10/16 PBE Update - Haunted Zyra, Victorious Elise Spider Form and Spiders & Lots More!

Posted on at 12:22 PM by Moobeat
The PBE has been updated with a ton of new goodies! This patch includes the upcoming Harrowing skin Haunted Zyra, models for Sultan Gangplank and Victorious Elise's spider form & spiderlings, new end of S3 summoner icons, S3 ranked reward profile trim for Challenger and Silver ranks, a small update to PAX Sivir,  a note on the new upcoming Turret Indicator feature, an example of Mystery Gifting, a modest amount of tentative balance changes, and MORE.
Continue reading for more information!

(Warning: PBE Content is tentative and iterative - what you see may not reflect what eventually gets pushed to live servers! Manage your expectations accordingly. )

New Skins

Haunted Zyra

( Got some in-game shots but particles are dorked up - will get them ASAP )

Victorious Elise Spider Form and Spiderlings

If you are looking for more pictures of her human form, check out the coverage on the 10/15 PBE update!

Here's an updated skin spotlight now that she has the spider/spiderling models

Sultan Gangplank

( He's actually available for testing now)

End of Season 3 Summoner Icons

The Summoner icons being handed out as part of the end of S3 ranked rewards have been added to the files. 

Challenger & Silver Profile Banner Trim

Both Challenger ( new tier this season ) and Silver ( not offered last season ) have also got new profile banner trim - one of the many ranked rewards for S3. The others appear to be the same as last year.

New Nocturne Potrait

Following his new splash in yesterday's update, Nocturne's base skin has a new portrait

PAX Sivir Minor Update

PAX Sivir has been updated to have directional buttons on her blade, just like in the current "old" version.
Here's some updated shots:

It's also worth noting that all of Sivir's skins have been enabled for testing purposes.

BrightEyz comments:
"We have enabled all of Sivir's Skins such as PAX Sivir and Spectacular Sivir specifically for PBE testing purposes. This is so we can ensure the quality of Sivir's Skins for her relaunch."

Turret Indicator's on the PBE *soon

Iniquitee has some info on a new feature coming to the pbe today *coming soon to the pbe - Turret range indicators!
"Hey PBE Community! 
As a part of our effort to go back and take a look at what it’s like to learn League of Legends for the first time, we’re taking a look at turrets. Turret behavior is one of the most confusing things for new MOBA players to pick up and the average player tucks a lot of executions under their belt before they learn when and why a turret attacks them. Even more experienced players can take months or even years to learn the exact range of a turret so they can perfect the complicated dance of turret diving and breaking aggro. 
Turret Indicators are a new addition in 3.13 that aim to teach players how turrets behave as a natural part of playing. When you’re near a turret, a ring appears on the ground to show you its exact range. The ring changes color to let you know when it is and is not safe to be near the turret, and when you’re in range and under attack the ring changes color and pattern to tell you the exact moment you draw aggro. Our goal was to be clear without being too noisy, and we’d love to hear how you think we did.

When this feature goes live, it will only be available in Co-Op vs AI and training modes like the tutorial and custom games against bots. This is a learning tool for players of all levels, but we think that once you’ve graduated to PvP, the training wheels come off and it’s time to get serious. If you don’t like the look of the indicators or want to measure your understanding of the range on the fly, we’ve added an option under the Game tab in the options menu for you to turn them off. We hope that you’ll play around with them and let us know what you think!"

UPDATE: Turns out something messed up.
"(EDIT: Due to a configuration error, indicators are currently disabled on the PBE. We are working to resolve that ASAP - in the meantime, enjoy the preview!)"

Mystery Gifting available for testing

Following it's announcement earlier today, Mystery Gifting is now available for testing on the PBE - go see how lucky your friends are! You'll find it in the store under the "Gifting Center" tab.

Balance Changes

* Remember *: The PBE is a testing grounds for new and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out.

