6/1 PBE Update: High Noon Irelia Splash Art

Posted on at 12:28 PM by Aznbeat
The PBE has been updated! As we continue the 10.12 PBE cycle, today's patch includes the splash art for High Noon Irelia and continued TFT mid-set update testing!
Continue reading for more information!

(Warning: PBE Content is tentative and subject to change - what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.)

Table of Contents


Splash Art

The splash art for High Noon Irelia was added to the PBE:

High Noon Irelia

Continued TFT Mid-Set Update Testing

The Teamfight Tactics Galaxies mid-set update continues testing on the PBE this cycle! Check out the most recent changelist from Riot Mort:
[1] "----June 1st Update--- 
Balance
  • -Luden’s Echo damage increased to 250
Bug Fixes & Other changes
  • Battlecast spatula item renamed to Battlecast Plating
  • Selling exactly 4 meeps at level 9 no longer grants 4 gold
  • Fixed a long standing issue where combining a Tear of the Goddess into a completed item mid-combat would grant the unit extra mana
  • Cassiopeia’s Noxious Blast is now properly blocked by Trap Claw
  • Zed’s AD stealing should no longer cause the target’s AD to become negative in some cases.
  • New icons added for Blue Buff and Chalice of Power"
[2] "Sorry, miscommunication. These did go out with todays deploy so: 
June 1st Update #2 
Balance 
Traits
  • -Dark Star: 10/20/30/50 >>> 8/20/30/50
  • -Mech Pilot
  • Mech Health: 1500 + 60% of Pilots >>> 2000 + 50% of Pilots
  • Mech AD: 100 + 60% of Pilots >>> 160 + 50% of Pilots
  • -Protector: 35/45/60 >>> 30/40/55
  • -Sniper: 12%/20% >>> 10%/18%
  • -Sorcerer: 20/45/80 >>> 20/45/75
Champs
  • Annie:
    • HP: 700 >>> 750
    • Spell Damage: 250/350/500 >>> 300/400/600
    • Spell Shield: 350/450/600 >>> 400/500/700
  • Aurelion Sol
    • Spell Damage: 60/110/750 >>> 90/175/750
    • Mana Drain: 10/20/30 >>> 10/25/50
  • Cassiopeia
    • Spell Damage: 800/1500/3000 >>> 600/1200/2400
  • Gnar
    • Spell Damage: 150/250/1000 >>> 100/200/800
  • Illaoi
    • Armor/MR Steal: 15/25/40% >>> 20/30/50%
  • Jayce
    • HP: 750 >>> 850
    • MR: 20 >>> 30
  • Jhin
    • AD: 90 >>> 85
    • Attack Speed: 0.85/0.95/1.25 >>> 0.85/0.9/1.1
  • Jinx
    • Rocket Damage: 125/200/1500 >>> 125/200/1000
  • Kog’Maw
    • Spell Damage: 4/6/9% >>> 2/4/7%
  • Nocturne
    • Spell Damage: 150/200/300 >>> 200/250/350
  • Riven
    • Spell Damage Final Wave: 400/600/1800 >>> 300/500/1500
  • Rumble:
    • Mana: 0/60 >>> 0/50
  • Teemo
    • Spell Damage: 150/200/600 >>> 100/150/600
  • Urgot
    • Mana: 70/100 >>> 30/100
  • Vayne
    • AD: 55 >>> 60
  • Viktor
    • Spell Damage Second: 400/600/2000 >>> 250/400/1500
Items
  • -Chalice of Power AP Duration: 10 >>> 20 seconds 

Balance Changes

NOTE*: The PBE is a testing grounds for new, tentative, & potentially experimental changes. Be aware that what you see below may be relative to other changes from earlier this cycle! These are not official notes and may be incomplete.

[None!]


Context & Notes

1) Here's Riot Scruffy with a look at balance for the 10.12 cycle:
"Patch Preview for 10.12: 
-Systems changes across the map, runes, and summoners
-Includes a volibear hotfix buff  
More changelists coming tomorrow and iterations as we finalize."
Check out [THIS PAGEfor a comprehensive list of the new content & changes currently on the PBE as a part of this cycle or catch up with the individual update links below !

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