10/10 PBE Update: New Skins, Chroma, Summoner Icons & More

Posted on at 11:37 AM by Aznbeat
The PBE has been updated! As we start off the 7.21 PBE cycle, today's patch includes new skins for Katarina, Viktor, and Zed, as well as chroma for Battlecast Urgot, and much more!
Continue reading for more information!

(Warning: PBE Content is tentative and subject to change - what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.)

Table of Contents


New Skins

Three new skins are now on the PBE! Death Sworn Katarina, Death Sworn Viktor, and Death Sworn Zed are new in the 7.21 PBE cycle:

Death Sworn Katarina

1350 RP

Here's KateyKhaos with a bugs & feedback thread for Death Sworn Katarina:
"Let the bloodshed begin! 
Without mercy, Death Sworn Katarina sacrifices the living in service of the Reaper. 
  • New models and textures - Katarina is enrobed in unearthly garb, and hold accompanying blades!
  • New VFX - Teal and pink spectral particles!
  • New SFX - Spooky and spectral SFX, as well as VO processing!
  • New animations - New recall animation, and new hair animations! 
Death Sworn Katarina is now available to play on PBE! As players who experience this content firsthand, your constructive feedback is appreciated. Feel free to leave it in the comments below! If you have any questions, you can also drop them below and I'll do my best to answer them! ^-^ 
Death Sword Katarina is set to be 1350 RP.
* Prices are subject to change.

Death Sworn Viktor

1350 RP

Here's KateyKhaos with a bugs & feedback thread for Death Sworn Viktor:
"Join the glorious evolution. 
Death Sworn Viktor returns from the grave to fulfill his vision of a world where the living kneel to the dead. 
  • New models and textures - Dark and mysterious!
  • New VFX - Ghostly blue and green particles!
  • New SFX - Macabre, spectral SFX!
  • New animations - New recall animation and modified animations on several spells! 
Death Sworn Viktor is now available to play on PBE! As players who experience this content firsthand, your constructive feedback is appreciated. Feel free to leave it in the comments below! If you have any questions, you can also drop them below and I'll do my best to answer them! ^-^ 
Death Sworn Viktor is set to be 1350 RP. 
* Prices are subject to change."


Death Sworn Zed

1350 RP

Here's KateyKhaos with a bugs & feedback thread for Death Sworn Zed:
"Cut the last breath from them. 
With great bloodshed emerges a great horror from the netherworld: Death Sworn Zed.
  • New models and textures - A haunting new look for the Master of Shadows. 
  • New VFX - Ghoulish blue and green wispy particles!
  • New SFX - Ghastly, spectral SFX!
  • New animations -New recall animation and modified animations on several spells! 
Death Sworn Zed is now available to play on PBE! As players who experience this content firsthand, your constructive feedback is appreciated. Feel free to leave it in the comments below! If you have any questions, you can also drop them below and I'll do my best to answer them! ^-^ 
Death Sword Zed is set to be 1350 RP. 
* Prices are subject to change."



New Chroma

Five new chroma for Battlecast Urgot are now on the PBE!

Battlecast Urgot


    
[Video soon!]



New Summoner Icons

Four new Death Sworn summoner icons are now on the PBE:


New Emotes

Three new general emotes are now on the PBE:
More new emotes for the updated leveling system are also now on the PBE! The file names correspond with levels 40, 50, 75, 100, 125, 150, and 175.

Two new emotes themed around blue essence are now on the PBE as well:

Continued Runes Reforged Testing & Changes

Rune Reforged, the new combination of runes and masteries into one new system, continues testing on the PBE this cycle - including runes themselves, the runes panel, the client run inventory and editing UI, base stat and jungle tuning, & more.

