Here's the full 5.16 patch notes with an introduction by Scarizard:
Welcome to patch 5.16, the one where juggernauts exist, defensive items get a pass and Zed actually gets buffed. Before we dive in, let’s clear some things up for all the esports fans out there - 5.14 (the one with crazy Elise, #bigsorry) will be the one that the rest of playoffs including the gauntlet will be played on. Worlds will be played on 5.18, which means while we totally hear you about these changes being pretty huge before worlds, we’ve set aside the next two to react and tune as necessary (read: lighter touches) before these changes hit the big stage.
With that out of the way, on to the main event: Juggernauts.
If you haven’t heard that phrase, brace yourselves: searching at the time of this post says we mention the word 13 times; So what are they? When we think juggernaut, we think of champions like Nasus - hulking, durable melee threats that rip teams to shreds if left unattended, but short-ranged and slow enough to be kited for days. They’re workhorses, but they need a bit of work to get going. So if you start seeing crystals in the jungle and ghost-dragons in your midlane, consider yourself warned - the juggernauts are here to stay.
As for the rest of 5.16, we’ve got our usual host of item and champion changes (albeit a little bigger) to keep things balanced and diverse as we turn our focus towards the World Championship. We’re not looking to shake the game too much after this, but we’re touching up some old pro-play faithfuls (Kassadin, Leblanc, Zed) and tuning down some top-tier titans (Rumble, Viktor, Alistar) as players enter the final leg of the race for the Summoner’s Cup (or for the other 99.9% of us, those sweet end-of-season rewards).
So strap in, queue up, and enjoy the ride. There’s a lot to explore and discover in a post-5.16 landscape, and there’s tons of LP up for grabs.
We even buffed Lee Sin. What a time to be alive.
Points of Interest from the 5.16 PBEHere's a brief look at a few of the new things included in patch 5.16 including things mentioned above in the patch notes and things discovered during the last PBE cycle! Most of this coverage includes preview screen shots and video taken during the 5.16 PBE cycle and may vary from what is pushed to live.
Upcoming Champion SkinsPatch 5.15 is set to include SIX new champion skins - Arcade Riven, Battle Boss Blitzcrank, and Academy Ahri, Darius, Ekko, & Vladimir! As usual, no release dates yet for this upcoming skin but we'll have complete preview post ready when it launches!
We also have four new Academy skins!
Juggernaut Champion Updates
As mentioned above, Darius, Garen, Mordekaiser, and Skarner have all received gameplay updates in 5.16!
As each update includes vfx changes and kit changes, here's a set of updated video previews for each champion and all of there skins!
- Commando Garen
- Desert Trooper Garen
- Dreadknight Garen
- Rogue Admiral Garen
- Rugged Garen
- Sanguine Garen
- Steel Legion Garen
- Dragon Knight Mordekaiser
- Infernal Mordekaiser
- King of Clubs Mordekaiser
- Lord Mordekaiser
- Pentakill Mordekaiser
New Summoner IconWe also have several new summoner icons included in 5.16, although no release details yet.
- With Arcade Riven and Battle Boss Blitzcrank coming in 5.16, we also have an Arcade login theme!
- Instead of only dimming the portrait, there is now also a ? on the scoreboard beside the name of anyone who is currently not visible.
- As mentioned above, this patch includes new STERAK'S GAGE and TITANIC HYDRA items. Here's brief videos of their VFX:
- A animation for Blitzcrank being chased by Baron was added to the client. No details yet on what this is for!