Ignite level lowered from 10 to 9
    • Mark (ARAM) level increased from 1 to 6

Champions

Aatrox
  • Base AD increased from 60.376 to 68
  • Base Armor increased from 24.384 to 33
  • Blood Thirst / Blood Price (W) damage increased from 45/80/115/150/185 to 50/85/120/155/190
  • Blades of Torment (E) damage increased from 70/110/150/190/230 to 75/115/155/195/235

Ahri
  • HP growth increased from 80 to 92
  • Base HP increased from 514.4 to 526

Akali
  • Base armor increased from 26.38 to 31.38
  • HP growth increased from 85 to 90
  • Base HP increased from 587.8 to 593

Alistar
  • Base Armor increased from 24.38 to 44

Amumu
  • Base AD increased from 53.384 to 61.38
  • Base armor increased from 23.544 to 33

Anivia
  • HP growth increased from 70 to 82
  • Base HP increased from 467.6 to 480

Annie
  • HP growth increased from 76 to 88
  • Base HP increased from 511.68 to 542

Ashe
  • Base AD increased from 56.508 to 65
  • Base armor increased from 21.212 to 30

Aurelion Sol
  • HP growth increased from 80 to 92
  • Base HP increased from 550 to 562

Azir
  • HP growth increased from 80 to 92
  • Base HP increased from 540 to 552
  • Conquering Sands (Q) damage lowered from 70/100/130/160/190 to 70/95/120/145/170


Bard
  • Base armor increased from 25 to 34

Blitzcrank
  • Base armor increased from 24.38 to 44

Brand
  • HP growth increased from 76 to 88
  • Base HP increased from 507.68 to 519.68
  • Blaze (Passive) 
    • [New Effect] "If Brand kills an enemy while it is ablaze he regains mana."

Braum
  • Base armor increased from 26.72 to 47
  • Stand Behind Me (W) base armor magic resist increased from 15/17.5/20/22.5/25 to 17.5/20/22.5/25/27.5

Caitlyn
  • Base AD increased from 53.66 to 62
  • Base armor increased from 22.88 to 32

Camille
  • Base AD increased from 60 to 68
  • Base Armor increased from 26 to 35
  • Tactical Sweep (W) damage increased from 65/95/125/155/185 to 70/100/130/160/190
  • Hookshot (E) damage increased from 70/115/160/205/250 to 75/120/175/210/255

Cassiopeia
  • HP growth increased from 75 to 87
  • Base HP increased from 525 to 537

Cho'Gath
  • Base AD increased from 61.156 to 69
  • Base Armor increased from 28.88 to 38

Corki
  • Base AD increased from 55 to 63
  • Base armor increased from 23.38 to 32
  • Phosphorous Bomb (Q) damage increased from 70/115/160/205/250 to 75/120/165/210/255

Darius
  • Base AD increased from 56 to 64
  • Base Armor increased from 30 to 39

Diana
  • Base armor increased from 26.048 to 31
  • HP growth increased from 90 to 95
  • Base HP increased from 589.2 to 594

Draven
  • Base AD increased from 55.8 to 64
  • Base armor increased from 25.544 to 35
  • Spinning Axe (Q) damage increased from 30/35/40/45/50 to 35/40/45/50/55
  • Stand Aside (E) damage increased from 70/105/140/175/210 to 75/110/145/180/215

Dr. Mundo
  • Base armor increased from 26.88 to 36

Ekko
  • Base armor increased from 27 to 32
  • HP growth increased from 80 to 85
  • Base HP increased from 580 to 585
  • [Context] Z-Drive Resonance (Passive)
    • [New Effect] "Damage in doubled versus monsters (Max: 600)"

Elise
  • Base AD increased from 47 to 55
  • Base armor increased from 22.128 to 27
  • HP growth increased from 80 to 85
  • Base HP increased from 529.4 to 534

Evelynn
  • Base armor increased from 28 to 37
  • Hate Spike (Q)
    • cooldown lowered from 8 seconds at all ranks to 6 seconds at all ranks
    • cooldown refund for hitting a monster lowered from 60% to 30%
    • initial dart damage increased from 25/30/35/40/45 to 35/40/45/50/55
    • spike damage increased from 25/30/35/40/45 to 35/40/45/50/55
  • Whiplash (E)
    • magic damage increased from 30/45/60/75/90 to 40/55/70/85/100
    • empowered damage increased from 60/80/100/120/140 to 70/90/110/130/150