Riot Wreks provided changes for this cycle in this tweet chain:
"Runes Reforged 10/5 Update:
TLDR: 2 rework style changes and some minor balancing. 
Press the Attack
Now reads "attacking the same target 3 times deals X true damage and increases damage dealt from all sources by Y% for 6s" 
Coup De Grace
Max stack count 1 
Last Resort
Now activates at 60% instead of 80% health, damage rescaled to begin at 5% instead of 2%. 
Lethal Tempo
Cooldown increased to 10s from 6s 
Overheal
Increased shield contribution from ally heals. Is now 300% always instead of 100-300%. 
Presence of Mind
[Rework] For 5 seconds after leveling up or gaining a takedown your mana costs are refunded.

RESOLVE:
Demolish
Base Damage :: 375 >>> 125
HP Ratio :: 20% >>> 30%
Cooldown :: 60s >>> 45s 
SORCERY
Phase Rush
Movement Speed :: 15-40% >>> 20-50% 
Nullifying Orb
Cooldown now starts when the shield starts
AD ratio is .15 bonus instead of .15 total
Base Shield Value :: 30-120 >>> 40-120"
For a complete listing of the new Runes effects and values, have a look at our Runes Effects and Values document (including a helpful changelist to note changes from a certain date):

[Check out the Runes Effect and Value Listing here!]


PBE testers can head on over to Riot Sparkle's Runes Reforged bugs & feedback thread for more.

Riot Fearless also posted a thread on some testing they will be doing on rune pages, in Runes Reforged and Rune Page Limits Testing:
"Hey friends! 
We’re going to be changing up some elements of how Rune pages work shortly after they arrive back on PBE. We’ll be looking at how players use the pages they have, and what tensions different numbers of pages put on champion select for different queues, selection orders, etc. Some of the exploration will be to limit PBE accounts to the states most players experience on live. To do this, we’ll be running some experiments on the number of unlocked pages each user has and making some changes that help mimic the average player experience. 
PBE isn’t a perfect representation of the Live experience. Players have infinite RP and IP to purchase the maximum amount of rune pages, and are generally playing to test rather than playing to win, so there’s less pressure to optimize choices. However, it is one of the few windows we have to experiment with these sorts of dials, and your feedback will be invaluable to helping us make sure we’re building a great experience on Live. We’ll likely be moving through different tunings rather quickly, and apologies in advance if there’s some confusing changes or frustration. 
Estimated Timeline for PBE changes: 
~10/11 - Around this time, we’ll restrict the number of editable pages to just 2 (preset pages do not and will never count towards this number) in order to mimic the common player experience on live. This is irrespective of how many pages you own. We’ll be surveying and monitoring sentiment. 
~10/13 - As long as we get enough days on PBE with the 2 page iteration, we’ll be moving forward with a 3 page iteration to see the effects of increased pages on either Friday, October 13th or Monday, October 16th. On 10/19, we’ll be turning off Preseason changes again to ship 7.21. 
~10/24 - This will be the final cycle of Preseason change will on PBE. Tune pages will no longer be restricted and your editable pages will reflect the amount of pages you own. Some time during this cycle we’ll add 15 seconds to the finalization phase (this is after champion selection and when the client says “choose your loadout”) on every queue."


Miscellaneous

  • Files for a new ward skin, the Death Sworn ward, are on the PBE but we are unable to get in in game as of yet. We'll have pictures when it's available!

Balance Changes

NOTE*: The PBE is a testing grounds for new, tentative, & experimental changes. Be aware that what you see below may be relative to other changes earlier this cycle! These are not official notes.

[Preseason Note: Runes and all associated balance changes are testing on the PBE for an extended period of time. Most of these balance changes will be here for the cycle but will not go though until Preseason. Notes will be placed on changes that are NOT preseason related!]

