10/4 PBE Update: Little Devil Teemo, Bewitching Morgana and Tristana, Vamporo Ward, Doom Bots Soon, and much more!

Posted on at 12:12 PM by Moobeat
Today's update starts the 6.21 PBE cycle and includes spooky new skins for Morgana, Tristana, and Teemo, new summoner icons, new chroma for Dunkmaster Darius and Headmistress Fiora, a new Vamporo ward skin, info on the upcoming return of the Doom Bots mode, and more!
Continue reading for more information!

(Warning: PBE Content is tentative and subject to change - what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.)

Table of Contents


New Champion Skins

Three new spooky skins are haunting this cycle!

Bewitching Morgana

975 RP [src]
Here's Riot LoveStrut with a bugs & feedback thread for Bewitching Morgana:
"The time has come for Bewitching Morgana to unleash a new world of torment upon the Rift by summoning a diabolical terror from the depths. Try not to get spellbound or you might find yourself unwillingly participating in the sacrifice! 
Frighteningly Fun Facts 
Bewitching Morgana uses the poor frog from Dark Star Thresh's joke to summon a variety of spooky stuff from her cauldron! 
Spooky Skin Summary 
  • All-new model and textures! (A spooky dress with a monstrous hat!)
  • All-new VFX! (You'll go bats over these haunting new particles!)
  • All-new SFX! (Magically eerie sound effects!)
  • All-new animations! (She's brewing up trouble!) 
We always love hearing your feedback and feelings! All bug reports and thoughts help us make these skins even more awesome, so please keep 'em coming! 
Thanks, cuties! <3"


Little Devil Teemo

1350 RP

Here's Nurse Flan with a bugs & feedback thread for Little Devil Teemo:
"Little Devil Teemo 
The end is nigh! A bewitching duo have sacrificed countless minions to the bubbly abyss and called forth Little Devil Teemo! 
Has Teemo been transformed, or is this his true form!? 
  • Completely new model (so devilish!)
  • All new VFX! (fire and brimstone!)
  • All new SFX! (muahaha!)
  • New Recall! (dat face)
  • Some new animations! (some new, some touched up!)
  • Set to be 1350 RP (pricing subject to change) 
We'd love to hear your thoughts and feelings on Little Devil Teemo as you take a first look at this in-progress skin! The feedback and bugs you leave here will help us get a better idea of what we may still have to take a look at. :] 
See you on the Rift!"

Bewitching Tristana

Here's Riot LoveStrut with a bugs & feedback thread for Bewitching Tristana:
"Bewitching Tristana leaps through the night upon her cauldron cannon! She's determined to summon her frightening, furry friend, so don't get in the way unless you want a blast of magic to the face! 
Frighteningly Fun Facts 
The black kitty summoned from Bewitching Tristana's cauldron was created from one of Meowkai's kitties! 
Spooky Skin Summary 
  • All-new model and textures! (A witch hat, floppy ears, and a bubbling cauldron cannon!)
  • All-new VFX! (Purple magic and jack-o'-lantern bombs!)
  • All-new SFX! (Spellbinding sounds!)
  • All-new animations! (She summons a friendly familiar!) 
We always love hearing your feedback and feelings! All bug reports and thoughts help us make these skins even more awesome, so please keep 'em coming! 
Thanks, cuties! <3"

New Chroma

New chroma for Dunkmaster Darius and Headmistress Fiora added in today's PBE

Dunkmaster Darius

(250 RP each or discounted in bundles!)
    

Headmistress Fiora

(250 RP each or discounted in bundles!)
       

Remember that Chroma were recently relaunched with several changes to availability and pricing, including twice a year Chroma for IP sales. Click here for more information.

New Ward Skin

A devilish new Vamporo ward skin has been added - this new ward skin has two different spawn animations that it rotates between randomly when placed!

Vamporo Ward

Tales from the Rift 2016
640 RP

New Summoner Icons

5 spooky new summoner icons themed around the new spooky skins hit the PBE in today's update!