Ezreal
  • Base AD increased from 55.66 to 64
  • Base armor increased from 21.88 to 31
  • Arcane Shift (E) damage increased from 75/125/175/225/275 to 80/130/180/230/280

Fiddlesticks
  • Base armor increased from 20.88 to 30

Fiora 
  • Base AD increased from 60 to 68
  • Base armor increased from 24 to 33
  • Lunge (Q) damage increased from 65/75/85/95/105 to 70/80/90/100/110

Fizz
  • HP growth increased from 86 to 98
  • Base HP increased from 558.48 to 570

Galio
  • HP growth increased from 100 to 112
  • Base HP increased from 550 to 562
  • Colossal Smash (Passive) AP ratio increased from 40% to 70%
  • Winds of War (Q)
    • AP ratio on windblasts increased from 75% to 90%
    • damage lowered from 60/95/130/130/165/200 to 50/80 110/140/170
    • % of max health as damage on tornado increased from 2% to 3%
  • Shield of Durand (W)
    • [Changed Effect] First cast effect changed - "Galio starts to charge, gaining 20/25/30/35/40 (+8% MR)(+5% AP)% damage reduction from Magic Damage and 50% of that amount as Damage Reduction from Physical Damage. While charging, Galio slows himself by 30%.
  • Justice Punch (E)
    • AP ratio increased from 70% to 90%
    • damage changed from 100/140/180/220/260 to 100/130/160/190/220
  • Hero's Entrance (R)
    • AP ratio increased from 70% to 85%
    • Center knockup lowered from 1.25s to 1s
    • Outside of center knockup lowered from .75s to .5s

Gangplank
  • Base AD increased from 56 to 64
  • Base armor increased from 26 to 35

Garen
  • Base AD increased from 57.88 to 66
  • Base armor increased from 27.536 to 36

Gnar
  • Base AD increased from 51 to 59
  • Base armor increased from 23 to 32
  • Mega Gnar Base AD increased from 57 to 65
  • Mega Gnar Base armor increased from 26.5 to 36

Gragas
  • Base armor increased from 26.05 to 35

Graves
  • Base AD increased from 60.83 to 69
  • Base armor increased from 24.376 to 33
  • End of the Line (Q) 
    • Initial damage increased from 40/55/70/85/100 to 45/60/75/90/105
    • Detonation damage increased from 80/110/140/170/200 to 85/115/145/175/205

Hecarim
  • Base AD increased from 58 to 66
  • Base armor increased from 26.72 to 36
  • Rampage (Q) damage increased from 50/85/120/155/190 to 55/90/125/160/195
  • Devastating Charge (E) 
    • Minimum damage increased from 40/75/110/145/180 to 45/80/115/150/185
    • Maximum damage increased from 80/150/220/290/360 to 90/160/230/300/370

Heimerdinger
  • HP growth increased from 75 to 87
  • Base HP increased from 476 to 488

Illaoi
  • Base AD increased from 60 to 68
  • Base Armor increased from 26 to 35

Irelia
  • Base AD increased from 61.544 to 70
  • Base armor increased from 25.3 to 34

Ivern
  • Base armor increased from 22 to 27
  • HP growth increased from 90 to 95
  • Base HP increased from 580 to 585

Janna
  • Base armor increased from 19.384 to 28

Jarvan IV
  • Base AD increased from 55.712 to 64
  • Base armor increased from 29 to 38
  • Dragon Strike (Q) damage increased from 70/115/160/205/250 to 80/125/170/215/260

Jax
  • Base AD increased from 61.97 to 69.97
  • Base armor increased from 27.04 to 36
  • Leap Strike (Q) damage increased from 70/110/150/190/230 to 80/120/160/200/240
  • Counter Strike (E) minimum damage increased from 50/75/100/125/150 to 55/80/105/130/155

Jayce
  • Base AD increased 50.78 to 58
  • Base armor increased from 22.38 to 27
  • HP growth increased 90 to 95
  • Base HP increased from 571.2 to 576
  • To The Skies (Q Hammer) damage increased from 35/70/105/140/175 to 40/75/110/145/180
  • Shock Blast (Q Cannon) damage increased from 70/120/170/220/270 to 75/125/175/225/275

Jhin
  • Base AD increased from 53 to 61
  • Base armor increased from 20 to 29

Jinx
  • Base AD increased from 58.46 to 66
  • Base armor increased from 22.88 to 32

Kalista
  • Base AD increased from 63 to 71
  • Base armor increased from 19.012 to 28

