Current PBE Changes

This mega post was last Updated on 6/14 with the 6/14 PBE Update
(With the release of patch 9.12 to live on June 12th, we started the new 9.13 PBE cycle.)

Previous PBE Cycles in 2019
[8.24] [9.1] [9.2] [9.3] [9.4] [9.5] [9.6] [9.7] [9.8] [9.9] [9.10] [9.11] [9.12]

Below you will find a comprehensive list of new content, balance changes, and whatever else  is included in the current PBE cycle! Be aware that these changes are extremely tentative, there is a possibility that things you see below will be changed or even reverted prior to the live patch.

Patch History for this cycle:
( Note: As the cycle continues, some images may be outdated! )

(Warning: PBE Content is tentative and iterative - what you see may not reflect what eventually gets pushed to live servers! Manage your expectations accordingly. )

Table of Contents

New Champion: Qiyana

Our newest champion, Qiyana, is now testing on the PBE! Before we get into the full details, here's Riot Szymba with a bug thread for reporting any issues:
"Hello everyone! 
The newest champion Qiyana is now available on the PBE! We are still hard at work polishing her up and fixing bugs for her release. If you happen to come across something odd during your time playing as, with, or against Qiyana on the PBE, please let us know through the Report a Bug Tool with a description of what happened and whatever other information you can provide. 
I'll be looking through this thread and the reports from the tool for the rest of the 9.13 cycle and beyond. 

Qiyana, the Empress of Elements

Stats & Abilities

  • Base Mana: 320
  • Mana Per Level: 50
  • Base MR: 32.1
  • MR Per Level: 1.25
  • Base AD: 64
  • AD Per Level: 3.1
  • Base Armor: 28
  • Armor Per Level: 3.5
  • Base HP: 590
  • HP Per Level: 90
  • HP Regen: 1.7
  • HP Regen Per Level: 0.13
  • Attack Speed Per Level: 2.1
  • Move Speed: 335
  • Attack Range: 150


Royal Privilege (Passive)
"Your first basic ability or attack to damage each enemy deals 15-83 (+55% bAD)(+30% AP) bonus physical damage.  
This effect has a 25s per target cooldown, but the cooldown resets when you cast Terrashape to gain a different weapon enchantment."

Elemental Wrath / Edge of Ixtal (Q)
35 Mana
7s Cooldown
"Elemental Wrath: Blast your weapon's enchantment in the target direction, consuming it. This projectile detonates to deal 80/100/120/140/160 (+90% bAD) physical damage and:
  • Ice Enchantment: Briefly root enemies hit, then slow them by 20% for 1s.
  • Rock Enchantment: 51/63/75/87/99 (+60% bAD) bonus damage to units below 50% health.
  • Wild Enchantment: Leaves a canopy trail that stealths you and grants 20% movement speed. Canopy fades after attacking from it, exiting it, or after 3.5s. 
Edge Of Ixtal: If you do not have an enchantment, slash in the target direction, dealing 80/100/120/140/160 (+90% bAD) physical damage to enemies in a small area.
Both abilities deal 75% damage to targets beyond the first."

Terrashape (W)
25/30/35/40/45 Mana
7s Cooldown
"Active: Target River, Wall, or Brush. Conjur elemental power from the environment and dash towards it to enchant your weapon with it and reset Elemental Wrath's cooldown. 
Passive: While your weapon is enchanted, you gain 20% Attack Speed and your attacks and basic abilities deal 8/16/24/32/40 (+30% AP)(+20% bAD) bonus magic damage. Additionally, you gain 5/6.25/7.5/8.75/10% movement speed while out of combat and near the corresponding terrain type."

Audacity (E)
40/45/50/55/60 Mana
12/11/10/9/8s Cooldown
"Dash a fixed distance at target enemy, sliding through them to deal 70/105/140/175/210 (+70% bAD) physical damage.

If Elemental Wrath / Edge of Ixtal is cast during this ability, Qiyana will aim it at the target of her dash."