Summoner Spells
  • With the changes to the leveling systems, the levels you can start using certain summoner spells have changed:
    • Cleanse level increased from 6 to 9
    • Flash level lowered from 8 to 7
    • Smite level lowered from 10 to 9
    • Teleport level increased from 6 to 7
    • Clarity (ARAM) level increased from 1 to 6
    • Ignite level lowered from 10 to 9
    • Mark (ARAM) level increased from 1 to 6

Champions

Aatrox
  • Base AD increased from 60.376 to 68.38
  • Base Armor increased from 24.384 to 33.38
  • Blood Thirst / Blood Price (W) damage increased from 45/80/115/150/185 to 50/85/120/155/190
  • Blades of Torment (E) damage increased from 70/110/150/190/230 to 75/115/155/195/235

Ahri
  • HP growth increased from 80 to 92
  • Base HP increased from 514.4 to 526.4

Akali
  • Base armor increased from 26.38 to 31.38
  • HP growth increased from 85 to 90
  • Base HP increased from 587.8 to 592.8

Alistar
  • Base Armor increased from 24.38 to 44.38

Amumu
  • Base AD increased from 53.384 to 61.38
  • Base armor increased from 23.544 to 32.54

Anivia
  • HP growth increased from 70 to 82
  • Base HP increased from 467.6 to 479.6

Annie
  • HP growth increased from 76 to 88
  • Base HP increased from 511.68 to 523.68

Ashe
  • Base AD increased from 56.508 to 64.51
  • Base armor increased from 21.212 to 30.21

Aurelion Sol
  • HP growth increased from 80 to 92
  • Base HP increased from 550 to 562

Azir
  • HP growth increased from 80 to 92
  • Base HP increased from 540 to 552
  • Conquering Sands (Q) damage lowered from 70/100/130/160/190 to 70/95/120/145/170


Bard
  • Base armor increased from 25 to 34

Blitzcrank
  • Base armor increased from 24.38 to 44.38

Brand
  • HP growth increased from 76 to 88
  • Base HP increased from 507.68 to 519.68
  • Blaze (Passive) 
    • [New Effect] "If Brand kills an enemy while it is ablaze he regains mana."

Braum
  • Base armor increased from 26.72 to 46.72
  • Stand Behind Me (W) base armor magic resist increased from 15/17.5/20/22.5/25 to 17.5/20/22.5/25/27.5

Caitlyn
  • Base AD increased from 53.66 to 61.66
  • Base armor increased from 22.88 to 31.88

Camille
  • Base AD increased from 60 to 68
  • Base Armor increased from 26 to 35
  • Tactical Sweep (W) damage increased from 65/95/125/155/185 to 70/100/130/160/190
  • Hookshot (E) damage increased from 70/115/160/205/250 to 75/120/175/210/255

Cassiopeia
  • HP growth increased from 75 to 87
  • Base HP increased from 525 to 537

Cho'Gath
  • Base AD increased from 61.156 to 69.16
  • Base Armor increased from 28.88 to 37.88

Corki
  • Base AD increased from 55 to 63
  • Base armor increased from 23.38 to 32.38
  • Phosphorous Bomb (Q) damage increased from 70/115/160/205/250 to 75/120/165/210/255

Darius
  • Base AD increased from 56 to 64
  • Base Armor increased from 30 to 39

Diana
  • Base armor increased from 26.048 to 31.05
  • HP growth increased from 90 to 95
  • Base HP increased from 589.2 to 594.2

Draven
  • Base AD increased from 55.8 to 63.8
  • Base armor increased from 25.544 to 34.54
  • Spinning Axe (Q) damage increased from 30/35/40/45/50 to 35/40/45/50/55
  • Stand Aside (E) damage increased from 70/105/140/175/210 to 75/110/145/180/215

Dr. Mundo
  • Base armor increased from 26.88 to 35.88

Ekko
  • Base armor increased from 27 to 32
  • HP growth increased from 80 to 85
  • Base HP increased from 580 to 585
  • [Context] Z-Drive Resonance (Passive)
    • [New Effect] "Damage is doubled against monsters."