Karma
  • HP growth increased from 83 to 95
  • Base HP increased from 522.44 to 534

Karthus
  • HP growth increased from 75 to 87
  • Base HP increased from 516 to 528

Kassadin
  • HP growth increased from 78 to 90
  • Base HP increased from 564.04 to 576

Katarina
  • HP growth increased from 82 to 94
  • Base HP increased from 590 to 602

Kayle
  • HP growth increased from 93 to 105
  • Base HP increased from 574.24 to 586

Kayn
  • Base AD increased from 60 to 68
  • Base armor increased from 29 to 38
  • Reaping Slash (Q) damage increased from 55/75/95/115/135 to 60/80/100/120/140
  • Blade's Reach (W) damage increased from 80/125/170/215/260 to 90/135/180/225/270

Kennen
  • Base armor increased from 24.3 to 29
  • HP growth increased from 79 to 84
  • Base HP increased from 535.72 to 541

Kha'Zix
  • Base AD increased from 55.21 to 63
  • Base armor increased from 27 to 36
  • Taste Their Fear (Q) damage increased from 60/85/110/135/160 to 65/90/115/140/165
  • Void Spike (W) damage increased from 80/110/140/170/200 to 85/115/145/175/205

Kindred
  • Base AD increased from 57 to 65
  • Base armor increased from 20 to 29
  • Dance of Arrows (Q) damage increased from 55/75/95/115/135 60/80/100/120/140
  • Mounting Dread (E) bonus damage increased from 60/80/100/120/140 to 65/85/105/125/145

Kled
  • Base AD increased from 55 to 63
  • Base armor increased from 26 to 35
  • Beartrap on a Rope (Q mounted) beartrap damage increased from 25/50/75/100/125 to 30/55/80/105/130
  • Pocket Pistol (Q Dismounted) damage increased from 30/45/60/75/90 to 35/50/65/80/95
  • Violent Tendencies (W) bonus damage increased from 20/30/40/50/60 to 25/35/45/55/65
  • Jousting (E) damage increased from 20/45/70/95/120 to 25/50/75/100/125

Kog'Maw
  • Base AD increased from 57.46 to 65
  • Base armor increased from 19.88 to 29

LeBlanc
  • HP Growth increased from 80 to 92
  • Base HP increased from 516 to 528

Lee Sin
  • Base AD increased from 61.176 to 69.18
  • Base armor increased from 24.216 to 33
  • Sonic Wave (Q1) damage increased from 50/80/110/140/170 to 55/85/115/145/175
  • Tempest (E1) damage increased from 60/95/130/165/200 to 65/100/135/170/205

Lissandra
  • HP growth increased from 75 to 87
  • Base HP increased from 506.12 to 518

Lucian 
  • Base AD increased from 57.46 to 65
  • Base armor increased from 24.04 to 33
  • Piercing Light (Q) damage increased from 80/115/150/185/220 to 85/120/155/190/225

Lulu
  • Base armor increased from 19.216 to 28.22

Lux
  • HP Growth increased from 79 to 91
  • Base HP increased from 477.72 to 490

Malphite
  • Base armor increased from 28.3 to 37.3

Malzahar
  • HP Growth increased from 75 to 87
  • Base HP increased from 525 to 537

Maokai
  • Base armor increased from 30 to 39

Master Yi
  • Base AD increased from 60.04 to 68
  • Base armor increased from 24.04 to 33

Miss Fortune
  • Base AD increased from 46 to 54
  • Base armor increased from 24.04 to 33

Mordekaiser
  • Base armor increased from 20 to 25
  • HP growth increased from 73 to 78
  • Base HP increased from 525 to 530

Morgana
  • HP growth increased from 86 to 98
  • Base HP increased from 547.48 to 559.48

Nami
  • Base armor increased from 19.72 to 29

Nasus
  • Base AD increased from 59.18 to 67
  • Base armor increased from 24.88 to 34

Nautilus
  • Base AD increased from 57.544 to 65.54
  • Base armor increased from 26.46 to 35.46

Nidalee
  • Base AD increased from 53 to 61
  • Base armor increased from 22.88 to 28
  • HP growth increased from 80 to 85
  • Base HP increased from 540 to 545

Nocturne
  • Base AD increased from 59.208 to 67.21
  • Base armor increased from 26.88 to 36
  • Duskbringer (Q) damage increased from 60/105/150/195/240 to 65/110/155/200/245