Supreme Display of Talent (R)
100 Mana
100s Cooldown
"Launch a shockwave that knocks back enemies and stops when it hits a Wall. The entire Wall then explodes to stun nearby enemies for up to 1s [Min: 0.5s] and deal them physical damage equal to 100/170/240 (+170% bAD) + 10% of their max health.

Any River or Brush the shockwave passes through also explode after a delay for the same damage and stun."


Here's Qiyana's full VO:

Special Interactions:

Pick Quote: "You may now appreciate me."

Ban Quote: "You were right to fear my greatness."


Client bio: "In the jungle city of Ixaocan, Qiyana plots her own ruthless path to the high seat of the Yun Tal. Last in line to succeed her parents, she faces those who stand in her way with brash confidence and unprecedented mastery over elemental magic. With the land itself obeying her every command, Qiyana sees herself as the greatest elementalist in the history of Ixaocan—and by that right, deserving of not only a city, but an empire."

Check out her full bio on her Universe page!

Release Skin

Qiyana's release skin is Battle Boss Qiyana!

Battle Boss Qiyana

Champion Skins

Four new skins are now on the PBE:

Arcade Caitlyn

1350 RP
[Images out of date, look for updates at end of cycle!]

Here's Riot KateyKhaos with a bugs & feedback thread for Arcade Caitlyn:
"Me, miss? Not by a long shot. 
Arcade Caitlyn includes: 
  • New model and textures!
  • New particles!
  • New SFX
  • New recall animation! 
Arcade Caitlyn is available to play soon on PBE! We always find bug reports and feedback super helpful, so feel free to comment in the thread below! Likewise, if you've got any questions, post 'em here, and we'll do our best to answer them! 
Arcade Caitlyn* is set to be 1350 RP. 
*Prices on PBE are subject to change.

Arcade Caitlyn Prestige Edition

2000 Arcade Tokens
[Images out of date, look for updates at end of cycle!]

Here's Riot Orphyre with a bugs & feedback thread for Arcade Caitlyn Prestige Edition:
"Hey everyone! 
We’ve got a new Prestige skin coming out for Arcade Caitlyn! She’ll be coming with:

  • New Model & Textures: Check out her new and upgraded gun!
  • New Golden VFX: Gold palette and patterns for her VFX.
  • New Recall Props: Caught playing a new game on recall.

Arcade Caitlyn Prestige Edition is available on PBE! Feel free to leave any feedback or questions you have so far down below! 
Thanks for checking in, hope to hear from you soon! 
Riot Orphyre"

Arcade Kai'Sa

1350 RP

Here's Riot KateyKhaos with a bugs & feedback thread for Arcade Kai'Sa:
"Are you the hunter... or the prey? 
Arcade Kai'Sa hits the Rift with:
  • New model and textures!
  • New particles!
  • New SFX
  • New recall animation! 
Arcade Kai’Sa is available to play soon on PBE! We always find bug reports and feedback super helpful, so feel free to comment in the thread below! Likewise, if you've got any questions, post 'em here, and we'll do our best to answer them! 
Arcade Kai’Sa is set to be 1350 RP. 
*Prices on PBE are subject to change."

Battle Boss Yasuo

1350 RP

Here's Riot KateyKhaos with a bugs & feedback thread for Battle Boss Yasuo:
"Death is like the wind - always by my side. 
Battle Boss Yasuo comes complete with:
  • New model and textures!
  • New particles!
  • New SFX!
  • New VO processing!
  • New recall animation!
Battle Boss Yasuo is available to play soon on PBE! We always find bug reports and feedback super helpful, so feel free to comment in the thread below! Likewise, if you've got any questions, post 'em here, and we'll do our best to answer them! 
Battle Boss Yasuo is set to be 1350 RP. 
*Prices on PBE are subject to change."


New sets of chroma are now on the PBE!