Elise
  • Base armor increased from 22.128 to 27.13
  • HP growth increased from 80 to 85
  • Base HP increased from 529.4 to 534.4

Evelynn
  • Base armor increased from 28 to 37
  • Hate Spike (Q) mana increased from 40/45/50/55/60 to 55/60/65/70/75

Ezreal
  • Base AD increased from 55.66 to 63.66
  • Base armor increased from 21.88 to 30.88
  • Arcane Shift (E) damage increased from 75/125/175/225/275 to 80/130/180/230/280

Fiddlesticks
  • Base armor increased from 20.88 to 29.88

Fiora 
  • Base AD increased from 60 to 68
  • Base armor increased from 24 to 33
  • Lunge (Q) damage increased from 65/75/85/95/105 to 70/80/90/100/110

Fizz
  • HP growth increased from 86 to 98
  • Base HP increased from 558.48 to 570.48

Galio
  • HP growth increased from 100 to 112
  • Base HP increased from 550 to 562

Gangplank
  • Base AD increased from 56 to 64
  • Base armor increased from 26 to 35

Garen
  • Base AD increased from 57.88 to 65.88
  • Base armor increased from 27.536 to 35.54

Gnar
  • Base AD increased from 51 to 59
  • Base armor increased from 23 to 32
  • Mega Gnar Base AD increased from 57 to 65
  • Mega Gnar Base armor increased from 26.5 to 35.5

Gragas
  • Base armor increased from 26.05 to 35.05

Graves
  • Base AD increased from 60.83 to 68.83
  • Base armor increased from 24.376 to 33.38
  • End of the Line (Q) 
    • Initial damage increased from 40/55/70/85/100 to 45/60/75/90/105
    • Detonation damage increased from 80/110/140/170/200 to 85/115/145/175/205

Hecarim
  • Base AD increased from 58 to 66
  • Base armor increased from 26.72 to 35.72
  • Rampage (Q) damage increased from 50/85/120/155/190 to 55/90/125/160/195
  • Devastating Charge (E) 
    • Minimum damage increased from 40/75/110/145/180 to 45/80/115/150/185
    • Maximum damage increased from 80/150/220/290/360 to 90/160/230/300/370

Heimerdinger
  • HP growth increased from 75 to 87
  • Base HP increased from 476 to 488

Illaoi
  • Base AD increased from 60 to 68
  • Base Armor increased from 26 to 35

Irelia
  • Base AD increased from 61.544 to 69.54
  • Base armor increased from 25.3 to 34.3

Ivern
  • Base armor increased from 22 to 27
  • HP growth increased from 90 to 95
  • Base HP increased from 580 to 585

Janna
  • Base armor increased from 19.384 to 28.38

Jarvan IV
  • Base AD increased from 55.712 to 63.71
  • Base armor increased from 29 to 38
  • Dragon Strike (Q) damage increased from 70/115/160/205/250 to 80/125/170/215/260

Jax
  • Base AD increased from 61.97 to 69.97
  • Base armor increased from 27.04 to 36.04
  • Leap Strike (Q) damage increased from 70/110/150/190/230 to 80/120/160/200/240
  • Counter Strike (E) minimum damage increased from 50/75/100/125/150 to 55/80/105/130/155

Jayce
  • Base AD increased 50.78 to 58.38
  • Base armor increased from 22.38 to 27.38
  • HP growth increased 90 to 95
  • Base HP increased from 571.2 to 576.2
  • To The Skies (Q Hammer) damage increased from 35/70/105/140/175 to 40/75/110/145/180
  • Shock Blast (Q Cannon) damage increased from 70/120/170/220/270 to 75/125/175/225/275

Jhin
  • Base AD increased from 53 to 61
  • Base armor increased from 20 to 29

Jinx
  • Base AD increased from 58.46 to 66.46
  • Base armor increased from 22.88 to 31.88

Kalista
  • Base AD increased from 63 to 71
  • Base armor increased from 19.012 to 28.01

Karma
  • HP growth increased from 83 to 95
  • Base HP increased from 522.44 to 534.44

Karthus
  • HP growth increased from 75 to 87
  • Base HP increased from 516 to 528

Kassadin
  • HP growth increased from 78 to 90
  • Base HP increased from 564.04 to 576.04