Doom Bots of Doom testing soon for RGMQ

[NOTE: Lots and lots of DOOM BOTS related files hit the PBE today but it has not yet been enabled!]

Here's L4T3NCY with more info on the upcoming return of Doom Bots of Doom, including several changes such as increasing difficulty, upgraded bots, and a new evil overlord:

"It's been a long time coming.. they've been lurking... waiting... to be summoned... ..here comes the Doom Bots of Doom
We'll be enabling them on the PBE soon(tm), and eventually they'll go into the RGM rotation. A LOT has changed from last time though, so I'll get straight to it. 
Game flow: 
  • Battle against the Doom Bots of Doom on an extra spooky Summoner's Rift in this survival style game mode.
  • Doom Bots will rush your lanes relentlessly. Survive!
  • Try to survive for 15 minutes until the Evil Overlord of the Doom Bots is summoned.
  • Defeat him to win the game!
  • Lose your nexus and be doomed forever... 
Other gameplay notes: 
  • Doom bots don't go back to shop or heal, but when they do die they'll be back in lane before you know it.
  • The map has been cut in half so we could double down on the doom.
  • Enemy towers are invulnerable. Don't bother trying to push.
  • In the event you manage to suicide some minions into an enemy tower, you'll receive burst of HP/mana for some sustain.
  • Upon breaking certain kill 'quest' thresholds, your team will receive a boost in power. Work together to get kills and power up in time. 
The Doom Bots roster: 
Our bot roster has dramatically increased from last time! We have: 
  • Amumu
  • Annie
  • Blitzcrank
  • Brand
  • Chogath
  • Ezreal
  • Fiddlesticks
  • Galio
  • Heimerdinger
  • Leona
  • Lulu
  • Lux
  • Malzahar
  • Morgana
  • Tristana
  • Udyr
  • Veigar
  • Wukong
  • Yasuo
  • Yorick
  • Ziggs 
Curses: 
Curses are global buffs that effect every Doom Bot (or the map itself). They rotate in randomly every few minutes and give the bots a variety of familiar (but scary) powers: 
  • Celestial Expansion
  • Tempered Fate
  • Giga Blinding Dart
  • Brush Fire :)
  • Death Defied
  • Realm Warp
  • Electrified Turrets :)
  • Windwall
  • Twilight Shroud
  • Devilish Duplicates :)
  • Aegis Protection
  • Hallucination
  • Poison Trail
  • Blood Scent 
the Doom Bots' Evil Overlord: 
He who shall not be named.. 
Custom difficulty in "The Gauntlet" mode: 
  • In "The Gauntlet", we're letting YOU set the difficulty and choose how hard you want the Doom Bots to be when challenging them.
  • Set a custom Doom Bots difficult from 1 - 100 at the start of the game to modify your Doom Bots.
  • Use the chat command "/votelevel ##" and have 3 or more players vote for the same difficulty level to lock it in. (EG: /votelevel 65)
  • If a difficulty is not agreed on and voted for within 90sec, the mode will randomise a difficulty level.
  • On completion, your match history will show what level you completed as PROOF of your accomplishment (or demise).
  • We're interested to see what the highest level that any players in the WORLD can complete.
  • There will be an icon after the event for players that complete some of the highest possible levels compared to anyone else in the world. Get your squad together and see how far you can go. :) 
Known bugs: 
  • Mode not yet fully optimised. Might be some particle slow down on lower end machines.
  • Summoning ceremony still missing SFX. 
Given the amount of content in Doom Bots, we expect there's probably quite a few bugs still lurking in there. Any help from you PBE peeps is always appreciated to catch those hard to find bugs. Thanks as always everyone. 
Now go get doomed. :) 
-- L4T3NCY"
Through the in-game strings it appears DEVIL TEEMO will be the Doom Bots new evil overlord.
  •  Text countdown timer - ex:"10 minutes before HE arrives..." and "1 minute left! Your end is nigh!"
  • "The Teemoing has begun!"
  •  "Destroy Devil Teemo to stop The Teemoing!"
  • Little Devil (Teemo): What?! My servants haven't destroyed you yet?"
That's not all though, there are also a slew of text chat lines from Teemo to announce the various doombots abilities,  curses,  etc

