Shadow Isles Patch Notes

Posted on at 4:14 PM by Moobeat
 ( edit: Patch is up on NA! Enjoy! )
The Shadow Isles patch is on it's way! Servers will go down later tonight ( 2 am PDT for NA, 2 am UK time on 10/26 for EUW, and  2 AM CEST on 10/26 for EUNE ) in preparation for the patch. Servers are estimated to be down for approximately six hours.
Continue reading for the full patch notes, including the new Twisted Treeline and a multitude of champion buffs and nerfs.

Here are the full set of patch notes:
" v1.70
  • Crest of Honor - Honorable Opponent will now be displayed to the player and his teammates during champion select lobby and the loading screen
  • Fixed a bug where a player's Ranked Solo rating would be displayed before all of his provisional matches had been finished.

League of Legends v1.0.0.150
Twisted Treeline has been remade!
    • New layout and reworked jungle that will push the pace of champion encounters.
    • New altar control objective and boss, Vilemaw.
    • New environmental art, monster skins, music, and sound.
    • New Twisted Treeline items (details are subject to change)
  • *NEW ITEM* Blackfire Torch
    • Recipe: Kage's Lucky Pick + Catalyst
    • Total gold cost: 2890 (combine cost: 800)
    • +50 Ability Power
    • +300 Health
    • +350 Mana
    • Unique Passive: Your spells burn for an additional 5% of the target's maximum Health in magic damage over 3 seconds (effect halfed for AoE and and damage over time).
  • *NEW ITEM* Wooglet's Witchcap
    • Recipe: Needlessly Large Rod
    • Total gold cost: 2700 (combine cost: 1100)
    • +100 Ability Power
    • Unique Passive: +10% Movement Speed
    • Unique Passive: Increases Ability Power by 25%.
  • *NEW ITEM* Overlord's Bloodmail
    • Recipe: Giant's Belt + Ruby Crystal
    • Total gold cost: 2565 (combine cost: 980)
    • +850 Health
    • Unique Passive: On kill or assist, heal 200 HP over 5 seconds.
  • *NEW ITEM* Lord Van Damm's Pillager
    • Recipe: Heart of Gold + Brutalizer
    • Total gold cost: 2962 (combine cost: 800)
    • +40 Attack Damage
    • +350 Health
    • Unique Passive: 10% Cooldown Reduction
    • Unique Passive: 10% Spell Vamp
  • *NEW ITEM* Grez's Spectral Lantern
    • Recipe: Madred's Razors
    • Total gold cost: 1200 (upgrade cost: 200)
    • +25 Attack Damage
    • +30 Armor
    • Unique Passive: Your basic attacks against minions and monsters have a 20% chance to deal 300 bonus magic damage.
    • Unique Active: A stealth-detecting mist grants vision in the target area for 10 seconds (1 minute cooldown).
  • *NEW ITEM* Wicked Hatchet
    • Recipe: Cloak of Agility + Long Sword
    • Total gold cost: 1955 (combine cost: 710)
    • +20 Attack Damage
    • +18% Critical Strike Chance
    • Unique Passive: Your basic attacks inflict Grievous Wounds on enemy champions, causing 50% reduced healing and regeneration for 1.5 seconds.
  • *NEW ITEM* Blade of the Ruined King
    • Recipe: Bilgewater Cutlass
    • Total gold cost: 2825 (upgrade cost: 1000)
    • +40 Attack Damage
    • +10% Life Steal
    • Unique Passive: Your attacks deal 4% of the target's current health in magic damage and heals you for half the amount (120 max vs. minions).
    • Unique Active: Drains target champion, dealing 150% physical damage plus 50% of your attack damage and healing you by the same amount. Additionally, you steal 30% of their movement speed for 2 seconds (1 minute cooldown).
  • *NEW ITEM* Ichor of Rage
    • Gold cost: 500
    • Click to Consume: Grants 20-42 Attack Damage based on champion level, 20-42% Attack Speed based on champion level, and 15% increased damage to Turrets for 4 minutes.
  • *NEW ITEM* Ichor of Illumination
    • Gold cost: 500
    • Click to Consume: Grants 30-64 Ability Power based on champion level, 15% Cooldown Reduction, and a huge boost to mana and energy regeneration for 4 minutes.