Nunu
  • Base AD increased from 59 to 67
  • Base armor increased from 23 to 28
  • HP growth increased from 85 to 90
  • Base HP increased from 535 to 540

Olaf
  • Base AD increased from 57.98 to 68
  • Base armor increased from 26.04 to 35
  • Undertow (Q) damage increased from 70/115/160/205/250 to 80/125/170/215/260

Orianna
  • HP Growth increased from 79 to 91
  • Base HP increased from 517.72 to 530

Ornn
  • Base AD increased from 59.72 to 67.72
  • Base armor increased from 24.04 to 33.04

Pantheon
  • Base damage increased from 55.572 to 64
  • Base armor increased from 27.652 to 37
  • Spear Shot (Q) damage increased from 65/105/145/185/225 to 75/110/155/195/235
  • Heartseeker Strike (E) damage 80/130/180/230/280 to 100/150/200/150/300

Poppy
  • Base AD increased from 56 to 64
  • Base armor increased from 29 to 38
  • Hammer Shock (Q) damage increased from 35/55/75/95/115 to 40/60/80/100/120
  • Heroic Charge (E) damage increased from 50/70/90/110/130 to 55/75/95/115/135

Quinn
  • Base AD increased from 54.46 to 62
  • Base armor increased from 23.38 to 32

Rakan
  • Base AD increased from 62 to 70
  • Base armor increased from 24 to 36

Rammus
  • Base armor increased from 31.384 to 40
  • Defensive Ball Curl (W)
    • Bonus armor gain changed from 20 (+50/55/60/65/70% total armor) to 20 (+50/60/70/80/90% total armor)
    • Bonus magic resist gain changed from 20 (+50/55/60/65/70% total MR) to 10 (+25/30/35/40/45% total MR).

Rek'Sai
  • Base AD increased from 57.5 to 65.5
  • Base Armor increased from 24 to 33
  • Queen's Wrath (Q Unburrowed) damage increased from 15/20/25/30/35 to 20/25/30/35/40
  • Unburrow (W Burrowed) damage increased from 50/65/80/95/110 to 55/70/85/100/115
  • Furious Bite (E Unburrowed) damage increased from 50/60/70/80/90 to 55/65/75/85/95

Renekton
  • Base AD increased from 58.328 to 66
  • Base armor increased from 25.584 to 35
  • Cull The Meek (Q)
    • Damage increased from 60/90/120/150/180 to 65/95/125/155/185
    • Enhanced damage increased from 90/135/180/225/270 to 95/140/185/230/275
  • Slice / Dice (E) 
    • damage increased from 30/60/90/120/150 to 40/70/100/130/160
    • enhanced damage increased from 45/90/135/180/225 to 55/100/145/190/235

Rengar
  • Base AD increased from 60 to 68
  • Base armor increased from 25 to 34
  • Savagery (Q) damage per strike increased from 25/45/65/85/105 to 30/50/70/90/110
  • Bola Strike (E) damage increased from 50/95/140/185/230 to 55/100/145/190/235

Riven
  • Base AD increased from 56.04 to 64
  • Base armor increased from 24.376 to 33
  • Ki Burst (W) damage increased from 50/80/110/140/170 to 55/85/115/145/175
  • Valor (E) shield value increased from 90/120/150/180/210 to 95/125/155/185/215

Rumble
  • Base armor increased from 25.88 to 30.88
  • HP growth increased from 80 to 85
  • Base HP increased from 584.4 to 589

Ryze
  • HP growth increased from 86 to 98
  • Base HP increased from 558.48 to 570.48

Sejuani
[Changelist from Riot Repertoir]
  • Base AD increased from 56 to 64
  • Base armor increased from 27 to 36
  • Base MR lowered from 32.1 to 27.1
  • MR growth lowered from 1.25 to .75
  • Armor growth lowered from 4 to 3
  • Fury of the North (Passive)
    • Resist Bonus increased from 20/60/100 to 20/70/120
    • Linger Duration changed from 1/2/3 to 2
    • Cooldown changed from 15/12/9 to 12
  • Permafrost (E) damage lowered from 40/60/80/100/120 to 20/30/40/50/60

Shaco
  • Base AD increased 57.58 to 66
  • Base armor increased from 24.88 to 30
  • HP growth increased from 84 to 89
  • Base HP increased from 582.12 to 587
  • Two-Shiv Poison (E) damage increased from 50/75/100/125/150 to 55/80/105/130/155