Here's a list of the various doom bots and their doom abilities:

Amumu:
 Doom of the Sad Mummy - In addition to bonus stats, Doom Amumu also:  
  • Shares his Despair with nearby minions
  •  Has a much larger Curse of the Sad Mummy
  •  Is still quite sad
Annie:
Doom of the Dark Child - In addition to bonus stats, Doom Annie also:
  • Automatically Disintegrates nearby minions
  • Incinerates units in a circle around her
  • Summons Tibbers when she dies, who will be quite angry
  • Likes her teddy bear
Blitzcrank:
Doom of the Great Steam Golem - In addition to bonus stats, Doom Blitzcrank also:
  • Casts triple Rocket Grab
  • Constantly goes into Overdrive
  • Has a much larger radius on Static Field's active
  • Has a heart...?

Brand:
Doom of the Burning Vengeance - In addition to bonus stats, Doom Brand also:
  • Creates multiple Pillars of Flame around targets
  • Is on fire
  • Looks mean 
Cho'Gath:
Doom of the Terror of the Void - In addition to bonus stats, Doom Cho'gath also:
  • Passively gains Feast stacks
  • Creates multiple Ruptures based on his size
  • Knocks back units hit by Feral Scream
  • Is often hungry
Ezreal:
Doom of the Prodigal Explorer - In addition to bonus stats, Doom Ezreal also:
  • Shoots multiple Mystic Shots when cast
  • Shoots multiple Essence Fluxes when cast
  • Shoots a plethora of Trueshot Barrages when cast
  • Does not need a map
Fiddlesticks:
Doom of the Harbinger (of Doom) - In addition to bonus stats, Doom Fiddlesticks also:
  • Drains HP from all nearby enemies when cast
  • Periodically spawns spectral clones that cast Crowstorm
  • Is ironically bad at scaring crows
Galio:
Doom of the Sentinel's Sorrow - In addition to bonus stats, Doom Galio also:
  • Casts Resolute Smite in a circle around him
  • Creates multiple Righteous Gusts in a line
  • Periodically spawns Taunt zones near him
  • Flies, sort of 
Heimerdinger:
Doom of the Revered Inventor - In addition to bonus stats, Doom Heimerdinger also:
  • Passively spawns H-28G Evolution Turrets near him
  • Causes H-28G Evolution Turrets to shoot in multiple directions
  • Changes Hextech Micro-Rockets to return along their trajectories
  • Modifies CH-2 Electron Storm Grenades to fragment on detonation
  • Is smarter than you are
Leona:
Doom of the Radiant Dawn - In addition to bonus stats, Doom Leona also:
  • Shields nearby minions with Eclipse when cast
  • Passively generates Eclipses near her
  • Calls down massive Solar Flares
  • Praises the sun 
Lulu:
Doom of the Fae Sorceress - In addition to bonus stats, Doom Lulu also:
  • Places up to five additional Pix, Faerie Companions on nearby allies
  • Causes all nearby Pixes to randomly cast Whimsy when she does
  • Makes all nearby allied champions grow when Wild Growth is cast
  • Knows what colors taste like
Lux:
Doom of the Lady of Luminosity - In addition to bonus stats, Doom Lux also:
  • Creates starbursts of Light Bindings
  • Causes Lucent Singularity to generate Light Bindings
  • Fires multiple Final Sparks in a circle around her
  • Really likes laughing
Malzahar:
Doom of the Prophet of the Void - In addition to bonus stats, Doom Malzahar also:
  • Constantly opens portals to the Void
  • Passively summons Void creatures into lane
  • Is originally from Shurima
Morgana:
Doom of the Fallen Angel - In addition to bonus stats, Doom Morgana also:
  • Creates additional Dark Bindings when cast
  • Spawns multiple Tormented Soil areas around her
  • Automatically Flash + Stasis when Soul Shackles is cast
  • Struggles with baking
    Tristana:
    Doom of the Yordle Gunner - In addition to bonus stats, Doom Tristana also:
    • Simultaneously attacks two targets
    • Passively adds Explosive Charges to minions hit
    • Knocks back enemies when she lands a Rocket Jump
    • Has greatly increased knockback radius on Buster Shot
    • Trains dragons in her spare time
    Udyr:
    Doom of the Spirit Walker - In addition to bonus stats, Doom Udyr also:
    • Periodically marks jungle camps as claimed
    • Summons unkilled monsters from claimed camps into lane after a delay
    • Guards spirits or whatever
    Veigar:
    Doom of the Tiny Master of Evil - In addition to bonus stats, Doom Veigar also:
    • Periodically calls down Dark Matter around him
    • Has increased range and no hit limit on Baleful Strike
    • Is really evil
    Wukong:
    Doom of the Monkey King - In addition to bonus stats, Doom Wukong also:
    • Creates Decoys that knockback nearby enemies
    • Spawns Decoys on units hit by Nimbus Strike
    • Creates multiple spinning clones when Cyclone is cast
    • Will be the best 
    Yasuo:
    Doom of the Unforgiven - In addition to bonus stats, Doom Yasuo also:
    • Creates several whirlwinds whenever Resolve expires
    • Creates a whirlwind when projectiles are blocked by Wind Wall
    • Creates clones that use Last Breath when faraway enemies are Airborne
    • Is sometimes a robot and sometimes a cowboy but never a robot cowboy
    Yorick
    Doom of the Shepherd of Souls -In addition to bonus stats, Doom Yorick also:
    • Constantly raises hordes of Mist Walkers to fight alongside him
    • Plays guitar
    • Has a last name
    Ziggs:
    Doom of the Hexplosives Expert - In addition to bonus stats, Doom Ziggs also:
    • Leaves behind mines on Bouncing Bombs
    • Creates Mini Inferno Bombs around Mega Inferno Bomb's blast zone
    • Is not the star this time

