2/20 PBE Update: More Tentative Itemization Changes

Posted on at 12:06 PM by Moobeat
[ Update 2: In addition to reduced damage, Dragon's attacks also now apply a healing reduction effect and no longer reduce attack speed. No worries though, ricklessabandon noted these aren't going in 4.3 and were prematurely added to the PBE. ]

A small update, containing the rest of the tentative 4.3 itemization change Xypherous has been talking about, has been pushed to the PBE!
Continue reading to check out the latest PBE content!

(Warning: PBE Content is tentative and iterative - what you see may not reflect what eventually gets pushed to live servers! Manage your expectations accordingly. )

2/20 Team Builder Testing: 1 PM to 5 PM PST ( 9 PM - 1 AM GMT )

Team Builder will be on the PBE for testing today, Feb 20th, between 1 PM and 5 PM PST ( 9 PM - 1 AM GMT ). See this thread for more info.


Update on Bot Behavior Updates

RoamingNumeral has shared a few additional changes to the Boy Behavior Updates that hit the PBE earlier this month.
"UPDATES for 02/20/2014:
The following changes should be on PBE or deployed tomorrow:
  • Bots will be a little less confident under their own towers (though still fell pretty safe)
  • Bots will be more likely to attack closer enemies (slightly more than even the last change)
  • A number of fighters will now be more determined when chasing
  • Bots now re-position between auto-attacks. This is not perfect, but ranged bots should kite, and melee bots should try to stick to their targets.
  • Bots will now avoid Zombies if there is no reason to continue fighting, and won't waste spells on them
  • Bots will now follow targets that break line of sight a bit more realistically
  • Trundle and Miss Fortune have been updated
  • Updated intermediate bots now have revised item builds
  • Updated beginner bots now follow the recommended items"

Balance Changes

* Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These are not official notes.

Items


Aegis of the Legion
  • Total cost reverted to 1950 from 1875
  • [ Context ]: The original price change was an error, it is back to it's live cost.

Doran's Shield
  • Health regen increased to 6 per 5 seconds from 5 per 5 seconds
  • [Context]: This item was nerfed significantly from it's live stats of 10 regen per 5 in a previous patch. See this post for more info.

Face of the Mountain
  • Unique Active Deadly Phalanx damage changed to 100% of Targets AD and 30% of targets AP from 150% of total Attack damage

Frostfang
  • Ability power increased to 10 from 0
  • Mana regen lowered to 5 per 5 seconds from 7 per 5 seconds
  • Unique Passive - Tribue: Gold increased to 10 from 8

Frost Queen's Claim
  • Unique Passive - Tribute gold gain increased to 10 from 8
  • Unique Active damage increased to 50 ( +5 per champ level ) from 40 ( +5 per champ level )

Locket of the Iron Solari
  • Total cost reverted to 2550 from 2475
  • [ Context ]: The original price change was an error, it is back to it's live cost.

Ohmwrecker
  • Total cost reverted to 2000 from 1925
  • Context ]: The original price change was an error, it is back to it's live cost.

Overlord's Bloodmail
  • Total cost reverted to 2455 from 2380
  • Context ]: The original price change was an error, it is back to it's live cost.

Rylai's Crystal Scepter
  • Total cost reverted to 2900 from 2975
  • Context ]: The original price change was an error, it is back to it's live cost.

Spellthief's Edge
  • Ability power increased to 5 from 0
  • Mana regen lowered to 2 per 5 from 3 per 5
  • Unique Passive - Tribute : Gold increased to 5 from 4

The Lightbringer
  • Total cost reverted to 2500 from 2425
  • Context ]: The original price change was an error, it is back to it's live cost.

Misc


Mercury's Treads, Moonflair Spellblade, Spirit of the Ancient Golem, Zephyr
  • "Unique Passive - Tenacity" now lists that it reduces the duration of polymorphs. This should just be a tooltip update, nothing functional.


Dragon
  • Base Damage decreased to 110 from 145 ( will check in game, might be a false change )
  • Dragon's attacks now apply Grievous Wound

  • It also seems like Dragon's attack are no longer slowing attack speed. The tooltip is unchanged. 


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