4/22 PBE Update: Continued TFT Reckoning Testing & Tentative Balance Changes

Posted on at 1:19 PM by Aznbeat
The PBE has been updated! As we come to the end of the 11.9 PBE cycle, today's update include more testing for TFT: Reckoning, and more tentative balance changes!
Continue reading for more information!

(Warning: PBE Content is tentative and subject to change - what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.)

Table of Contents

Continued TFT: Reckoning Testing

TFT Set 5, Reckoning, continues to test on the PBE this cycle! Here's the latest changelist (1) from Riot Mort:
"April 22nd Deploy  
4 Cost
---Spell Damage: 1000/1300/4000 >>>> 1000/1250/4000 
5 Cost
---Spell Damage: 300/450/7777 >>> 350/500/7777
---Spell Minimum Health Threshold: 100/200/2500 >> 100/100/2500"


Balance Changes

NOTE*: The PBE is a testing grounds for new, tentative, & potentially experimental changes. Be aware that what you see below may be relative to other changes from earlier this cycle! These are not official notes and may be incomplete.

[Changelist - Shen has other changes in testing on the PBE!]
  • Stand United (R) max shield increased from 192/496/800 to 224/512/800

Context & Notes

1) Here's Riot Scruffy with the 11.9 Patch Preview:
"11.9 Patch Preview with the tentative changes: 
While doing the Hecarim nerfs we wanted to shift his power so that tank build has notably less damage (but still tanky) making room for a viable damage build."

2) Check out updates from the r/LeaguePBE feedback threads for skins and chromas this cycle:

"Post PBE cycle update: 
Thanks for all constructive feedback and comments! We decided to make following changes to Conqueror Jax based on you input:
  • Weapon shape has been altered to make it more blunt. This should help to make his silhouette more distinct when compared to Xin Zhao
  • Grandmaster Might's 3rd attack SFX now has more 'OOMPH' and should be more satisfactory
We also heard your comments about colors not being aligned with previous Conqueror Skins. However we had to limit the changes to mentioned above as too many other teams are using assets that reference used design. That being said, we will also make considerations for future naming of skins which color scheme is significantly different in comparison to established skinlines."
"Post PBE cycle update
Thanks for all constructive feedback and comments! 
  • We've fixed the position of triangular element on the sleeve, so it will follow the natural hand position more closely
  • Grandmaster Might's 3rd attack SFX now has more 'OOMPH' and should be more satisfactory
Similarly to Conqueror Jax, we had to limit the changes as other teams were using this design for reference in their work. 
Thanks for all constructive comments!"
Updated skintone to closer match the splash and recent cinematics
(This change will likely not make it into the next immediate patch but the one following)"
"Post-PBE cycle note: 
- We decided to not make notable changes"

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