Katarina
  • HP growth increased from 82 to 94
  • Base HP increased from 590 to 602

Kayle
  • HP growth increased from 93 to 105
  • Base HP increased from 574.24 to 586.24

Kayn
  • Base AD increased from 60 to 68
  • Base armor increased from 29 to 38
  • Reaping Slash (Q) damage increased from 55/75/95/115/135 to 60/80/100/120/140
  • Blade's Reach (W) damage increased from 80/125/170/215/260 to 85/130/175/220/265

Kennen
  • Base armor increased from 24.3 to 29.3
  • HP growth increased from 79 to 84
  • Base HP increased from 535.72 to 540.72

Kha'Zix
  • Base AD increased from 55.21 to 63.21
  • Base armor increased from 27 to 36
  • Taste Their Fear (Q) damage increased from 60/85/110/135/160 to 65/90/115/140/165
  • Void Spike (W) damage increased from 80/110/140/170/200 to 85/115/145/175/205

Kindred
  • Base AD increased from 57 to 65
  • Base armor increased from 20 to 29
  • Dance of Arrows (Q) damage increased from 55/75/95/115/135 60/80/100/120/140
  • Mounting Dread (E) bonus damage increased from 60/80/100/120/140 to 65/85/105/125/145

Kled
  • Base AD increased from 55 to 63
  • Base armor increased from 26 to 35
  • Beartrap on a Rope (Q mounted) beartrap damage increased from 25/50/75/100/125 to 30/55/80/105/130
  • Pocket Pistol (Q Dismounted) damage increased from 30/45/60/75/90 to 35/50/65/80/95
  • Violent Tendencies (W) bonus damage increased from 20/30/40/50/60 to 25/35/45/55/65
  • Jousting (E) damage increased from 20/45/70/95/120 to 25/50/75/100/125

Kog'Maw
  • Base AD increased from 57.46 to 65.46
  • Base armor increased from 19.88 to 28.88

LeBlanc
  • HP Growth increased from 80 to 92
  • Base HP increased from 516 to 528

Lee Sin
  • Base AD increased from 61.176 to 69.18
  • Base armor increased from 24.216 to 33.22
  • Sonic Wave (Q1) damage increased from 50/80/110/140/170 to 55/85/115/145/175
  • Tempest (E1) damage increased from 60/95/130/165/200 to 65/100/135/170/205

Lissandra
  • HP growth increased from 75 to 87
  • Base HP increased from 506.12 to 518.12

Lucian 
  • Base AD increased from 57.46 to 65.46
  • Base armor increased from 24.04 to 33.04
  • Piercing Light (Q) damage increased from 80/115/150/185/220 to 85/120/155/190/225

Lulu
  • Base armor increased from 19.216 to 28.22

Lux
  • HP Growth increased from 79 to 91
  • Base HP increased from 477.72 to 489.72

Malphite
  • Base armor increased from 28.3 to 37.3

Malzahar
  • HP Growth increased from 75 to 87
  • Base HP increased from 525 to 537

Maokai
  • Base armor increased from 30 to 39

Master Yi
  • Base AD increased from 60.04 to 68.04
  • Base armor increased from 24.04 to 33.04

Miss Fortune
  • Base AD increased from 46 to 54
  • Base armor increased from 24.04 to 33.04

Mordekaiser
  • Base armor increased from 20 to 25
  • HP growth increased from 73 to 78
  • Base HP increased from 525 to 530

Morgana
  • HP growth increased from 86 to 98
  • Base HP increased from 547.48 to 559.48

Nami
  • Base armor increased from 19.72 to 28.72

Nasus
  • Base AD increased from 59.18 to 67.18
  • Base armor increased from 24.88 to 33.88

Nautilus
  • Base AD increased from 57.544 to 65.54
  • Base armor increased from 26.46 to 35.46

Nidalee
  • Base armor increased from 22.88 to 27.88
  • HP growth increased from 80 to 85
  • Base HP increased from 540 to 545

