Red Post Collection: 11/25 Mid Patch Updates for 9.23, TFT Update: Soulbound Class, Essence Emporium & More

Posted on at 9:09 AM by Aznbeat
[Added 9.24 ARAM changelist]

Today's red post collection includes details on mid patch updates that went out on 11/25, a new class and champions coming to TFT, a look at a Lux VFX update coming to the PBE soon, the Merch Rivals event & discounts, the Essence Emporium and more!
Continue reading for more information

Table of Contents

11/25 Mid Patch Updates for 9.23

The 9.23 patch notes were updated with the latest hotfixes to go out for 9.23:
"11/25/2019 Game Pacing Changes 
  • PLATE GOLD 160g ⇒ 120g
  • OCEAN DRAKE HEAL 5% ⇒ 3% of missing health per 5 seconds
  • DRAKE KILL GOLD 100g ⇒ 25g (change does not include Elder Dragon) 
11/25/2019 Thresh E Width 
  • E - FLAY HITBOX INDICATOR Increased the ability's indicator width to match the actual hitbox for gameplay clarity"

9.24 ARAM Balance Changes

Riot Mort provided a changelist for upcoming ARAM balance changes in 9.24:
ARAM - As promised, checked how everything looked after 9.23. Nothing too crazy, but a few things we can improve so here's the changes going into 9.24. We're also hoping to fix the bug with Super Minions, and will likely be nerfing Presence of Mind. Again...this is ARAM.

TFT Update: Soulbound Class 

Here's Riot Jag and Beernana with details on a new TFT Class and champions:
"Senna and Lucian enter Teamfight Tactics together, bound beyond life and death. As Soulbound, these two damage dealing carries fight past their own mortal limits as long as the other is still alive. 
Here's how they work: 
  • (2) The first Soulbound unit to die in a round will instead enter the Spirit Realm, becoming untargetable and continuing to fight as long as another Soulbound unit is alive. 
  • Cost: 2
  • Origin: Shadow
  • Class: Soulbound
  • Ability: Piercing Darkness
    • Senna fires a beam through her furthest ally, dealing 50/100/150 magic damage to enemies, and buffing allies' on-hits for 5 seconds to deal 25/45/65 magic damage from Senna. 
Senna is a back-line unit that focuses on buffing allies as well as dealing damage. Her ability Piercing Darkness infuses any friendly in the beam with bonus on-hit magic damage applied from Senna, allowing her Shadow trait to benefit from many more takedowns in a combat. 
  • Cost: 4
  • Origin: Light
  • Class: Soulbound
  • Ability: The Culling
    • Lucian fires at 4 times his normal Attacks Per Second in a direction for 4 seconds, each attacking for 20/30/50% of his AD, applying on-hits, and dealing 30/40/50 magic damage. 
Lucian is the new carry for the Light trait and is especially adept at single-target DPS. His ability Culling synergizes very well with damage modifiers like Piercing Darkness and applies on-hit effects. 
Oh, and we almost forgot about Amumu
  • Cost: 5
  • Origin: Inferno
  • Class: Warden
  • Ability: Curse of the Sad Mummy
    • Amumu’s rage explodes, dealing 250/500/1337 magic damage to enemies within 2/3/4 Hexes, and stunning them for 1.5 seconds. 
Inferno at the 6-piece level has been a bit underwhelming. Specifically, it lacks the utility to compete with other all-in compositions (Light, for example). Enter Amumu - he’s here to be the tanky frontline for all of your Infernal needs. He roots enemies in Inferno Hexes and is generally an adorably cute, but often lonely, force of raw destruction."
Riot Mort added:
"Two small bits of info:  
1.) With the release of Lucian/Senna, Shadow is swapping to a 3/6 model instead of 2/4. Currently its (+70%/+140%)
2.) Inferno is getting some big changes. It now also procs on Crits, and 6/9 cause more hexes on fire!"

Lux VFX Update 

Here's Riot Sirhaian with details on a Lux VFX update coming to testing on the PBE:
"Hello everyone! 
Similar to the previous VFX updates we’ve made in the past (Ziggs, Olaf, Tryndamere, etc), we're working on updates to the Visual Effects (VFX) of more champions whose spell effects are in need of some love. Our aim is to get their FX to current League standards and improve gameplay clarity. In Patch 9.24, we'll be releasing a VFX Update for Lux! 
Just like the previous ones, and since these are smaller updates geared toward sprucing up some of the oldest members of the roster, they aren't in the same prioritization conversation as to how we decide who gets a VGU (where we take model, gameplay, and thematic into account too!): they do not affect any other timeline, and are simply dev passion projects. 
We're looking for feedback on her changes, which should be up on the PBE soon. Please try her out there —especially if you're a main— and leave us your feedback once the changes are up! 
VFX Update aimed at improving gameplay readability and bringing up her VFXs to today's standards. Also, more rainbows.

Base Kit:
  • BA - Cleaned up missile and impact.
  • - Added a subtle effect to show the width of the missile. Also more sparkly and rainbowy!
  • - Mostly just a clean-up. Added a subtle missile width indicator on missile going out.
  • - Revamped and cleaned up charge and explosion effects. Missile still similar.
  • - Effect has been completely overhauled. Now has indicator lines on both sides to show the actual width of the beam. Also has a line at the end to show the actual range of it (it was kind of really off before, ahem).
  • P - Just cleaned up a bit.
  • Idle Effects - Cleaned up and improved idle staff effects.
Skin changes:
  • All Skins: Cleaned up and matched base.
  • Steel Legion Lux: Cleaned up lightning effects on Q missile, E explosion and R beam. 
All the most recent skins changes are very minor. 
Please test those changes on the PBE once she's up and let us know if you have any feedback!"

Merch Rivals Event

The Riot Games merch store is running a new merch event, Merch Rivals, with new items and tons of discounts just in time for Christmas! Check out the FAQ for full details on the sale, running through December 8th!
"The more you add, the more you save. When your cart reaches $35.00, $75.00, and $120.00 with qualified products - your order discount will grow from 20%, 30%, up to 40% on your entire cart. The more you add the greater the total discount - some exclusions apply."
 Check out new items, including:


  • Riot Aether noted Winter Rift would not be back this year:
"Winter rift won't be making a return this year. We need to update it for the Elemental Rifts and won't be able to by the time 9.24 goes live."
  • Bellissimoh noted there wouldn't be traditional Snowdown skins this year:
"Yes. Snowdown historically hasn’t been the most popular skin line, and even the most purchased Snowdown skins don’t see a high amount of usage from players that own them. (Not even during the winter / snowdown season) 
This year we wanted to try something new. Looking forward to hearing more feedback once everyone can experience Nightbringer / Dawnbringer and Sugar Rush in-game. 
Also to note: This doesn’t mean that Snowdown will never return, but we need to spend more time understanding what works or doesn’t work with that thematic before we bring it back."


To round out this red post collection, here are a few reminders on current promotions or limited time events!
  • The Essence Emporium is now open in the client! From November 25th to December 10th, you can get chromas, icons, skins, and more for Blue Essence! Head tot he client to check out the deals!

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