  • Base Health reduced to 518 from 568
  • Health per level reduced 95 from 100

  • Agony’s Embrace Ability Power ratio reduced to +1% every 100 Ability Power from +1% every 50 Ability Power

  • Essence Flux no longer reduces enemy champion Attack Speed

  • Thundering Blow
    • No longer deals any flat base damage (still deals % Max Health damage and has a bonus Attack Damage ratio)
    • Fixed: Stun no longer sometimes lasts beyond the knockback duration
  • Acceleration Gate mana cost increased to 50 from 30

  • Fixed: Shield of Daybreak's cooldown now matches its tooltip (11/10/9/8/7 seconds)

  • Fixed: Mace of Spades now damages wards properly

  • Fixed: Devastating Blow now damages wards properly

  • Base Health Regeneration reduced to 4 from 8
  • Health Regeneration per level reduced to 0.4 from 0.8
  • Bonetooth Necklace no longer grants a base +10 Attack Damage
  • Savagery Empowered Attack Damage ratio reduced to 2.0 from 2.5
  • Thrill of the Hunt
    • Stealth duration reduced to 5 seconds from 7
    • Cooldown increased to 140/105/70 seconds from 120/85/50

  • Crystalline Exoskeleton Cooldown increased to 18 seconds from 14
  • Impale will no longer finish casting if the target escapes the range during the cast time

  • Base Health reduced to 410 from 450
  • Base Armor reduced to 9 from 11

  • Force of Will
    • Now grabs nearest Dark Sphere in range if no valid target selected
    • Grab time reduced to 0.25 seconds from 0.33
    • Throw commands given during the grab time now execute immediately after the grab finishes
    • Fixed a bug where minions/Dark Spheres being pulled could get stuck on terrain
  • Scatter the Weak
    • Dark Spheres that have nearly finished casting will now get knocked back once they arrive
    • Fixed a bug where units hit by both Scatter the Weak and an affected Dark Sphere would be knocked back but not stunned
  • Unleashed Power
    • Spell shields will now only block a single sphere rather than the entire spell
    • Now also pulls in spheres cast just before the start of Unleashed Power
    • Fixed a bug where Unleashed Power would go on cooldown if the target died before the cast animation completed

  • Explosive Shot Cast Range now matches her Attack Range (including per level increases from her passive Draw a Bead)
  • Fixed: Rocket Jump now is more reliable when used around terrain
  • Buster Shot mana cost reduced to 100 from 140

  • Rabid Bite Mana Cost decreased from 40 to 30
  • Contaminate's cast animation no longer locks Trundle out of using other abilities

Twisted Fate
  • Fixed: Pick a Card now damages wards properly

  • Ward Skins
  • Harrowing Ward skins will be available to unlock in the store in the Ward Skins tab.
    • Unlocking a ward skin allows you to use it in game for the next 7 days.
    • Multiple weeks can be stacked for an individual ward skin.
    • When activated in the store, ward skins cosmetically change both sight and vision wards in-game.
  • Deathfire Grasp
    • No longer grants Cooldown Reduction
    • Active base damage reduced to 15% current Health from 25%
    • Ability Power ratio increased to 5% per 100 Ability Power from 4%
  • Phage
    • Slow duration reduced to 2 seconds from 2.5
    • Slow for ranged attacks reduced to 20% from 30%
  • Trinity Force
    • Slow for ranged attacks reduced to 25% from 35%
  • Frozen Mallet
    • Fixed: Slow duration now correctly lasts for 2.5 seconds instead of 2
  • Hextech Sweeper
    • New Recipe: Amplifying Tome + Kindlegem
    • Total gold cost: 1435 (combine cost: 150)
    • Ability Power reduced from 40 to 25
    • Active effect increased from 6 second duration to 10 seconds.

