1/26 PBE Update: Tentative Balance Changes

Posted on at 2:19 PM by Aznbeat
The PBE has been updated! As we continue the 11.3 PBE cycle, today's patch includes more tentative balance changes!
Continue reading for more information!

(Warning: PBE Content is tentative and subject to change - what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.)

Table of Contents


  • Lunar Beast Fiora Prestige Edition skin bio added:
    • "Long days of community service and long nights of tactical planning have left Fiora not drained but energized. Her steely determination has hardened into foresight and loyalty. Whatever the Lunar Beast throws at them, Ox Squad knows Fiora has their back."
  • New TFT Ranked reward emotes are now on the PBE: These were actually on the PBE already! Forgive me, it's been a long year month hour.

Balance Changes

NOTE*: The PBE is a testing grounds for new, tentative, & potentially experimental changes. Be aware that what you see below may be relative to other changes from earlier this cycle! These are not official notes and may be incomplete.

  • Flash Frost (Q)
    • Explosion damage lowered from [70/105/140/175/210 (+50% AP) to [60/95/130/165/200 (+45% AP)
  • Glacial Storm (R)
    • Cooldown increased from 4/2.5/1 to 4/3/2

  • Mystic Shot (Q) AD increased from 120% to 130%

  • HP per level lowered from 95 to 85
  • Triggerseed (E) shield value lowered from 80/115/150/185/220 to 80/110/140/170/200

  • Mana regen per sec increased from 2.3 to 2.6
  • Inner Flame (Q) mana cost lowered from 65 to 55

  • Death's Grasp (E) cooldown time lowered from 24/21/18/15/12 to 22/19/16/13/10

  • Berzerker Rage (Passive) attack speed lowered from 0-100% to 0-75% attack speed based on missing health
  • Base HP lowered from 597 to 575

  • Comet Spear (Q) 
    • cooldown increased from 10/9.5/9/8.5/8 to 13/11.75/10.5/9.25/8
    • now deals 70% damage to minions and monsters
      • (Prev only minions!)

  • Frenzying Taunt (E) cooldown changed from  12/11.5/11/10.5/10 to 12

  • Poison Trail (Q) AP ratio increased from [80% over 2s] to [90% over 2s]

  • Chain Lash (Q) mana cost changed from 50/55/60/65/70 to 55
  • Kingslayer (W) damage increased from [65/100/135/170/205 (+85% AP)] to [70/105/140/175/210 (+90% AP)]

  • Rock Surfing (Passive) movement speed increased from 12-40% to 20-45%
  • Threaded Volley (Q) stone damage to monsters after the first hit lowered from 100% to 80% 

  • Phoenix Stance (R) aura damage lowered from [50/100/150/200/250/300 over 4 seconds] to [50/95/140/185/230/275 over 4 seconds]

  • Hemoplague (R) cooldown lowered from 150/135/120 to 120

Lord Dominik's Regards
  • Armor pen increased from 25% to 35%

Phantom Dancer
  • Recipe changed: [Dagger + Zeal + Long Sword + 900g]
  • Attack Speed lowered from 45% to 25%
  • [New] +20 AD
  • Spectral Waltz passive 
    • Max stats to get to bonus AS lowered from 5 to 4
    • Bonus AS at max stacks lowered from 40% to 30%

Ironspike Whip
  • [Removed] Minions and monsters no longer take double damage below 50% HP

Immortal Shieldbow
  • AD increased from 50 to 55
  • Attack speed increased from 15% to 20%

Context & Notes

1) Riot Scruffy tweeted a changelist for patch 11.3:
"Updated 11.3 preview with almost finished changes. 
Credit to the team that does these, they work tirelessly to deliver better and better patches every 2 weeks. These are really the lifeblood of League, constant attention to keep things balanced and fresh."
He also noted the Rammus update was slated for 11.5:
"Still coming, most likely 11.5, but not fully locked down."

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