11/16 PBE Update: Rift Herald Spawn & Death, Spellblade VFX changes, & more tentative balance changes

Posted on at 11:57 AM by Moobeat
A small patch has been pushed to the PBE! Check out today's post for a look at Rift Herald's spawn and death animations, updates to Spellblade vfx, and more tentative balance changes!
Continue reading for more information!

(Warning: PBE Content is tentative and iterative - what you see may not reflect what eventually gets pushed to live servers! Manage your expectations accordingly. )

Table of Contents

Rift Herald Spawn & Death

While we mentioned Rift Herald's shiny new spawn effects in an earlier patch this cycle, Rift Herald also has a new death effect where it disintegrates into the same portal. 

Spellblade VFX Change

The Spellbalde VFX for Sheen, Trinity Force, Iceborn Gauntlet, Lich Bane , and Enchantment: Runeglaive have been updated on the PBE! As some of you may recall we saw similar vfx changes hit the PBE a few months ago but they never made it to live!

Balance Changes

Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These are not official notes.


  • Base armor increased to 27 from 24
  • Taste Their Fear (Q) mana cost lowered to 20 at all ranks from 25.

  • Base attack damage lowered to 57.46 from 59.46
  • The Culling (R):
    • Damage changed to 25/45/65 per shot from 40/50/60
    • AD Ratio changed to .15 TOTAL AD from .25 BONUS AD
      • [IMPORTANT NOTE: Beluga Whale has noted on reddit the intention is this to be a change from .25 bonus AD to .15 TOTAL AD and that the tooltip is incorrect in today's PBE Build.]

Miss Fortune
  • Base HP lowered to 530 from 577.8
  • Strut (W)
    • Cooldown reverted to 8 seconds from 12 seconds
    • Active's attack speed bonus lowered to 60/70/80/90/100% from 60/75/90/105/120%

  • [NOTE: These changes are in addition to the others from the earlier PBE patches this cycle. There also may be more changes coming up as FeralPony mentioned last week Mordekaiser's Q AP ratio was also going to go up.)
  • Harvesters of Sorrow (W) reactivation health steal damage changed to 50/85/120/155/190 from 40/95/120/145/200
    • [NOTE: Live value is currently 70/95/120/145/170]


Hunter's Talisman
  • Health steal increased to 25 over 5 seconds from 20.

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