11/25 PBE Update: Rek'Sai & Eternum Rek'Sai, Poro Wards, & more!

Posted on at 3:07 PM by Moobeat
[Updated: The Dragon Slayer buff has been changed a bit. Check the balance section for details.]

The PBE has been updated! Today's update includes Rek'Sai and Eternum Rek'Sai, three new Poro ward skins, and numerous tentative balance changes!
Continue reading for more information!

(Warning: PBE Content is tentative and iterative - what you see may not reflect what eventually gets pushed to live servers! Manage your expectations accordingly. )

Table of Contents


New Champion - Rek'Sai

Rek'Sai, our newly announced champion, is included in today's PBE update and is ready for testing!

Rek'Sai

The Void Burrower

Stats & Abilites


Base + Per/Level stats:
  • Base HP: 611.2
  • HP Per Level: 90
  • Base Movement Speed: 335
  • Base Damage: 55.628
  • Damage Per Level: 3.35
  • Base Attack Range: 175
  • Base Armor: 28.3
  • Armor Per Level: 3.75
  • Base Magic Resist: 32.1
  • Magic Resist Per Level: 1.25
  • Base HP Regen Per Second: 1.4684
  • HP Regen Per Second Per Level: 0.13

 Un-burrowed
Burrowed

Fury of the Xer'Said (Passive)
Dealing damage while un-burrowed generates Fury. 
Burrowing consumes Fury over 5 seconds to restore up to X (25-?) health. During this time, Rek'Sai's next attack that generates Fury will grant an additional 15 bonus fury.

Queen's Wrath / Prey Seeker (Q)
No Cost
Cooldown: 4 sec at all ranks 
Burrowed Cooldown: 11/10/9/8/7 
Un-Burrowed: Rek'Sai's next 3 basic attacks within 5 seconds deal 15/35/55/75/95 (+.4 Bonus AD) bonus Physical Damage to nearby enemies. 
Burrowed: Rek'Sai launches a burst of void-charged earth that explodes on first unit
hit dealing 60/90/120/150/180 (+.5 AP) Magic Damage and revealing enemies hit for 2 seconds.

Burrow / Unborrow (W)
No Cost
Cooldown: 4 seconds at all ranks 
Un-Burrowed: Burrow into the ground. 
Burrowed: Un-burrow, dealing 60/110/160/210/260 (+.5 Bonus AD) Physical Damage and knocking up nearby enemies for up to 1 second based on their proximity to Rek'Sai. A unit cannot be hit by Un-burrow more than once every 10 seconds. 
Burrowed Effects: New abilities, +15 Movement Speed, reduces vision range, disabled basic attacks, and gains Tremor Sense: Nearby enemies that move in the Fog of War have their position revealed to Rek'Sai and her allies.


Furious Bite / Tunnel (E)
No Cost 
Cooldown: 12 
Borrowed Cooldown: 20/19.5/19/18.5/18 
Un-Burrowed: Rek'Sai bites a target dealing (80/90/100/110/120% AD) Physical Damage, increasing by up to 100% at maximum Fury. If Rek'Sai has 100 Fury, Furious Bite deals True Damage. 
Max Damage: X 
Burrowed: Rek'Sai tunnels forward leaving two connected Tunnel Entrances. Clicking a Tunnel Entrance will make Rek'Sai dive to the other entrance.
Tunnel Entrances last for 10 minutes and can be destreoyed by enemies. Rek'Sai may have 8 tunnels at one time

Void Rush (R)
No Cost 
Cooldown: 180/150/120
Passive: Grants 20/40/60% Attack Speed. 
Active: After channeling for 1.5 seconds, Rek'Sai travels to target Tunnel Entrance. Taking damage from a champion or tower will interrupt the channel.


Voiceover & Lore

Rek'Sai's voiceover clocks in with over 7 minutes of terrifying and beastial sounds.


and here is Rek'Sai's in-client lore entry:
"The largest and fiercest of her species, Rek’Sai is a merciless predator that tunnels through the earth to ambush and devour her prey. Her insatiable hunger has laid waste to entire regions of the once-great Shuriman empire. Merchants, traders and armed caravans will go hundreds of miles out of their way to avoid these vast areas, though cunning bandits have been known to lure the unwary into her killing grounds. Once Rek’Sai detects you, your fate is sealed. There is no hope of escape; she is death from below the sand."

Release Skin

Eternum Rek'Sai

1350 RP


Here's Galetta with a bugs and feedback thread for Eternum Rek'Sai!
"Our Void Burrower has outfitted herself into a new set of steel armor, and learned from Nocturne what it means to be "Eternum." Here's what's new for this skin compared to her base:
  • New model
  • New tunnel model
  • Some new animations
  • New recall
  • All new Eternum red/electric particles
  • Eternum VO filter 
This skin will be 1350 RP. 
As always, feel free to leave your thoughts, opinions, bug reports and comments regarding Eternum Rek'Sai here! 
And when you hear the rumbling, beware the burrower."