Shen
  • Base armor increased from 25 to 34

Shyvana
  • Base AD increased from 60.712 to 69
  • Base armor increased from 29 to 38

Singed
  • Base armor increased from 27.88 to 37

Sion
  • Base AD increased from 59.72 to 68
  • Base armor increased from 23.04 to 32

Sivir
  • Base AD increased from 57.46 to 65
  • Base armor increased from 22.21 to 31

Skarner
  • Base AD increased from 57.156 to 65
  • Base armor increased from 29.384 to 38

Sona
  • Base Armor increased from 20.544 to 30

Soraka
  • Base armor increased from 23.384 to 32

Swain
  • HP Growth increased from 90 to 102
  • Base HP increased from 516.04 to 528

Syndra
  • HP growth increased from 78 to 90
  • Base HP increased from 511.04 to 523

Tahm Kench
  • Base armor increased from 27 to 47

Taliyah
  • HP growth increased from 75 to 87
  • Base HP increased from 520 to 532

Talon
  • Base AD increased from 60 to 68
  • Base armor increased from 26.88 to 32
  • HP growth increased from 90 to 95
  • Noxian Diplomacy (Q) damage increased from 60/85/110/135/160 to 65/90/115/140/165
  • Rake (W) return damage increased from 60/85/110/135/160 to 70/95/120/145/170

Taric
  • Base armor increased from 25 to 45
  • Dazzle (E) damage increased from 100/145/190/235/280 to 105/150/195/240/285

Teemo
  • Base AD increased from 49.54 to 58
  • HP growth increased from 82 to 94
  • Base HP increased from 515.76 to 528

Thresh
  • Base AD increased from 47.696 to 56
  • Base armor increased from 16 to 28

Tristana
  • Base AD increased from 56.96 to 65
  • Base armor increased from 22 to 31
  • Explosive Change (E) damage increased from 50/75/100/125/150 to 55/80/105/130/155

Trundle
  • Base AD increased from 60.04 to 68
  • Base armor increased from 27.536 to 37

Tryndamere
  • Base AD increased from 61.376 to 69
  • Base armor increased from 24.108 to 33
  • Spinning Slash (E) damage increased from 70/100/130/160/190 to 80/110/140/170/200

Twisted Fate
  • HP growth increased from 82 to 94
  • Base HP increased from 521.76 to 534

Twitch
  • Base AD increased from 55.46 to 63
  • Base armor increased from 23.04 to 32

Udyr
  • Base AD increased from 58.286 to 66
  • Base armor increased from 25.47 to 34
  • AD growth increased from 3.2 to 5
  • Tiger Stance (Q) AD ratio increased from 120/130/140/150/160% to 120/135/150/165/180%
  • Phoenix Stance (R) AP ratio increased from 45% to 60%

Urgot
[Changelist from Riot Repertoir]
  • Base AD increased from 55 to 63
  • Base armor increased from 30 to 39
  • Echoing Flames (P)
    • Leg Cooldown changed from 30/25/20/15/10 at levels 1/6/9/11/13 to 30/20/10/5/2.5
      • Per-leg cooldown is no longer reduced by the cooldown reduction stat
    • Damage per leg lowered from 4.5/5.25/6/7/8% of target's Max Health at levels 1/6/9/13/15 to 2/3/4/6/8% at levels 1/6/9/11/13
    • Corrosive Charge (Q)
      • Mana Cost changed from 35/40/45/50/55 to 50 at all ranks
      • Time before detonation lowered from .85 at all ranks to .5
    • Fear Beyond Death (R)
      • Missile Speed increased from 2100 to 3200

    Varus
    • Base AD increased from 54.66 to 63
    • Base armor increased from 23.212 to 32
    • Hail of Arrows (E) damage increased from 65/100/135/170/205 to 70/105/140/175/210

    Vayne
    • Base AD increased from 55.88 to 64
    • Base armor increased from 19.012 to 28
    • Condemn (E) damage increased from 45/80/115/150/185 to 50/85/120/155/190

    Veigar
    • HP growth increased from 82 to 94
    • Base HP increased from 492.76 to 505

    Vel'Koz
    • HP growth increased from 76 to 88
    • Base HP increased from 507.68 to 520

    Vi
    • Base AD increased from 55.88 to 64
    • Base armor increased from 25.88 to 35

    Viktor
    • HP Growth increased from 78 to 90
    • Base HP increased from 516.04 to 528.04

    Vladimir
    • HP growth increased from 84 to 96
    • Base HP increased from 525 to 537

