Patch 5.2 is on the way and the official patch notes have been posted!
Here's the full patch notes, this time with an introduction by Pwyff:
Welcome to the official 5.2 patch notes! With a lot of our 2015 changes in the process of settling down, we realized we could finally tackle some longer-standing design challenges of the game.
Like Deathfire Grasp (there it is).
We'll get into the gritty details soon (well, immediately after this foreword), but the short of it is that DFG has always been a tough item to balance around and, like Lich Bane, we finally realized if we wanted to have healthy mage assassins in the game, we needed to tackle the problem at its source. Ultimately we came to the decision to remove DFG completely (remember, read the context for more information!), but this also frees us up to give cool things for champions who've been shackled by their reliance on the item (or by our fear of them picking one up).
For the unfortunate news, however, we couldn't hit as many things as we'd have liked for 5.2, so we're spreading a lot of this love out over the course of two patches - 5.2 and 5.3. With 5.2, we've got Ahri and Annie (no, we didn't prioritize by alphabetical order), but you can expect some changes for champs like Veigar, Mordekaiser, and Katarina, along with new 120 AP item explorations in the near future (small warning: the item might take additional iteration time, so no promises!).
Some have noted a sort of 'anti-assassin theme' for this patch, but we're trying to broaden the definition of a successful assassin beyond simply blowing up a squishy target. Alternatively, if an assassin is just too reliable at what he or she (or it) does, that's another challenge for us to tackle. There's always going to be a fine line we'll have to walk when it comes to making healthy assassins, but we'd love to live in a world where assassins have their place in the gamealong with other types of mages. This will be an ongoing process and we'll keep you abreast as we continue working.
Finally... We hope everyone's doing well with their ranked placements! We'd like to wish you all success in your matches, but that ends up being paradoxical because someone's gotta lose for others to win, so rather than showing any favoritism we'd like to wish you a pleasant time. That's it.
Statistics, right here."
Chris "Pwyff" Tom
Points of interest in 5.2Here's a brief look at a few of the new things included in patch 5.2, including things mentioned above in the patch notes and things discovered during the last PBE cycle! Most of this coverage includes preview screen shots and video taken during the 5.2 PBE cycle and may vary from what is pushed to live.
New Champion SkinsPatch 5.2 includes a total of five new skins, Firecracker Jinx, Warring Kingdoms Katarina, Warring Kingdoms Nidalee, Arclight Vel'Koz, and Sweetheart Annie! These will be out some point after 5.2 goes to live and we'll have a full preview posts when they are released!
1350 RP [Confirmed to NOT be legacy.]
Warring Kingdoms Katarina
Warring Kingdoms Nidalee
While she was tested during the 5.2 PBE cycle - Sweetheart Annie will NOT BE released during 5.2! Just for reference though, here is a small preview!
Tristana Champion UpdateTristana is receiving a champion update in this patch, including new visuals, voiceover, lore, and gameplay updates! While we'll have a more comprehensive look at her updates in a when the patch goes live, here's a batch of screen shots to hold you over!
All six of her skins have also been updated!
Check out our 5.2 PBE coverage for a complete look Tristana's updates!
New Summoner IconsWe also have several new Summoner icons in this patch, although no release details yet!
The NA LCS team Gravity now has a 2015 LCS summoner icon and the CLG icon has been updated from a black logo to a white logo.
New Ward SkinThe Firecracker Ward skin will also be making it's debut in 5.2, just in time for the Lunar Revel!
More Texture RebalancesThis patch includes texture rebalances for Vayne, Yorick, Nunu, the corrected Dr. Mundo, Irelia, and Jarvan IV! These texture adjustments are meant to align older champions with the current art style. They are not meant to replace full visual updates.
- [Video Comparison] - Base, Vindicator Vayne, Aristocrat Vayne, Dragonslayer Vayne, Heartseeker Vayne
- [Video Comparison] - Base, Corporate Mundo, Executioner Mundo, Mr. Mundoverse, Mundo Mundo, Toxic Mundo, Rageborn Mundo
More screen shots and side by side comparisons of Dr. Mundo's updated skins can be found here.
More screen shots and side by side comparisons of Irelia's updated skins can be found here.
More screen shots and side by side comparisons of Jarvan IV's updated skins can be found here.
More screen shots and side by side comparisons of Swain's updated skins can be found here.
Nemesis DraftAs mentioned in the notes, this patch contains the assets for also includes Nemesis Draft, our upcoming featured game mode that has players select the opposing teams champions, but it will not be enabled during the 5.2
- As mentioned above, Fizz's R now includes a debuff that amps his damage for a few seconds. This debuff now has it's own visual effect and unique coloring specifically for Void Fizz .
- The start of the game ceremony now includes the new gates. No gameplay change here.
- After it's unintended removal in patch 5.1's Alistar champion update, Infernal Alistar once again has a fiery orange particle for Pulverize (Q)!
- The Bloodthirster and Vanguard (the shield inner tower buff) both have new shield vfx!