Champion changes
  • Base MR reduced to 30 from 31.25
  • MR per level reduced to 0 from 1.25 per level. 
  • Null Sphere ( Q ) mana cost decreased to 70/75/80/85/90 from 70/80/90/100/110
  • Null Sphere ( Q ) damage lowered to 80/115/150/185/220 from 80/130/180/230/280.
  • Null Sphere ( Q ) silence changed to 1.5/1.75/2/2.25/2.5 from 1/1.4/1.8/2.2/2.6
  • Riftwalk ( R ) tooltip now reads: "Kassadin teleports to a nearby location dealing 70/100/130 (+0.6) magic damage to surrounding enemy units. Each cast of Riftwalk adds a stack of Mana Leak for 8/8/8 seconds, causing subsequent Riftwalks to cost an additional 100.0/100.0/100.0 Mana per stack. Each enemy Champion hit by Riftwalk adds a stack of Void Surge for 8/8/8 seconds, causing subsequent Riftwalks to deal an additional 35/50/65 (+) magic damage per stack."
  • Initial Damage changed to  damage changed to 70/100/130 ( +.6 AP ) from 60/70/80 ( +.8 AP )
  • Mana cost increasing portion now named "Mana Leak" 
  •  Riftwalk now stacks now called "Void Surge" and only grant extra damage buff if enemy champion is hit instead of just on each jump. 
  • Riftwalk bonus damage is now " Each enemy Champion hit by Riftwalk adds a stack of Void Surge for 8/8/8 seconds, causing subsequent Riftwalks to deal an additional 35/50/65 (+.2) magic damage per stack." from "60/70/80 extra damage per stack, stacking up to 10 times."

  • Ricochet ( W ) mana cost reduced to 40 from 50 at all ranks
  • Spell Shield ( E ) now returns 60/75/90/105/120 mana up from 60/70/80/90/100.

  • Overwhelming Power ( Passive ) mana restore between  45-130 mana from 12%
  • Overwhelming Power ( Passive ) now gives 3% - 20% MPen to Xerath's basic abilities.
  • Stasis Orb ( E ) AP ratio increased to ( .6 AP ) from ( .45 AP)
  • Stasis Orb ( E ) stun duration now scales based on distance traveled - duration now between 1 and 2 seconds up from 1/1.3/1.5/1.8/2 seconds.
  • Stasis Orb ( E ) has small .5 cast time
  • Stasis Orb ( E ) missle speed WAY up.
  • Stasis Orb ( E ) cooldown changed to 15/13.5/12/10.5/9 from 13/12.5/12/11.5/11 seconds.
  • Stasis Orb ( E ) damage increased to 100/140/180/220/260 from 85/120/155/190/225
  • Ascension ( R ) base damage increased to 150/200/250 from 100/150/200
temp art for new E indicator.

  • Living Shadow ( W ) seems to have a slower missle speed (*confirmed )
  • Death Mark ( R )  tooltip now reads: "Zed becomes untargetable and spawns a Living Shadow at his location. He then dashes to the target and marks them for death. After 3 seconds, the mark will trigger, dealing physical damage equal to  plus 20/35/50% of all magic and physical damage dealt to the target by Zed and his shadows while the mark was active. Reactivating Death Mark during this time will cause Zed to switch positions with the Living Shadow created by Death Mark."
  • From the looks of it the only different bit is that he spawns the the shadow when he starts his ult rather than after porting to target.

Note: Since there is some confusion about this, here is a video preview of what the ult looks like:

Dominion and Twisted Treeline Item Changes

Blackfire Torch
  • Total Cost increased to 2650 from 2400
  • Recipe cost increased to 970 from 720
  • Active duration reduced to 20% of targets MAX HP in magic damage over 4 seconds down from 6 seconds ( for clarity - this is a buff )
Grez's Spectral Lantern
  • Stealth-detecting mist duration lowered to 5 seconds from 10, reveal lowered to 3 seconds from 6 seconds.
Hextech Sweeper
  • Stealth-detecting mist duration lowered to 5 seconds from 10, reveal lowered to 3 seconds from 6 seconds.
Sanguine Blade
  • Total cost increased to 2275 from 2175
  • Recipe Cost increased to 600 from 500.
  • Attack Damage increasaed to 50 from 40
The Lightbringer
  • Total cost increased to 2700 from 2325
  • Recipe Cost increased to 575 from 200
  • Stealth-detecting mist duration lowered to 5 seconds from 10, reveal lowered to 3 seconds from 6 seconds. 

Miss out on previous updates from this PBE cycle? Click here to see a tentative list of all balance changes ( relative to live servers ) currently on the PBE or catch up with the links below!

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