    And here are the various "curses" or global buffs that bots rotate:
    • Curse: Akali (Twilight Shroud) - This Bot creates a smoke cloud in an area for a short time. While within the cloud, this Bot's allies are stealthed. They will briefly appear when they attack or use an ability.
    • Curse: Aurelion Sol - The Bots have Aurelion Sol's stars orbiting them, dealing magic damage on contact.
    • Curse: Bard - Bard's Tempered Fates are randomly falling out of the sky! Any unit or turret hit will be put into stasis for 2.5 seconds.
    • Curse: Karthus (Death Defied) - Bots will randomly enter a state of undeath, becoming invulnerable and untargetable. Unlike Karthus, they can still move and cast spells, so watch out!
    • Curse: Pantheon (Aegis Protection) - Bots have a shield that blocks the next Champion or Turret attack. They get the shield back every 4 attacks or spellcasts.
    • Curse: Mordekaiser (Children of the Grave) - A ghostly clone of each Player has spawned, and will assist the Bots in attacking you! Even worse, they'll keep coming back, even if you kill them.
    • Curse: Ryze (Realm Warp) - The Bots will open Ryze's Realm Warp portals under your feet, which lead somewhere behind them.
    • Curse: Shaco (Hallucinate) - Whenever a Bot falls below 40% health, it creates a clone of itself. This clone explodes on death, dealing magic damage in an area around it.
    • Curse: Singed (Poison Trail) - The Bots are leaving a noxious cloud behind them. Touching it will poison you, taking magic damage over time.
    • Curse: Warwick (Blood Scent) - When a player falls below 50% health, all nearby Bots run much faster and gain vision of the injured player.
    • Curse: Yasuo (Windwall) - The Bots will randomly charge up and emit a wall of wind that blocks your team's projectiles.
    • Curse: Devilish Duplicates - This Bot will disguise itself as Little Devil Teemo as long as it hasn't taken Champion damage for 2 seconds.
    • Curse: Brush Fire - All the brush on the map is on fire, and will deal magic damage to you if you stand in it.
    • Curse: Giga Blinding Darts - Gigantic, global-range darts are being fired that will damage and Giga-Blind anyone hit by them.
    • Curse: Towers Electrified - Your Turrets will periodically zap your team's Champions if you're near them, dealing True damage.