Battle Boss Qiyana
[7 Chroma]

Battle Boss Yasuo
[8 Chroma]

Arcade Kai'Sa
[7 + LPP Exclusive Chroma]

Arcade Riven
[1 Chroma]

Arcade Miss Fortune
[1 Chroma]

Arcade Sona
[1 Chroma]

Here's Riot Orphyre with a bugs & feedback thread for Arcade chroma this cycle:
"Hey everyone! 
We’ve got some new Chromas coming up for Battle Boss Qiyana, Battle Boss Yasuo, Arcade Kai’Sa, and one new one each for Arcade Miss Fortune, Arcade Riven, and Arcade Sona! 
Battle Boss Qiyana:
  • New textures:
    • Battle Boss Qiyana (Ruby)
    • Battle Boss Qiyana (Rose Quartz)
    • Battle Boss Qiyana (Catseye)
    • Battle Boss Qiyana (Sapphire)
    • Battle Boss Qiyana (Turquoise)
    • Battle Boss Qiyana (K.O.)
    • Battle Boss Qiyana (Obsidian
Battle Boss Yasuo:
  • New textures:
    • Battle Boss Yasuo (Meteorite)
    • Battle Boss Yasuo (Ruby)
    • Battle Boss Yasuo (Aquamarine)
    • Battle Boss Yasuo (Amethyst)
    • Battle Boss Yasuo (Rose Quartz)
    • Battle Boss Yasuo (Catseye)
    • Battle Boss Yasuo (Obsidian)
    • Battle Boss Yasuo (K.O.)
Arcade Kai’Sa:
  • New textures:
    • Arcade Kai’Sa (K.O.)
    • Arcade Kai’Sa (Ruby)
    • Arcade Kai’Sa (Rose Quartz)
    • Arcade Kai’Sa (Catseye)
    • Arcade Kai’Sa (Aquamarine)
    • Arcade Kai’Sa (Amethyst)
    • Arcade Kai’Sa (Obsidian)
    • Arcade Kai’Sa (Emerald)
Arcade Miss Fortune:
  • New textures:
    • Arcade Miss Fortune (K.O.)
Arcade Sona:
  • New textures:
    • Arcade Sona (K.O.)
Arcade Riven:
  • New textures:
    • Arcade Riven (K.O.)
The Chroma sets are now available on PBE! We hope you all will enjoy the new sets; as usual, we’re looking forward to hearing your constructive feedback. I’ll do my best to answer and reply to your questions and feedback! 
Riot Orphyre"

Summoner Icons

Tons of summoner icons are now on the PBE:

Master's Challenger Season 4 Icon (CN)

Arcade Kai'Sa Icon, Arcade Caitlyn Icon, Battle Boss Yasuo Icon

Pixel Arcade Poro Icon, Corrupted Arcade Poro Icon, Arcade  Miss Fortune Icon

Arcade Riven Icon, Battle Boss Qiyana Icon, Arcade Sona Icon

Arcade Star Icon, Golden Cup Icon, Chroma Battle Boss Yasuo Icon

Chroma Arcade Kai'Sa Icon, Chroma Battle Boss Qiyana Icon
  • Molten Furyhorn Icon
    • This icon was acquired by purchasing the Molten Furyhorn Species Egg!
  • Demacian Silverwing Icon
    • This icon was acquired by purchasing the Demacian Silverwing Species Egg!
  • Sentinel Runespirit Icon
    • This icon was acquired by purchasing the Sentinel Runespirit Species Egg!
  • Softnosed Molediver Icon
    • This icon was acquired by purchasing the Soft-nosed Molediver Species Egg!
  • Pengu Featherknight Icon
    • This icon was acquired by purchasing the Pengu Featherknight Species Egg!
  • Shadow Isles Hauntling Icon
    • This icon was acquired by purchasing the Shadow Isles Hauntling Species Egg!

Tier 1 TFT Launch Icon, Tier 2 TFT Launch Icon, Tier 3 TFT Launch Icon, Tier 4 TFT Launch Icon
"Earned through the TFT Beta Pass"

Ward Skin

A new ward skin is now on the PBE!

Arcade 2019 Ward Skin


New emotes were added to the PBE this cycle:

K.O., Game Over, Animated D'Pengu

Master's Challenger Season 4 (CN)

Teamfight Tactics

While not yet enabled, assets for the new game mode, Teamfight Tactics, are now on the PBE! Check out the release announcement here!