Co-op vs. AI
  • Cho'gath bot will now increase the damage of Vorpal Spikes when he levels it up.
  • Veigar bot will now appear on intermediate difficulty in Co-op vs AI for all maps.
  • Fixed a bug where Summoner's Rift bots would occasionally get stuck on the summoning platform after respawn if enemy champions were nearby
  • Fixed a bug where Kayle Bot would idle while trying to attack enemy minions
  • Bots now properly factor untargetable enemy turrets in threat calculations, making it harder to get them stuck between towers.

  • The Dragon's burning damage will no longer disrupt players from Recalling
  • Game tips and interesting facts will now be displayed on the loading screen and at the start of some matches
  • The mini-scoreboard will no longer block right clicks from issuing champion orders.
  • Item cooldowns will now be displayed in a similar color blue to spell cooldowns.
  • The blue overlay for spells on cooldown has been slightly lightened.
  • Locking the camera on a champion will now persist through that champion's deaths.
  • Added a hotkey for switching between items and gold on the scoreboard.
  • Directed camera algorithms have been improved for Twisted Treeline.
  • API for Manual Recommended Items Overrides now works correctly with all champions and also works correctly even if the character changes forms prior to opening the shop for the first time, like Udyr"


  1. Replies
    1. your parents must be so proud

    2. Lol!!! Jure i love u! hahahahahaha


  2. Im not sure if its clarified or not, But are those items TT only?

    1. Yes, the NEW items are only for TT... Like the items of Dominion

    2. I believe so. The change to Hextech is for both TT and Dominion, though.

    3. However, there hasn't been word either way if these items will be added to Summoner's Rift or not once they update it for Season 3.

  3. Im scared since it doesnt say anything about the skins nor Elise :S

  4. Does this mean no Harrowing/Shadow Isle skins/Elise yet?

    1. I'd be surprised if they didn't realize the skins right away.

    2. This is the shadow isles patch right? so they said that the skins and icons would be out with the patch along with the ward skins, Elise is most likely coming out at a later date

    3. Usually the patch notes say champ X will be released at a later time due to pbe,

      so no elise.

    4. Elise is coming out on Nov 6th. Don't remember where but the said it on the forums I believe. I'll see if I can find the link.

    5. No, no, no... She is NOT going to get released on november 6th. It will be today or the LATEST Halloween. The Harrowing skins will be released WITH elise. So why released the HALLOWEEN skins AFTER HALLOWEEN?!? Matter a fact, we WEEK after Halloween? (Nov 6th)It just doesn't make sense at all. Like I said the latest will be Halloween and no after, especially a week after?

    6. Nov 6th is the date of S3 changes!

  5. Is Elise being released along with the patch?

  6. Where is Elise? The New Skins? Harrowing SR?

  7. Skarner

    Impale will no longer finish casting if the target escapes the range during the cast time.


  8. Rengar
    Base Health Regeneration reduced to 4 from 8
    Health Regeneration per level reduced to 0.4 from 0.8
    Bonetooth Necklace no longer grants a base +10 Attack Damage
    Savagery Empowered Attack Damage ratio reduced to 2.0 from 2.5
    Thrill of the Hunt
    Stealth duration reduced to 5 seconds from 7
    Cooldown increased to 140/105/70 seconds from 120/85/50 aw great cuz rengar was so op,ofc some of u may say that 1 ward counters him but no he is op.Next patch riot will nerf a bit soraka god she is op too.And some buffs to darius,olaf,garen,nasus,nocturne and dnt forget akali.Yea riot go nerf a descent champ cuz kids cry so i ll cry to nerf soraka and they will nerf her