    [NOTEWe'll have more screenshots and coverage once it is enabled on the PBE!]

    Death Screen Performance Tweaks 

    Here's Riot JxE with more info on changes to post- Death Screen performance currently on PBE:
    "Hey all! 
    I’m Riot JxE from the Sustainability Initiative. Our goal is to make it easier for developers to make League of Legends awesome for years to come. 
    We recently spun up a team that’s focused on refactoring our rendering code. This team is laying down the foundation that we can build on to improve the visuals of League of Legends. These won’t be the highest quality pixels anybody's seen, but they’ll look good and run on your machine. 
    We’ve redone some of the death screen visuals which will be hitting the PBE today. This was an exercise to get to know our code inside and out that led to some cool side benefits. Prior to our changes, every object in the game had a shader attached to them that would tell the object to turn gray when someone died. This was done a long time ago to make characters render at 20% saturation while the background was completely desaturated. With our new changes, there’s a single post-process pass that sets everything to 20% saturation. 
    Once we’re confident in this change we’ll remove the old code which results in faster load times when joining a game and memory savings. You will immediately get higher fps while viewing the death screen (VFX now render 65% faster and animated objects render 33% faster). 
    BEFORE:
    AFTER:
    We know some of you will encounter this screen more than others. While you’re reflecting on the terrible decisions you’ve made, please take some time to let us know if you notice any issues with our changes! 
    Thanks! 
    Riot JxE"

    Balance Changes

    Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical or experimental changes. Be aware that what you see below may be lacking context or other changes that didn't make it in or were implemented in an earlier patch this cycle! These are not official notes.

    Champions
    Graves
    [Note: CONTEXT from phroxz0n as of 10/4. These are subject to change.]
    • Quickdraw (E)
      • Attacking a CHAMPION after E now gives the armor/mr rather than on cast.
      • Hitting all bullets on a champion now grants 2 stacks.

    Kalista

    Kog'Maw
    • Living Artillery (R) 
      • Mana cost lowered to 40 at all ranks from 50.
        • Mana cost increase for subsequent shots also lowered to 40 from 50. 
      • Time for mana increase for subsequent shots lowered to 6 seconds from 10 seconds.
      • Base Damage changed:
        • NEW:
          • Base [120/160/200 (65% bonus AD)(25% AP) to enemies above 35% health] 
          • Double [240/320/400 to enemies below 35% health]
        • OLD:
          • Base [70/110/150 to enemies above 50%]
          • Double [140/220/300 to enemies between 50% - 25% health]
          • Triple [240/330/540 to enemies below 25% health]

    Nasus
    [Note: ManWolfAxeBoss tweeted the R resist model likely to be changed.]
    • Fury of the Sands  (R) 
      • Now converts damage done into bonus armor and magic resist instead of attack damage.
      • "Q range stacks with R now"**

    Nidalee
    • Pounce (Cougar W) 
      • Cooldown increased to 7/6.5/6/5.5/5 from 5 at all ranks.
      • [Hunted target reset adjusted to 3.5 - 2 seconds from 3-1.5] 

    Yorick
    • Shepherd of Souls (Passive) [tooltip now notes that large minions and large monsters now also always leave a grave.]
    • Dark Procession (W) [range appears to be increased by 50]

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