"Assemble a squad of champions that battle on your behalf. Outlast all seven of your opponents and become the last person standing."

  • Choose a champion from the store and recruit them with gold. Then, drag them from the bench to the battlefield to deploy them. Combine three of the same champion to create a stronger, two-star version of that champion.
  • Champions have traits and earn bonuses when deployed with other champs that share those traits. Positioning matters! Experiment with different layouts to find the best results.
  • Each round, your team teleports to an enemy's arena (or vice-versa). Champions fight automatically, and if your team is defeated, your Little Legend takes damage. When your Little Legend's health reaches 0, you're out of the game.

Client assets:

Mission assets:

Choice of Companion Egg, Emote Chest, 3 Map Chromas

Season T1 Map Chroma, Seasonal Summer Icon, Seasonal Summoner Icon 2

Seasonal Summoner Icon 3, Seasonal Summer Icon 4, Battlepass XP

Hauntling - The spookiest of the Little Legends.

Shadowmask Hauntling

Shadow Isles Hauntling

Fireborn Hauntling

Toxic Hauntling

Dark Matter Hauntling

Lunar Claw Hauntling

Silverwing - A young Demacian Silverwing Raptor.

Demacian Silverwing

Lost Silverwing

Snow Cherry Silverwing

Tropical Silverwing

Rosebloom Silverwing

Dawnglow Silverwing

Furyhorn - A small, angry, horned beast.

Tundra Furyhorn

Willowbark Furyhorn

Sugarcone Furyhorn

Lionheart Furyhorn

Molten Furyhorn

Void-marked Furyhorn


Clumsy Molediver

Fresh-water Molediver

Soft-nosed Molediver

Skydance Molediver

Blazebattle Molediver

Toxic Molediver

Runespirit - A mysterious and mischievous Runespirit.

Black Mist Runespirit

Sentinel Runespirit

Glacial Runespirit

Brambleback Runespirit

Seedling Runespirit

Sakura Runespirit

Featherknight - A noble Featherknight.

Pengu Featherknight

Ravenlord Featherknight

True Ice Featherknight

Sakura Featherknight

Extra Spicy Featherknight

Cheeper Featherknight


  • More miscellaneous TFT assets added:
    • Default Battlefield
    • Runic Battlefield
    • Rift Battlefield
    • Arrowhead Battlefield
  • More miscellaneous TFT assets added:
    • Molediver description: "He shovels very well."
    • Little Legends Eggs
      • Shadow Isles Hauntling Egg
      • Demacian Silverwing Egg
      • Molten Furyhorn Egg
      • Soft-nosed Molediver Egg
      • Sentinel Runespirit Egg
      • Pengu Featherknight Egg
      • Random [Companion Type] Egg
      • Twitch Prime Rare Egg: "A gift from Twitch Prime to subscribers to celebrate the launch of Teamfight Tactics. Everything you need to get started!"
    • Tutorial images


    • Arcade 2019 loot assets added:
      • Arcade 2019 Orb
      • Arcade 2019 Token
      • Arcade Jackpot
      • Battle Boss Yasuo Icon & Border
      • Battle Boss Qiyana Icon & Border
      • Arcade Caitlyn Icon & Border
      • Arcade Riven (K.O. Chroma) & Icon
      • Arcade Sona (K.O. Chroma) & Icon
      • Battle Boss Yasuo (K.O. Chroma) & Icon
      • Arcade Kai'Sa (K.O. Chroma) & Icon
      • 100 Prestige Points & Icon
      • Arcade Miss Fortune (K.O. Chroma) & Icon
      • Arcade Kai'Sa Icon & Border
      • Battle Boss Qiyana (K.O. Chroma) & Icon

    • Arcade event mission assets added:
      • Arcade 2019 event pass mission thumbnail
      • Arcade 2019 celebration background
      • Arcade 2019 induction background

    Balance Changes

    NOTE*: The PBE is a testing grounds for new, tentative, & experimental changes. Be aware that what you see below may be relative to other changes earlier this cycle! These are not official notes.

