Patch 8.15 Notes

Posted on at 10:00 AM by Moobeat

Patch 8.15 is on the way and the official patch notes have been posted!
Continue reading for more information!

Here are the full Patch 8.15 notes (be sure to check regional editions for slight variations!):
Welcome to patch 8.15. As mentioned in previous patches, after the significant changes in midseason, we're mostly focusing on balancing outliers. As a result, this is a pretty small patch.

To start, we're taking a look at marksmen. They're still feeling some pain from their midseason changes (especially in mid-game when they can't yet afford multiple items), so we're decreasing the cost of their items to let them hit their power spike more quickly and decreasing their overall stats slightly to compensate.

Akali's rework also hits the Rift this patch, so be sure to check out her new abilities.

GLHF,
 Mattias "Gentleman Gustaf" Lehman Paul "Aether" Perscheid

Patch Highlights


Champions

Akali

Akali, the Rogue Assassin strikes in patch 8.15! Make your own path with these links:

Fiddlesticks

E cost increased at early ranks. E base damage decreased.
Fiddlesticks ability to poke (particularly as a support in bot lane) is currently too high.

E - Dark Wind

COST50/60/70/80/90 mana  70/75/80/85/90 mana
BASE DAMAGE PER HIT65/85/105/125/145  60/80/100/120/140

Fizz

W active base damage increased. W active and on-hit damage ratios increased. R ability power ratios increased, increased less for larger sharks.
The recent changes to Fizz have left him weaker on damage than intended.

W - Seastone Trident

ACTIVE BASE DAMAGE40/50/60/70/80  50/70/90/110/130
ACTIVE DAMAGE RATIO0.4 ability power  0.6 ability power
ON-HIT DAMAGE RATIO0.3 ability power  0.4 ability power

R - Chum the Waters

GUPPY DAMAGE RATIO0.6 ability power  0.9 ability power
CHOMPER DAMAGE RATIO0.9 ability power  1.1 ability power
GIGALODON DAMAGE RATIO1.2 ability power  1.3 ability power

Irelia

Attack damage increased. Health increased. Passive damage increased. Q range, base damage, and damage ratio decreased. E range and base damage decreased. R range decreased.
As a continuation of our changes to Irelia, we're shifting more of her power out of her abilities and into her basic attacks.

Base stats

ATTACK DAMAGE60  63
HEALTH550  580

Passive - Ionian Fervor

DAMAGE PER STACK1-12 (at levels 1-18)  4-17 (at levels 1-18)

Q - Bladesurge

RANGE625  600
BASE DAMAGE10/30/50/70/90  5/25/45/65/85
DAMAGE RATIO0.7 total attack damage  0.6 total attack damage

W - Defiant Dance

DAMAGE REDUCTION45/50/55/60/65%  50%

E - Flawless Duet

RANGE900  850
BASE DAMAGE80/120/160/200/240  70/110/150/190/230
REMOVEDMONSTER REDUCTIONNo longer deals 50% damage to monsters

R - Vanguard's Edge

RANGE1050  1000

Kindred

W attack speed scaling (for Wolf) decreased. R cooldown increased.
Recent bugfixes gave Kindred far more of a bump than expected, and as a result they have emerged as a dominant jungler. Pulling back some power and aligning their ultimate cooldown with other similarly game-changing ultimates.

W - Wolf's Frenzy

WOLF BONUS ATTACK SPEED50% bonus attack speed  25% bonus attack speed

R - Lamb's Respite

COOLDOWN160/130/100 seconds  180/150/120 seconds

Lee Sin

Q base damage decreased. Q damage ratio increased. No longer deals damage based on target's missing health damage. Now scales amplified damage based on target's missing health.
Lee Sin is an aggressive, snowball-oriented champion and we want to make sure he is appropriately rewarded when he does get ahead.

Q - Sonic Wave / Resonating Strike

BASE DAMAGE55/85/115/145/175  50/75/100/125/150
DAMAGE RATIO0.9 bonus attack damage  1.0 bonus attack damage
REMOVEDEXECUTE DAMAGENo longer deals 8% of target's missing health as damage
NEWEXECUTE DAMAGENow deals up to 100% increased damage based on target's missing health

Morgana

Base mana regen decreased. Black Shield cost increased.
In her other roles, Morgana's ability to spam spells is gated by the harsh mana scaling on her W, but as a support (where she maxes W last), she has too much lane consistency.

Base Stats

MANA REGEN15 mana per 5 seconds  11 mana per 5 seconds

E - Black Shield

COST50 mana  80 mana

Olaf

W bonus attack speed increased.
Bumping up the berserker's clear speed to give him some strength back.