    1. Thats not about kids or crying Morello nerfs are based on tournament and high elo,if you were high elo you would see every game Rengar was banned..but you are not you have 500 elo so you cant see and qqq all day l2p

    2. so you are high elo and think that rengars nerf was a good nerf?

      he got overbuffed and had alot of burst, and now they just nerfed his ganking abillity, not his dmg what the real problem was

      but you dont evne know how real nerfs / buffs on champions work

      come on sona no dmg nerf blitz to much cc and trundle buff op

    3. What a noob you are xd....nerfed his gank ability? hahah They simply nerfed his sustainable on lanes so people wont play him on solo top for example, and that as been said on many comments by riot :d

    4. And mostly they nerfed his ulti a bit so he couldnt run away by just pressing R, he can do it, but not for SEVEN seconds...

  9. yay NERFHAMMER for jayce and rengar ...

  10. Replies
    1. Is insignificant! SONA PLAYERS REJOICE!

    2. Hehe well I'm a sona who plays with more mobility than most. I dodge/creepblock skillshots fairly easily and hide myself from melee range as a general strat.

      I'm also sorry someone shat in you boot this morning.

  11. API for Manual Recommended Items Overrides now works correctly with all champions and also works correctly even if the character changes forms prior to opening the shop for the first time, like Udyr"

    I don't get that. :3 Captain?

    1. You can use and external program to alter the recommended items for your champions. Personally, I use Enigma's Item changer, it works really well. You can set the recommended items to your favourite build(s) so you never have to search through submenus of the shop.

      However, the system wasn't perfect, and had a few bugs. Apparently if you changed stance with Udyr, it wouldn't work properly (I don't play Udyr, so I wouldn't know)

    2. Theres software out there to edit the Recommended Items, but there were bugs if the character changes forms prior to opening the shop, so they put out a fix for it this patch.

  12. ''The Dragon's burning damage will no longer disrupt players from Recalling''
    Finally lol they still need to work about the kamikaze bots going trough the jungle and then atacking the turrets xDDDD

  13. "The Dragon's burning damage will no longer disrupt players from Recalling"
    This change is everything

  14. That Blitz nerf is useless! They need to nerf his Passive too not just base stats! And Sona is as flimsy as wet paper .__.

  15. glad to read about the rengar the Rengar Nerf
    and when is this?

    1. they are patching later tonight. I added the times in, sorry for the hasty post!

  16. With that nerf on DFG it better do what morello said and remove it.

  17. Anons are dead? I'm glad, ty moo for listening me, im so glad.

  18. "Locking the camera on a champion will now persist through that champion's deaths."

    Not sure of what this means...

    1. Probably it's for the Spectator. I guess the camera would change by itself if the champion you were locked on died.

  19. Replies
    1. He's the ADC champion with the best win rate currently at like 55% win rate. He's supposed to be a poke/sustained AD carry, but cause of the W attack speed debuff, he was also able to 1v1 any other AD carry, which is not supposed to be in his game style.

  20. No Harrowing?!
    ʕノ•ᴥ•ʔノ ┻━┻

    1. OMG is that a koala flipping a table????? XD

      And yes I agree, I was really hoping there would be skins this patch

  21. Rengar nerfs are goooood. Excited about Syndra being more playable.

    But where is Elise? D:


    1. Elise probably just needs some more testing, and they never mention skins being released with a patch in the patch notes...

  22. I guess they are releasing the new champ and new skins after the patch before the end of the month, hopefully?

    1. One would assume they would release the Haloween skins before, or at least on Halloween, so no need to worry about those

  23. Sona nerf O_O.
    Not like I am surprised, but I am...
    They could have reduced damage on Q, because her poke is what makes her strong...
    She was so weak and easy to kill (I always play with her 1v1 bots because I feel good to win so easy) and now it's even easier. Say whaaaaat.
    But can someone help mit out with this customized Items ?
    How do I do that ?
    TY, GG.