    • Prophet of an Elder God (Passive)
      • Tentacle damage changed from [10-80 (+120%b tAD)] to [10-80 (+40 %AP)]
      • Tentacle duration lowered from 60s to 30s
      • Tentacle additional vision range (where they can be seen in FoW, Brush) lowered from 1400 to 1000
      • [Removed] Tentacles will no longer go in an idle state when Illaoi is not around to command them
      • [Bugfix] enemy champions no longer globally get vision of tentacles that are Slamming
    • Harsh Lesson (W) 
      • Now has a minimum damage of 20/30/40/50/60
        • This works on turrets 
    • Test of Spirit (E)
      • [Removed] reduced by 1 second each time target damages Illaoi
        • "technically this was -1.25 for AAs, -1 for single target spells, and -.66 for Aoe spells and dots
      • Duration of spirit lowered from 10 to 8
    • Leap of Faith (R) maximum summons increased from 5 to 6

    [Changelist / Context - back for more testing this cycle!]
    • Granite Shield (P)
      • "Malphite now glows when his Shield regenerates. This should make it more clear when Malphite has access to his Shield as a combat resource"
      • "Malphite’s size now scales with his Armor! Become a literal mountain like you always dreamed of"
      • "Size scaling has been refactored to account for the massive Armor values Malphite can get through his W. His growth spurt now caps out at ~700 Armor"
    • Seismic Shard (Q)
      • Movement speed steal changed from 14/17/20/23/26% to 20/25/30/35/40%"
      • Speed duration reduced from 4 seconds to 3 seconds
      • "Malphite no longer summons his earthen saw blade from behind himself, and instead casts it from his right arm. This also increases how fast the missile reaches its target"
      • "Targets affected by Q are covered in a molten rock effect for the duration of the slow"
      • "Other miscellaneous values adjusted. Too many to mention in detail here, but overall this Ability should have more weight to it and ‘feel’ like a rock monster hurling a chunk of Summoner’s Rift at his opponents"
      • "Q now checks if "stealing" move speed would result in a faster Malphite, and uses that value in the rare cases when it does"
      • "spawns closer to its target on cast"
    • Thunderclap (W)
      • Renamed from Brutal Strikes
      • mana cost increased from 25 to 35
      • Initial hit AP ratio lowered from 40% to 20%
      • Initial hit armor ratio lowered from 20% to 15%
      • "On cast, Malphite resets his auto attack and deals 30/45/60/75/90 bonus Physical damage, scaling with 1.5 armor and 0.20 AP"
      • "In addition, Malphite’s auto attacks create ‘aftershocks’ for the next 5 seconds. These are frontal cleaves (think Titanic Hydra) that deal 10/20/30/40/50 physical damage to all enemies in range of the cone, scaling with 0.1 armor and 0.2 AP"
    • Ground Slam (E) mana cost lowered from 50/55/60/65/70 to 40/45/50/55/60
    • R - Unstoppable Force 
      • "Malphite’s Base Skin now features an impact crater. IT CAN’T BE STOPPED!"
    • VFX Updates:

    • Bone Skewer (Q)
      • Stab targeting paradigm changed from [Aoe (30% reduced damage on non-champions)] to [Single Target (nearest unit, preferring nearest champion)]
      • [Removed] Stab 15% bonus damage
      • Cooldown lowered from 14/12.5/11/9.5/8
    • Ghostwater Dive (W) movement speed changed from [40% (decaying to 0% over 5 seconds) to [40/45/50/55/60% (decaying to 0% over 5 seconds)]
    • Phantom Undertow (E) 
      • [Removed] damages non-champions

    • Skill Points
      • All spells can gain a 6th rank, starting at level 16
    • Tiger Stance (Q) 
      • Base damage changed from 30/60/90/120/150 to 30/60/90/120/150/180
      • AD changed from 120/135/150/165/180% to 110/125/140/155/170/185%
    • Turtle Stance (W) shield strength changed from 60/95/130/165/200 to 60/95/130/165/200/235
    • Bear Stance (E)
      • bonus movespeed changed from 15/20/25/30/35% to 15/20/25/30/35/40%
      • Bonus movespeed duration changed from 2/2.25/2.5/2.75/3s to 2/2.25/2.5/2.75/3/3.25s
    • Phoenix Stance (R) 
      • cone damage changed from 40/80/120/160/200 to 50/95/140/185/230/275
      • damage per tic changed from 10/20/30/40/50 to 10/20/30/40/50/60%

