6/5 PBE Update: Primetime Draven VO, Goalkeeper Maokai Updates, Duo Queue Changes, & more

Posted on at 12:15 PM by Moobeat
[ For anyone interested, Riot Repertoir has posted a 6/6 PBE patch changelist for Nidalee ]

Following yesterday's massive update, the PBE has been updated with a new VO for Primetime Draven, slight changes to Goalkeeper Maokai, changes to how ranked duo queue works, and more!
Continue reading for more information!

(Warning: PBE Content is tentative and iterative - what you see may not reflect what eventually gets pushed to live servers! Manage your expectations accordingly. )

Primetime Draven Voice Over

With today's update, Primetime Draven has a whole new set of voiceover lines - including item purchase interations, "casting the game" for himself, and more!

Here's an updated skin spotlight!

Goalkeeper Maokai Updates

After this debut in the 6/4 PBE patch, Goalkeeper Maokai has received minor changes to his model and textures.
They can be a little tricky to spot but he has minor color changes, a new mark above his right eye, reduced green stuff on his shoulders,  his baby's eye color, and more!

[ Continued ] Nidalee Changes

Here's Riot Repertoir with a Nidalee changelist for today's update:
Changes following 4/6 for next PBE build:
  • Base Movement Speed reverted to 335 from 340
  • Nidalee can no longer stack the various Movement Speed increases on her passive to an effect greater than 30%
  • Nidalee now gains vision of Hunted targets passively
  • Javelin Toss Ability Power ratio reduced to 35% (105% max) from 40% (120% max)
  • Javelin Toss width reduced to 20 from 60
  • Takedown maximum damage once again achieved at 0% Health rather than 20%
  • Fixed an issue where Pounce would have too much distance when jumping over walls
  • Removed the Red/Green Pounce tether indicator to reduce overall UI noise for Nidalee
  • Updated Swipe's Hunted target interaction to be clearer in its interaction with Pounce's cooldown
  • Primal Surge cooldown increased to 12 seconds from 10
  • Primal Surge base Healing reduced to 45/85/125/165/205 from 55/95/135/175/215
Overall, a the first couple hours on PBE showed a few things right away:
  • She was bursting people too hard with Takedown
  • Javelin Toss was still dealing too much damage for how easy it is to hit
  • Her safety was still too high, so reverting the MS increase and nerfing Primal Surge should help to chip away at that.
I'll keep watching and playing games with you guys on PBE tomorrow to get a better idea for how she feels. Thanks for all the great feedback so far! - Repertoir
As mentioned above, Nidalee no longer has a red/green tether to show her Hunted target, only the circle.

Duo Queue Restrictions

 Here's Socrates with info on upcoming ranked duo queue restrictions that are now available for testing!
We’re continually working towards improving the quality of ranked play. Beginning with patch 4.10, we’re introducing a new restriction for ranked duo queues so players will only be able to duo queue with teammates ranked between one full tier above or below them. For example, if you are Silver, you’ll be able to duo with players ranked Bronze to Gold. 
We found that the vast majority of duos already invite players within these thresholds and games that had duos outside of these limits are perceived as lower quality. This also closes some loopholes that allow the potential for undermining the matchmaking system via smurf accounts. 
Unseeded players who played in the previous season will use their previous season solo queue rank to determine duo eligibility. Unseeded players who have never played ranked will be able to invite Gold, Silver or Bronze players. 
We strive to make ranked the pinnacle of competitive League play, and this restriction is meant to uphold the integrity of that competition while still allowing play between friends. 
As always, share your comments and feedback below. 
Happy hunting, 

Balance Changes

* Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These are not official notes.

    • Drunken Rage ( W ) now lists "(max. 250 against monsters)".
    • Evolved Spike Racks ( Evolved W ) tooltip now specifically states the sight reveal "does not affect stealthed units"
    • Nidalee has received a gameplay update in this PBE cycle. For a complete run down of the changes, please see Riot Repertoir's dedicated forum post. Daily changes are listed above, straight from the source.
    • [ Reminder ]: Skarner has received numerous changes on the PBE, including a totally new passive! See this post from Riot Scruffy for more info and a full changelist!
    • Crystal Slash ( Q ) damage increased to 20/32/44/56/68 from 20/30/40/50/60
    • Crystalline Exoskeleton ( W ) cooldown reduced to 13/12.5/12/11.5/11 from 13 at all ranks

    Miss out on previous updates from this PBE cycle? Check out THIS PAGE for a comprehensive list of the new content in this PBE cycle or catch up with the links below !

    Note: While massive updates to Summoner's Rift have been announced, they are not on the PBE... yet.

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