New Ward Skins

We also have three new poro themed ward skins, complete with new animations, sounds, and more!

Poro Ward

Astro Poro Ward

Gentleman Poro Ward


Here's Riot KateyKhaos with a bugs & feedback  thread for these new Poro wards!
"What better way to light your way when dashing through the jungle than with the help of an adorable (a-poro-ble) poro ward
Well, now you have several options! We'll be adding not one, not two, but three poro-themed wards
- Poro Ward
- Astro Poro Ward
- Gentleman Poro Ward 
These poro wards will be 640 RP each and include:
  • All new models and textures - From simple, to elegant, and even in space!
  • New particles - Snow and sparkles!
  • New animations - Poros in spaaaace, and on wards!
  • New sounds - Pretty much the cutest poro sounds EVER!
These are now available to play on PBE! We always find bug reports and feedback super helpful, so feel free to comment in the thread below! Likewise, if you've got any questions, post 'em here, and we'll do our test to answer them!"

Legend of the Poro King Updates

Legend of the Poro King, our next featured gameplay mode first added in the 11/24 PBE Update, also has it's own unique HUD skin but it is not yet hooked up in-game!





Baron Hat

Textures for a new  Baron santa hat added in the second patch, although it is not currently in game.

Here are the textures, which will look weird. USE YOUR IMAGINATION.

Miscellaneous

There is now a new option to swap between Theme music on Summoner's Rift.

Balance Changes

* Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These are not official notes.

Champions

Jax
  • Counterstrike (E) cooldown lowered to 16/14/12/10/8 from 18/16/14/12/10
  • Grandmaster's Might (R) Flat Bonus magic resist now 20/35/50  from 25/35/45]
  • Grandmaster's Might (R) Bonus armor now 20/35/50 + 50% bonus AD from 25/35/45 +30% Bonus AD

Kennen
  • Eletrical Surge (W) no longer lists the 11/24 PBE addition of dealing damage to enemies caught in R. Back to live functionality.
  • Slicing Maelstrom (R) now displays the proper duration of 3/4/5
  • [Note: This is a tool tip only fix]

Sejuani [Sourced]
  • Arctic Assault (Q) damage changed to 80/125/170/215/260 (+.4 AP) from 40/70/100/130/160 (+.4 AP)(+4/6/8/10/12% of Target's Max HP)
  • Flail of the Northern Winds (W) initial hit damage changed to 4/6/8/10/12% (+3% per 100 AP) of Target's Max HP from 40/60/80/100/120 (+.3 AP).
  • Flail of the Northern Winds (W) AoE damage changed to 40/70/100/130/160 (+.6 AP)(+4/6/8/10/12% total Health) from 80/120/160/200/240(+.6 AP)(+10% Bonus HP)
  • Permafrost (E) cooldown lowered to 10/9/8/7/6 from 11
  • Permafrost (E) damage lowered to 60/90/120/150/180 (+.5 AP) from 60/110/160/210/260 (.5 AP)
  • Permafrost (E) slow duration reduced to 1.5 at all ranks from 1.5/1.75/2/2.25/2.5

Shen
  • Shadow Dash (E) cost reduced to 100 energy from 120 energy

Shyvana
  • Twin Bite (Q) cooldown reduced to 9/8/7/6/5 from 10/9/8/7/6
  • Burnout (W) now deals 20% bonus damage to monsters.

Soraka
  • Base HP Regen per Second reduced to .4 from .9352
  • HP Regen Per Second Per Level reduced to .1 f rom .14
  • Astral Infusion (W) AP ratio for the self heal from hitting enemy champion with Starcall has been increased! 
    • (minimum) .3 AP from .2  AP
    • (maximum) .6 AP from .4 AP

Yasuo
  • Movement Speed increased to 345 from 340
  • Steel Tempest (Q) cooldown now 4 sec at all ranks from 5/4.75/4.5/4 sec

Zac
  • Elastic Slingshot (E) damage increased to 80/130/180/230/280 from 80/120/160/200/240.
  • Elastic Slingshot (E) tooltip now includes "In addition, Zac will spawn extra chunks if he hit multiple enemy champions."

Items

Athene's Unholy Grail, Chalice of Harmony, Mikael's Crucible
  • Unique passive  - Mana Font increased to 2% missing mana every  5 seconds from 1.5%

Forbidden Idol
  • Mana regen reduced to 50% from 60%

Ranger's Trailblazer
  • No longer reduces the cooldown of Smite by 15 seconds.

Jungle
Gift of Heavy Hands
  • Now every 6 attacks instead of every 5 attacks

Dragon

Dragon Slayer Buff

  • The Dragon Slayer buff has received a few changes
  • Dragon's Might has been reduced to 6% from 8%
  • +15% damage to towers and buildings is now granted at  two stacks instead of four. 
  •  +15% damage to minions and monsters is now granted at four stacks instead of two.



Miss out on previous updates from this PBE cycle? Check out THIS PAGE for a comprehensive list of the new content in this PBE cycle or catch up with the links below !

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