Nocturne
  • Base AD increased from 59.208 to 67.21
  • Base armor increased from 26.88 to 35.88
  • Duskbringer (Q) damage increased from 60/105/150/195/240 to 65/110/155/200/245

Nunu
  • Base AD increased from 59 to 67
  • Base armor increased from 23 to 28
  • HP growth increased from 85 to 90
  • Base HP increased from 535 to 540

Olaf
  • Base AD lowered from 59.98 to 57.98
  • Base armor increased from 26.04 to 35.04
  • Undertow (Q) damage increased from 70/115/160/205/250 to 80/125/170/215/260

Orianna
  • HP Growth increased from 79 to 91
  • Base HP increased from 517.72 to 529.72

Ornn
  • Base AD increased from 59.72 to 67.72
  • Base armor increased from 24.04 to 33.04

Pantheon
  • Base damage increased from 55.572 to 63.57
  • Base armor increased from 27.652 to 36.65
  • Spear Shot (Q) damage increased from 65/105/145/185/225 to 75/110/155/195/235
  • Heartseeker Strike (E) damage 80/130/180/230/280 to 100/150/200/150/300

Poppy
  • Base AD increased from 56 to 64
  • Base armor increased from 29 to 38
  • Hammer Shock (Q) damage increased from 35/55/75/95/115 to 40/60/80/100/120
  • Heroic Charge (E) damage increased from 50/70/90/110/130 to 55/75/95/115/135

Quinn
  • Base AD increased from 54.46 to 62.46
  • Base armor increased from 23.38 to 32.38

Rakan
  • Base AD increased from 62 to 70
  • Base armor increased from 24 to 36

Rammus
  • Base armor increased from 31.384 to 40.38
  • Defensive Ball Curl (W)
    • Bonus armor gain changed from 20 (+50/55/60/65/70% total armor) to 20 (+50/60/70/80/90% total armor)
    • Bonus magic resist gain changed from 20 (+50/55/60/65/70% total MR) to 10 (+25/30/35/40/45% total MR).

Rek'Sai
  • Base AD increased from 57.5 to 65.5
  • Base Armor increased from 24 to 33
  • Queen's Wrath (Q Unburrowed) damage increased from 15/20/25/30/35 to 20/25/30/35/40
  • Unburrow (W Burrowed) damage increased from 50/65/80/95/110 to 55/70/85/100/115
  • Furious Bite (E Unburrowed) damage increased from 50/60/70/80/90 to 55/65/75/85/95

Renekton
  • Base AD increased from 58.328 to 66.33
  • Base armor increased from 25.584 to 34.58
  • Cull The Meek (Q)
    • Damage increased from 60/90/120/150/180 to 65/95/125/155/185
    • Enhanced damage increased from 90/135/180/225/270 to 95/140/185/230/275
  • Slice / Dice (E) 
    • damage increased from 30/60/90/120/150 to 40/70/100/130/160
    • enhanced damage increased from 45/90/135/180/225 to 55/100/145/190/235

Rengar
  • Base AD increased from 60 to 68
  • Base armor increased from 25 to 34
  • Savagery (Q) damage per strike increased from 25/45/65/85/105 to 30/50/70/90/110
  • Bola Strike (E) damage increased from 50/95/140/185/230 to 55/100/145/190/235

Riven
  • Base AD increased from 56.04 to 64.04
  • Base armor increased from 24.376 to 33.38
  • Ki Burst (W) damage increased from 50/80/110/140/170 to 55/85/115/145/175
  • Valor (E) shield value increased from 90/120/150/180/210 to 95/125/155/185/215

Rumble
  • Base armor increased from 25.88 to 30.88
  • HP growth increased from 80 to 85
  • Base HP increased from 584.4 to 589.4

Ryze
  • HP growth increased from 86 to 98
  • Base HP increased from 558.48 to 570.48

