Included in July 24th's news is the launch of our newest champion Zyra, the release of the Mauy Thai Lee Sin skin, and delicious red posts about upcoming Rumble nerfs, Darius changes, and the possibility of future UI improvements.
Most excitingly, Zyra is now available to purchase and play! Sprouting up at the standard 975 RP / 6300 IP price point, you can fill yourself in about her kit and play style by checking out her champion spotlight or you can navigate her in client champion page and preview all of her prickly abilities.
If you are just oh-so in love with our newest plant mage, you might be interested in picking up the limited Zyra bundle featuring the champion and her Wildfire Zyra Skin for a mere 1462 RP
|A TON of new spell effects on Wildfire Zyra, including new plant/seed models and fiery particles.|
available today in celebration of the Zyra patch deploying on Thai LoL servers. The new skin features crippling new animations based around the fighting style it shares a name with.
|I legit can not think of a champion I hate playing against more than Rumble despite my normal yordle love.|
"There will be Rumble nerfs - we buffed him a LOT in the Jayce patch by fixing his flamethrower. Now, it does broken damage (since the skill was balanced when it was really buggy and never hit as much as it should have) but the skill actually hitsMeddler later expands on this, going in a little bit more detail, by saying
Basically, we need to boing the buffs back a bit, though Rumble will be stronger than before we buffed him in the first place. Xypherous did the fixes and may be able to explain in more detail.
tl:dr: We're nerfing him due to overbuffing in the last patch, but he'll still be good."
"Flamespitter's what we're currently looking at since it's what benefited the most from his recent useability buffs (which dramatically upped its time on target and therefore effective damage). That's not to say the rest of the kit's guaranteed not to change of course, but that we're starting by seeing whether we can get the desired change with just modifications to Flamespitter."
|It's no surprise a high damage, repeatable true damage ultimate is just as annoying in game as it is on paper.|
|The ult / summoner spell display from Spectator Mode - clean, efficient, and informative.|
We do have a team focused on UI improvements right now, and you'll see the fruits of their labor some time in the future. I know I've suggested the Summoner/Ultimate addition, similar to what we have in Spectator."I love this idea! Even among players with hundreds of wins, it's common to see players ask "is your ult up" despite the illuminated green circle on the character portraits. Furthermore, being able to avoid internecine team fights, at the hand of not yet cooled down flashes or other Summoner spells, can only promote healthier game play between summoners who can't rely on voice communication for strategy.
That rounds out the news for July 24th. I'll also utilize the end of this post to remind everyone to check out Surrender at 20 on Facebook and Twitter. I normally post the news early through those mediums if you are just chomping at the bit for a speedy flow of information.