[2014 World Championships] Groups A and B

Posted on at 1:38 AM by Glyceroll
The 2014 World Championship is now underway! The next four days will  play host to the Group A and Group B battling it out in Taipei, Taiwan.
Continue reading for a (spoiler free) look at team info, schedules, and VODs once they become available!

Championship Thresh, SKT T1, and TPA skins available through October 31st!

Posted on at 10:24 PM by Moobeat
Good news everyone! To celebrate Worlds 2014, Championship Thresh and all of the SKT T1 and TPA skins are returning to the shop between now and October 31st!
Continue reading for a preview at all these returning skins!

9/17 PBE Update: World Finals Login

Posted on at 5:02 PM by Moobeat
The PBE has been updated! We have a Worlds Final login screen featuring the new Warriors song, changes for FNATIC Jarvan IV and Corki, tweaks to the Red Baron Corki, Akali, and Crimson Akali texture rebalances, and more!
Continue reading for more information!

2014 World Championship - "Warriors"

Posted on at 5:01 PM by Moobeat
During the Worlds preview show earlier today, Riot shared a new music video for "Warriors" a new collaboration between Imagine Dragons and Riot Games!

Continue reading for more, including a set of wallpapers from the music video!

Red Post Collection: Azir disabled due to bugs, Ascension Q&A Later This Week, and status of SR Update

Posted on at 11:50 PM by Moobeat
[Update: Azir is fixed up and again available for play and purchase!]

Tonight's red post collection features Meddler with news on Azir and the bugs that caused him to be disabled after his release earlier today. You'll also find a heads up on the Ascension Q&A scheduled for later this week and Riot JxE briefly commenting on the Summoner's Rift update.
Continue reading for more information!

9/16 PBE Update: Nautilus shader bug fixed, Red Baron Corki texture rebalance, and more!

Posted on at 12:53 PM by Moobeat
A small patch has been pushed to the PBE! Abyssal Nautilus has received a slight color change following his earlier texture rebalance and Red Baron Corki has received his texture rebalance (don't worry! The crosses will be back soon). The shader bug on Nautilus's base skin has also been fixed up!
Continue reading for more information!

Azir, The Emperor of the Sands, now available!

Posted on at 8:25 AM by Moobeat
"Challenge Shurima, challenge fate!" - Azir is now available for purchase and play!
During his first week of availability, Azir will be priced at 975 RP / 7800 IP, after which he will drop to the standard 6300 IP price point. Alternatively, you can pick up Azir and Galactic Azir in his release bundle for 1462 RP!

Continue reading for a better look at the return of Shurima's ruler!

Shurima: Rise of the Ascended

Posted on at 8:24 AM by Moobeat
The second part of the Shurima lore has been released! Learn of Sivir's fate and Azir's Ascension in Shurima: Rise of the Ascended!

"As Sivir bleeds onto scorching sands, she inches closes to a discovery that will change everything she knows about herself - and transform the course of history"

9/15 PBE Update: New Soraka Ability Icons, Texture Rebalance Tweaks, SR Environmental sounds, and more!

Posted on at 7:20 PM by Moobeat
The PBE has been updated! We have updated Soraka ability icons to go along with her gameplay update, a few follow up changes to this cycle's set of texture rebalances, environmental sounds for the Summoner's Rift update, and much more!
Continue reading for more information!

Red Post Collection: Texture Rebalancing Update, Status of Lifetime RP rewards, Cassiopeia Rework Feedback, and more!

Posted on at 6:28 PM by Moobeat
This evening's red post collection features Ququroon with an update on the recent set of texture rebalances to hit the PBE, Hippalus with a status update and background info on the lifetime RP rewards project, Lyte discussing positive reinforcement and an upcoming system to handle AFK players who never connect to the game, and Riot Stashu responding to feedback on the Cassiopeia Gameplay Update.
Continue reading for more information.