    [Context 1 / Context 2 - Back for more testing this cycle!]
    • Strength of Stone (Passive)
      • [New] Crushing Blows
        • Whenever Wukong or one of his clones damages an enemy champion, they apply a stack of Crushing Blows to that target. Targets take 4% increased damage from Wukong and his clones for each stack of Crushing blows (max 5).
        • VFX start small at one stack and get larger with each additional stack applied.
      • [Redesigned] Stone Skin
        • When 3+ enemy champions are visible within 1400 units, Wukong gains Armor and MR equal to 20 + 2 per level + 0.2*his bonus Armor/MR respectively. Bonuses last for 6s and renews if enemies remain near. Currently uses the Gargoyle's Stoneplate activation VFX when up.
      • "Damage amp no longer affects structures (was unintended that it ever did and Wukong’s pushing power's going up with new W a lot already)."
      • "Damage amp no longer increases true damage (never intended to, damage amps and damage reduction don't affect true damage)."
    • Wuju Strike (Q)
      • Renamed from Crushing Blow
      • Mana cost lowered from 70/75/80/85/90 to 25/30/35/40/45
      • [New] Now has a passive where Wukong gets 125 range on his next AA after he casts any spell (not just Q).
      • Damage changed from [10-130 (+0.4 AD) bonus physical damage] to [20/35/50/65/80 (+20% AD) bonus magic damage]
      • Now heals for 20/30/40/50/60 (+0.25 AD) health (halved on minions)
      • [Removed] Armor shred
    • Warrior Trickster (W)
      • Clone created now attacks nearby enemies dealing 50% of Wukong's damage instead of exploding for magic damage at the end of its life.
      • Clone lifespan increased to 2.5/3/3.5/4/4.5 (invisibility duration for Wukong himself unchanged).
      • Wukong creating a clone and Wukong pushing 'S' to stop moving will now look identical to enemy players (can bait them into believing you've cast W when all you've done is stopped moving).
      • Wukong's dash range when casting W increased from 100u to 200u
      • CD reduced 18/16/14/12/10s to 16/14/12/10/8s
      • CD now starts on clone death, not on clone creation (clone uptime, especially with CDR, becomes too high otherwise, CD reduced so that non-CDR builds aren’t too punished).
      • "Now casts in the direction of the cursor, rather than going off Wukong’s facing"
      • "Now goes through thin walls. Not sure this is the right call yet, wall crossing does mean he’s put one of his most potent tools on CD though and it’s thin walls only right now. Also allows for some nice mind games running at a wall and then hitting ‘S’ potentially".
      • "Clone now gets the E Attack Speed buff if Wukong has it when he casts W"
      • "Clone now gets the Q on next hit buff if Wukong has it when he casts W"
    • Nimbus Strike (E)
      • Other images of Wukong are now interactable clones that look just like Wukong and can be interacted with like any other unit. That means enemies won't be certain which exact target Wukong himself is going to until he gets there. Clones can also block skillshots.
      • AD ratio lowered from 0.8 to 0.5
      • Now checks for secondary targets in a much larger area around the primary target.
    • Cyclone (R)
      • Other spells are no longer locked out while you're using R. If you cast another spell, it will immediately cancel the ult in progress. Makes it easier to chain spells together basically if you want to end the ult early.
      • "R CD now starts immediately so Presence of Mind works with it. Can still be cancelled by reactivating the R though. This is a change we’ll put into 9.11, since it’s a bug fix and low power impact, so doesn’t need to be balanced around."

    Rod of Ages
    • Cost lowered from 2700 to 2600
      • Combine cost lowered from 750 to 650

    New Placeholder Items
    • Item 4515
    • Item 4516
    • Item 4517

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