W - Vicious Strikes

BONUS ATTACK SPEED40/50/60/70/80%  55/65/75/85/95%

Quinn

Armor decreased. Passive damage decreased.
Quinn's lane strength has started to become a bit of an issue. As a ranged champion, when she does get hard-engaged on she shouldn't be quite so hard to kill.

Base Stats

ARMOR32  28

Passive - Harrier

BASE DAMAGE15-100 (at levels 1-18)  10-95 (at levels 1-18)

Syndra

Q base damage increased.
This should put some power into Syndra's early game.

Q - Dark Sphere

BASE DAMAGE50/95/140/185/230  70/110/150/190/230

Thresh

W cooldown decreased at later ranks. E maximum attack damage contribution increased at early ranks.
We feel like Thresh could use a bit more power, specifically in his early game all-in potential and his late-game playmaking options.

W - Dark Passage

COOLDOWN22/20.5/19/17.5/16 seconds  22/19.5/17/14.5/12 seconds

E - Flay

MAXIMUM ATTACK DAMAGE CONTRIBUTION80/110/140/170/200% 100/125/150/175/200%

Items

Support Items

Cost of starting support items increased.
The current cost of support items lets support players mitigate a pretty high amount of poke through potions, which makes trading feel more ineffective than we'd like.

Ancient Coin, Relic Shield & Spellthief's Edge

COST350 gold  400 gold
NEWTWISTED TREELINEThese changes also apply on Twisted Treeline.

Nomad's Medallion, Targon's Brace & Frostfang

TOTAL COST850 gold (unchanged)
COMBINE COST500 gold  450 gold
NEWTWISTED TREELINEThese changes also apply on Twisted Treeline.

Marksman Itemization

Our goal of giving marksmen a later spike was hit a little bit too hard, and it's left marksmen feeling underwhelming in the mid-game (and thus often unable to reach their late-game power). We're decreasing the cost of some marksman items so they spike earlier, but cutting some of their late-game power so they don't take over the game when they get there.

Infinity Edge

Total cost decreased. Build path changed. True damage decreased. Attack damage decreased.
Cheaper items (with fewer stats to compensate) should help marksmen reach a reasonable spike earlier.
TOTAL COST3600 gold  3400 gold
BUILD PATHBF Sword + BF Sword + 1000 gold  BF Sword + Pickaxe + 1225 gold
TRUE DAMAGE CONVERSION15%  10%
ATTACK DAMAGE80  70
UPDATEDTRUE CRIT TEXT“True Damage Critical Strikes” now display as a blue/white icon instead of the purple “Magic Damage Crit” icon

Stormrazor

Cost decreased. Attack damage decreased. Attack speed decreased.
Cheaper items (with fewer stats to compensate) should help marksmen reach a reasonable spike earlier.
BUILD PATHBF Sword + Pickaxe + Dagger + Dagger + 425 gold  BF Sword + Long Sword + Long Sword + Dagger + 500 gold
TOTAL COST3200 gold  2800 gold
ATTACK DAMAGE75  65
ATTACK SPEED30%  25%

Essence Reaver

Attack damage increased.
In 8.12, we made some changes to Essence Reaver that were intended to make the item more accessible, but it looks like those changes also slightly weakened the item overall. As a result, we're adding some power back.
ATTACK DAMAGE70  75

Zeal Items

Gold cost decreased

Rapid Firecannon, Statikk Shiv & Runaan's Hurricane

GOLD COST2900 gold  2800 gold

Phantom Dancer

GOLD COST2800 gold  2700 gold

Mercurial Scimitar

Total and combine cost decreased. Attack damage decreased.
There should be clear tradeoffs in itemization; in the case of Mercurial Scimitar, the extra safety from its active does not hold an appropriate tradeoff in damage dealt.
TOTAL COST3700 gold  3500 gold
COMBINE COST525 gold  325 gold
ATTACK DAMAGE65  50

Jungle Items

Monster Hunter restriction now applies if the champion has the highest minion kill score, not the most gold.
The previous Monster Hunter had the effect of inhibiting the snowball of a jungle who got ahead with kills, not just a champion who was duo-farming the jungle. We're changing the mechanic to only restrict champions who have the highest minion score, not the highest gold.
REMOVEDSHARE THE LOADIf you have the most individual total gold on your team, lane minion kills will grant 10 less gold
NEWSHARE THE LOADIf you have the highest minion score on your team, lane minion kills will grant you 10 less gold
NEWTWISTED TREELINEThe Monster Hunter changes also apply on Twisted Treeline.