    1. I think Riot is trying to accentuate Sona's weaknesses instead of taking away her strengths.

    2. I think Riot is trying to accentuate Sona's weaknesses instead of taking away her strengths.

    3. ^That's exactly what they said they're doing.

  24. serve Rengar right.

    basic attack deals 1000 dmg at level 10 in 1 second. screw that

  25. "Veigar bot will now appear"....
    Phreak: TONS OF DAMAGE!!!

  26. API for Manual Recommended Items Overrides now works correctly with all champions and also works correctly even if the character changes forms prior to opening the shop for the first time, like Udyr"

    About time... not being able to change Ahri's and Kha'zix starting items was really annoying.

  27. Since it says nothing about the new skins, I'll assume they're being released along with Elise later.

  28. I'm at 6:00 am in EUWEST and the patch is not there

  29. i can't see no patch on EUW or NA :P

  30. so they launch the shadow isle without the skins =?
    is it just me, or does that seem wrong when they hyped it up + beckon site. kinda made it look like they would release it all as an event no ?
    + patch and no harrowing :( the harrowing is upon us RIOT not us who set the day fgor the harrowing u kinda did :P

    1. Probably tomorrow Harrowing starts!

    2. They're probably IN THE PATCH, but still put as unavaible, like they always do. Probably next week, they'll put them as avaible.

  31. Thanks for killing champions like AP Tristana, AP Taric, AP Sona, AP Soraka etc with DFG nerf...

    1. You're welcome. DFG is horrible and I hope to never see it again in a match after patch.

  32. Did they patch NA yet? o:
    Eu servers are still up and unpatched at 9 am +1 UK time

  33. nerfed rengar again... maybe in the next patch rengar will have 1 base attack damage savagery deals no damage only increase aspd by 1% battle roar will only increase armour and MR by 1 and bola strike will slow enemy in 0.00000000000001 second and his ultimate only last like 0.1 second and i will not give any ferocity + his base health is like 50

    ok morello if you read this.. im sorry but i can predict the future

  34. You can download the patch if you switch to NA and then log in to NE and play normaly,but it looks to me then when NA gets patched we will get patched mid day :S ?

  35. Guys in the forum it says 02:00 CEST for EUNE, but October 26th!!!
    Check it out :

  36. Replies
    1. Rengar sure screwed us up a lot these past few months...

  37. Yay now sona will feed more than ever! Btw where's that nerf on kata's ulti?

  38. Man, No Rammus Changes yet? That sucks

  39. The patch is going live in NA?? In BRazil they don't even translated yet.
    We're being atacked by hackers and gettin offline all the time. Riot can't defend against some hackers. And the servers hasn't gone down for updating.

  40. i like the fact that some abilities now damages wards it will be easier to take them down.

    1. It still takes 3 hits, no matter if it's a spell attack or a normal attack.

    2. I guess they were doing real damage before, now only 1 ^^

  41. I Don't Why Ward Skins Are Not In Store.

    1. Yeah, same here... Ward skins were specifically in patch notes. There's no ward skins or tab after patching.

  42. Replies
    1. Was hoping they fixed her attack animation, I don't know if it's just me, but it seems that sometimes her attack animation stops like halfway in and restarts.

    2. You may think that bcause her auto atack animation is the same as Q.

  43. I love that kids are now like "Yay, they nerfed Rengar, now i will own him with every champion". And then, when Rengar in their team will fail cause he is overnrfed, in the bottom of their hearts they will regret that they whined for it.

  44. Aww here I was all hyped over Elise nd the Maokai skin. :*(

  45. 2AM my balls. It's like 2:17 you sonovasonova

  46. Ezreal nerf is really bad, now his w will be a useless spell most of the time he is in bot layne. He totally need a reamake because he is like having 3 spells but champions like graves/cait/corki/vayne etc have 4 usefull ones.

  47. Are the Sahdow Isles skins NA exclusive?