4/21 PBE Update: Splash Tweaks, Tentative Balance Changes & More

Posted on at 3:33 PM by Aznbeat
The PBE has been updated! As we continue the 12.8 PBE cycle, today's patch includes splash & chroma asset tweaks, tentative balance changes & more!
Continue reading for more information!

(Warning: PBE Content is tentative and subject to change - what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.)

Table of Contents


Splash Tweaks

Solar Eclipse Sejuani's splash art was tweaked:


Miscellaneous

  • Sun Eater Kayle's chroma assets updated



Balance Changes

NOTE*: The PBE is a testing grounds for new, tentative, & potentially experimental changes. Be aware that what you see below may be relative to other changes from earlier this cycle! These are not official notes and may be incomplete.

Champions
Ezreal
  • Trueshot Barrage (R) 
    • cooldown changed from 120 to 120/105/90

Fiddlesticks
  • Bountiful Harvest (W)
    • healing against champions increased from 30/35/40/45/50 to 30/40/50/60/70

Jinx
  • base HP lowered from 610 to 560

Kai'Sa
  • Second Skin (Passive)
    • missing health damage ratio increased from 2.5% per 100 AP to 5% per 100 AP
  • Void Seeker (W)
    • AP ratio lowered from 70% to 45%
  • Killer Instinct (R)
    • AP ratio increased from 75% to 100%

Poppy
[Changelist]
  • Steadfast Presence (W)
    • Cooldown lowered from 24/22/20/18/16 to 20/18/16/14/12
  • Keeper's Verdict (R)
    • R1 knockup duration increased from .75s to 1s
    • R2 missile speed increased from 2000 to 2500
    • R2 Knockback distance increased from increased from 2400 to 3400
    • R Channel refund lowered lowered from 30s to 15s

Sejuani
  • Fury of the North (Passive)
    • Cooldown changed from 12 to 12-6 based on level

Soraka
  • Astral Infusion (W)
    • Heal lowered from 100/135/170/205/240 (+70% AP) to 100/130/160/190/220 (+65% AP)

Tristana
  • AD Per Level increased from 3.3 to 3.7

Vladimir
  • Base Armor increased from 23 to 27

Xayah
[Changelist]
  • Double Daggers (Q)
    • Cooldown increased from 10/9/8/7/6 to 10/9.5/9/8.5/8
    • Damage lowered from 45/65/85/105/125 to 45/60/75/90/105

Context & Notes

1) Riot Phlox provided a look at 12.8 balance changes:

2) Here's the latest from the r/LeaguePBE feedback threads:

"update 4/20/22 in response to player feedback: 
Hello, all! Thank you for taking the time to leave feedback on Kayle. For those of you who shared your excitement, we're glad to hear it! For those of you who took the time to write constructive feedback, we're grateful - even if we couldn't address all of it. 
Changes we did make:
  • Changed name to Sun-Eater Kayle
  • Changed wing eye VFX from green to maroon-pink
  • Bug fixes, including to the VO filter"

Lunar Eclipse Senna

"Update: Thanks all for your feedback! After our team discussed, we'll be making the following changes:
  • We'll be brightening Senna's hair, but we'll be keeping the blue tint. The intention there is the blue maps to moonlight.
  • Senna's Q's Runes were brightened and timing on screen has been slowed down.
  • Added details and runes to E.
  • Timing on the W was changed and additional elements were added.
- Riot Eneopa"
Gangplank the Betrayer
"Updates: 
Thanks everyone for the feedback! After discussing with the team, we'll be making the following changes:
  • Beard was darken to match the splash
  • Tattoos will now glow. Please note, we'll try our best to get this change onto his chromas by this patch, but there's a chance we won't make it in time. It'll be in the next patch at the latest.
  • His passive now has black mist
  • Cannon balls have been adjusted in R to fill up the area of effect more.
  • R SFX for Death's Daughter has been adjusted to feel more heavy hitting
  • Cannon ball in Death's Daughter has been adjusted to visually feel more heavy hitting
  • Explosion VFX for crit barrels have been adjusted to look more dangerous than non-crit barrels
- Riot Eneopa"

"Post PBE cycle edit: 
Hi!
We have adjusted multiple glows & idle VFX are now unique per chroma:
- Kayle: swords, lower wings, eyes on the main sets of wings
- Aatrox: hand, chest piece, sword, back element, particles on sword during Dance emote,
- Gangplank tattoos are glowing uniquely per chroma (also have shape cut adequately to his clothes), his kegs & chest on recall are now unique
- Yasuo: tentacle and hair glows are now unique
- Sejuani: weapon glow is unique per chroma
- Sivir Boomerang Blade (Q) projectile now is properly colored while On the Hunt (R) is active
Thanks for all the feedback!"

Lunar Eclipse Senna Prestige Edition

"Post PBE Cycle edit: 
Hey folks, 
We have decided to make a following adjustments to Prestige Lunar Eclipse Senna: 
- added gold overlay on the body and additional pattern on the ground during recall
- color saturation on Piercing Darkness (Q) & Last Embrace (W) bumped a bit
- new patters on Last Embrace (W) & Curse of the Black Mist (E) on ground VFX
- added a small gold pattern on the back of her legs 
Thanks for all the feedback!"
Solar Eclipse Sivir
"update 4/20/22 in response to player feedback: 
Hello all! Thank you for taking the time to leave feedback on Sivir! Firstly, we wanted to let you know that we do review each piece of feedback. For those of you who shared your excitement, we're glad to hear it! For those of you who took the time to offer constructive thoughts, we're grateful! Even if we couldn't address all of it, we're mindful of the concerns and taking note for the future of skins! 
Changes we did make:
  • Modified the Idle and transitions to differentiate more from base
  • VFX update to Ult (R)
  • Bug fixes"

Check out [THIS PAGEfor a comprehensive list of the new content & changes currently on the PBE as a part of this cycle or catch up with the individual update links below !

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