Runes

Perfect Timing

Time of activation pushed to later in the game.
In patch 8.4, we pushed the activation time of Stopwatch to 10 minutes because its prevalence in professional play was delaying or inhibiting early action. In 8.10 we tried a lower value (8 minutes), but we've begun observing the same impact on pro play, so we're reverting those changes.
ACTIVATION TIME8 minutes  10 minutes

Chromas Collection

Chromas are joining the Collection tab soon after 8.15 goes live! You'll be able to see all chromas you own, filter to show unowned or unavailable chromas, and group and sort your collection view just like you can with the Skins, Icons, and Wards collections.

Store, Gifting, and Forging

A few improvements to purchasing, gifting, and forging content.
WINDOW SHOPPINGIcons, wards, and chromas can now be 1-click purchased anywhere they are viewable
JUST FOR YOUGifts can be given from the friend's list
ALREADY HAVE THAT ONEEmote Permanents can now be Forged into unowned Emote Permanents

Stats

A new suite of performance-based stats for Summoner’s Rift games drop into the client during this patch.
The new Stats tab inside your profile page comes stuffed with performance-based analysis of your play across combat, map control, and income. Compare yourself to friends and enemies alike, and uncover the path to your next level of play.
NEWNEWFind the new Stats tab inside the profile page, full of data reaching back to midseason
ANALYZEMore than a dozen new stats reveal the strengths and weaknesses in your game by both position and individual champion
COMPARESet your stats against those of your friends, players of any Ranked tier, or champion-specific experts

Bugfixes

  • Fearing a champion with Nocturne's E - Unspeakable Horror no longer interrupts his attacks
  • Fixed a bug where champions with Absolute Focus falling under 70% health during their attack animation would have the attacks canceled and reset.
  • Fixed a bug where the first attack of Hail of Blades would sometimes cancel.
  • Stormrazor no longer incorrectly gives movement speed on every crit if the Stormrazor crit activated Conqueror
  • Kassadin's W - Nether Blade on-hit SFX have been restored
  • SSG skins are now listed properly as World Champions: 2017 in the Skins Collections tab
  • Several missing VO lines for God King Darius and God King Garen have been restored
  • Push-to-talk settings are now correctly saved between sessions

Upcoming Skins & Chromas

The following skins will be released this patch. Grab the League Displays app for full-res splashes!

Pool Party Gangplank
Pool Party Zoe
Pool Party Caitlyn


Points of Interest from the 8.15 PBE Cycle

Here's a brief look at many of the new things included in patch 8.15. This coverage includes preview screen shots and video taken during the 8.15 PBE cycle and may vary slightly from what is pushed to live.

Champion Update - Akali

Following her gameplay trailer and revealAkali's champion update is headed to live, including a new look, new kit, and updated skins.

Akali, the Rogue Assassin






Stinger Akali



Infernal Akali

(formerly Crimson)

All-Star Akali


Nurse Akali


Blood Moon Akali


Silverfang Akali


Headhunter Akali



Sashimi Akali


New Skins

Three new Pool Party skins are splashing into Patch 8.15 during the Pool Party 2018 event - release details available here.

Pool Party Caitlyn

1350  RP


Pool Party Gangplank

1350 RP


Pool Party Zoe

1350  RP

New Chroma

Several new chroma sets will also be available during the Pool Party 2018 Event:

Pool Party Gangplank (6)
  
  

Pool Party Gangplank's Ruby chroma also includes different barrels.


Pool Party Taric (4)

Pool Party Caitlyn (5)

Pool Party Zoe (6)

Pool Party Rek'Sai (6)

Headhunter Akali (3)

New Emotes

Four new summoner emotes will be available during the Pool Party 2018 Event "Shell Shocked", "Snoozy Poro", "Pool Party Pengu", and "Pool Party 2018":

   

New Summoner Icons

In addition to the new skins, we also have a total of six pool party themed icons!

 Pool Party Gangplank icon, Pool Party Caitlyn icon, Pool Party Zoe icon,  Tastey Beverage icon, Pengu (Ruby) icon, Iced Pengu Icon
   
 

New Ward Skins

Three new ward skins featuring a Pengu surfing on a killer wave will also be available during the Pool Party 2018 Event:


Surfin' Pengu Ward

Wipeout Pengu Ward

Hang Loose Pengu Ward


Akali Login Theme

A new login theme featuring Akali will be featured on the client:


Pool Party 2018 Login Theme

A new login screen themed around Pool Party 2018 will be featured during the Pool Party 2018 event:


Miscellaneous 

  • Pool Party Minions and Map accents will be seen during the Pool Party 2018 event, including the return of the Pool Party Minions and new Pool Party themed red buff and blue buff camps!
     
  • A new Chroma collection will be heading to live! Just like the skin, ward, or icon collections, the chroma collection totals the number of chroma you own and of what tier - sortable in a variety of ways.
  • Akali's face in the background Surgeon Shen's splash art has been updated to go along with her champion update:

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