5/20 PBE Update: Tentative balance changes & Esports icons

Posted on at 2:01 PM by Moobeat
A small update has been pushed to the PBE! As we continue on the 6.11 PBE cycle, today's update includes another set of esports icons and a slew of tentative balance changes!
Continue reading for more information!

(Warning: PBE Content is tentative and iterative - what you see may not reflect what eventually gets pushed to live servers! Manage your expectations accordingly. )

Table of Contents


Esports Summoner Icons

Even more esports summoner icons have been added in today's update!

OPL: Abyss Esports, Tainted Minds

LPL: Royal Never Give Up, Oh My God, NewBee, I MAY, Invictus Gaming, Edward Gaming, Vici Gaming, Snake Esports, Game Talents, Team World Elite, LGD Gaming, Saint Gaming

Turkey: Beşiktaş e-Sports Club

Balance Changes

Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These are not official notes.


Champions
Ekko
  • Z-Drive Resonance (Passive) 
    • Slow by 30/40/50/60% for 2-3 seconds re-added.
      • [NOTE: This was originally removed in a the 5/19 PBE update but has been re-added in today's update.]
    • Lock out on same target increased to 6 seconds from 3 seconds. 

Illaoi
  • Tentacle Smash (Q) now slows all units hit for 30/35/40/45/50 %  for 1.5 seconds.

Kindred
  • [REMINDER: There are some passive changes from earlier in the cycle that unfortunately are not on the tooltip. UPDATE: Will all be here monday. ]
  • Mounting Dread (E) [ Still unsure what passive changes area up to exactly but tooltip doesn't seem to update after multiple stacks. Slow is back down to 45% from 70% and % of target's max health damage is down on to 1% from 5%.] 

Swain
  • Decrepify (Q) damage lowered to 25/45/60/75/90 from 30/50/70/90/110
  • Ravenous Flock (R) healing vs champion lowered to 25/35/45 from 30/45/60
  • [NOTEShinkazuo noted these two changes would likely be tweaked a bit more.]

Zed

  • Razor Shuriken (Q)
    • Base damage lowered to 70/105/140/175/210 from 75/115/155/195/235
    • AD ratio reduced to .9 from 1.0
    • Damage on Multi hit on same target changed to 75% from 50%
  • Death Mark (R)
    • Proc damage increased to 30/40/50% from 25/35/45%
    • AD ratio lowered to .5 from 1.0

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