    Volibear
    • Base AD increased from 59.544 to 68
    • Base armor increased from 26.38 to 35

    Warwick
    • Base AD increased from 58 to 66
    • Base armor increased from 24.04 to 33

    Wukong
    • Base AD increased from 59.876 to 68
    • Base armor increased from 24.88 to 34
    • Nimbus Strike (E) damage increased from 60/105/150/195/240 to 65/110/155/200/245

    Xayah
    • Base AD increased from 56 to 64
    • Base armor increased from 24 to 33
    • Double Daggers (Q) damage increased from 40/60/80/100/120 to 45/65/85/105/125
    • Bladecaller (E) damage increased from 50/60/70/80/90 to 55/65/75/85/95

    Xerath
    • HP growth increased from 80 to 92
    • Base HP increased from 514.4 to 526

    Xin Zhao
    • Base AD increased from 57.544 to 66
    • Base armor increased from 25.88 to 35
    • Three Talon Strike (Q) damage increased from 15/20/25/30/35 to 20/25/30/35/40
    • Crescent Guard (R) damage increased from 75/175/275 to 80/180/280

    Yasuo
    • Base AD increased from 55.376 to 55.38
    • Base armor increased from 24.712 to 30
    • Base HP increased from 517.76 to 523
    • HP growth increased from 82 to 87

    Yorick
    • Base AD increased from 57 to 65
    • Base armor increased from 30 to 39

    Zac
    • Base armor increased from 24 to 33

    Zed
    • Base AD increased from 54.712 to 63
    • Base armor increased from 26.88 to 32
    • HP growth increased from 80 to 85
    • Base HP increased from 579.4 to 584
    • Razor Shuriken (Q) 
      • damage icreased from 70/105/140/175/210 to 80/115/150/185/220
      • secondary damage increased from 42/63/84/105/126 to 45/66/87/108/129
    • Shadow Slash (E) damage increased from 65/90/115/140/165 to 70/95/120/145/170

    Ziggs
    • HP growth increased from 80 to 92
    • Base HP increased from 524.4 to 536

    Zilean
    • Base armor increased from 19.134 to 28

    Zyra
    • Base armor increased from 20.04 to 29

    Items


    Archangel's Staff, Manamune, Tear of the Goddess
    • Unique Passive - Mana Charge rate of occurrence increased from 2 times every 8 seconds to 4 times every 16 seconds.

    Duskblade of Draktharr
    • Lethality increased from 18 to 20

    Edge of Night
    • Lethality increased from 18 to 20

    Frostfang
    • Unique Passive Tribute additional magic damage increased from 15 to 20

    Frost Queen's Claim
    • Unique Passive Tribute additional magic damage increased from 15 to 20

    Frost Queen, Targon, and Ancient Coin lines
    • Quest gold required to upgrade increased from 650 to 750

    Frozen Heart
    • Armor increased from 90 to 100

    Gargoyle Stoneplate
    [Context]
    • New Recipe: [Chain Vest + Negatron Cloak + Stopwatch + 380g]
    • Combine cost lowered from 980g to 380g
    • Unique Active - Metallicize cooldown increased from 90 seconds to 92 seconds.

    Guardian Angel
    [Context]
    • New Recipe: [BF Sword + Cloth Armor + Stopwatch]
    • Combine cost lowered from 800 to 200
      • [Due to addition of Stopwatch]

    Hunter's Machete

    • Unique Passive - Nail 
      • [New Effect] now grants 15% bonus Attack Speed for 2 seconds

    Hunter's Talisman
    • [New Effect] Kindle - Burn damage increases to 50 if you have bonus health from an item or effect.

    Manamune
    • Unique Passive - Mana Charge max mana granted increased from 4 to 5


    Serrated Dirk
    [Context]
    • Lethality increased from 10 to 12

    Sorcerer's Shoes
    [Context]
    • Magic pen increased from 15 to 18

    Spellthief's Edge
    • Unique Passive Tribute additional magic damage increased from 10 to 15

    [New] Stopwatch
    • Cost: 600g
    • Unique Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (One time use).

    Void Staff
    [Context]
    • Magic pen increased from 35% to 40%

    Youmuu's Ghostblade
    • Lethality increased from 18 to 20

    Zhonya's Hourglass
    [Context]
    • New Recipe: Seeker's Armguard + Fiendish Codex + Stopwatch +200g]
    • Combine cost lowered from 800 to 200

    No comments

    Post a Comment