Sejuani
  • Base AD increased from 56 to 64
  • Base armor increased from 27 to 36
  • Base MR lowered from 32.1 to 27.1
  • MR growth lowered from 1.25 to .75
  • Armor growth lowered from 4 to 3
  • Permafrost (E) damage lowered from 40/60/80/100/120 to 20/30/40/50/60

Shaco
  • Base AD increased 57.58 to 65.58
  • Base armor increased from 24.88 to 29.88
  • HP growth increased from 84 to 89
  • Base HP increased from 582.12 to 587.12
  • Two-Shiv Poison (E) damage increased from 50/75/100/125/150 to 55/80/105/130/155

Shen
  • Base armor increased from 25 to 34

Shyvana
  • Base AD increased from 60.712 to 68.71
  • Base armor increased from 29 to 38

Singed
  • Base armor increased from 27.88 to 36.88

Sion
  • Base AD increased from 59.72 to 67.72
  • Base armor increased from 23.04 to 32.04

Sivir
  • Base AD increased from 57.46 to 65.46
  • Base armor increased from 22.21 to 31.21

Skarner
  • Base AD increased from 57.156 to 65.16
  • Base armor increased from 29.384 to 38.38

Sona
  • Base Armor increased from 20.544 to 29.54

Soraka
  • Base armor increased from 23.384 to 32.38

Swain
  • HP Growth increased from 90 to 102
  • Base HP increased from 516.04 to 528.04

Syndra
  • HP growth increased from 78 to 90
  • Base HP increased from 511.04 to 523.04

Tahm Kench
  • Base armor increased from 27 to 47

Taliyah
  • HP growth increased from 75 to 87
  • Base HP increased from 520 to 532

Talon
  • Base AD increased from 60 to 68
  • Base armor increased from 26.88 to 31.88
  • HP growth increased from 90 to 95
  • Noxian Diplomacy (Q) damage increased from 60/85/110/135/160 to 65/90/115/140/165
  • Rake (W) return damage increased from 60/85/110/135/160 to 70/95/120/145/170

Taric
  • Base armor increased from 25 to 45
  • Dazzle (E) damage increased from 100/145/190/235/280 to 105/150/195/240/285

Teemo
  • Base AD increased from 49.54 to 57.54
  • HP growth increased from 82 to 94
  • Base HP increased from 515.76 to 527.76

Thresh
  • Base AD increased from 47.696 to 55.7
  • Base armor increased from 16 to 28

Tristana
  • Base AD increased from 56.96 to 64.96
  • Base armor increased from 22 to 31
  • Explosive Change (E) damage increased from 50/75/100/125/150 to 55/80/105/130/155

Trundle
  • Base AD increased from 60.04 to 68.04
  • Base armor increased from 27.536 to 36.54

Tryndamere
  • Base AD increased from 61.376 to 69.38
  • Base armor increased from 24.108 to 33.11
  • Spinning Slash (E) damage increased from 70/100/130/160/190 to 80/110/140/170/200

Twisted Fate
  • HP growth increased from 82 to 94
  • Base HP increased from 521.76 to 533.76

Twitch
  • Base AD increased from 55.46 to 63.46
  • Base armor increased from 23.04 to 32.04

Udyr
  • Base AD increased from 58.286 to 66.29
  • Base armor increased from 25.47 to 34.47

Urgot
  • Base AD increased from 55 to 63
  • Base armor increased from 30 to 39

Varus
  • Base AD increased from 54.66 to 62.66
  • Base armor increased from 23.212 to 32.21
  • Hail of Arrows (E) damage increased from 65/100/135/170/205 to 70/105/140/175/210

Vayne
  • Base AD increased from 55.88 to 63.88
  • Base armor increased from 19.012 to 28.01
  • Condemn (E) damage increased from 45/80/115/150/185 to 50/85/120/155/190

Veigar
  • HP growth increased from 82 to 94
  • Base HP increased from 492.76 to 504.76

Vel'Koz
  • HP growth increased from 76 to 88
  • Base HP increased from 507.68 to 519.68

Vi
  • Base AD increased from 55.88 to 63.88
  • Base armor increased from 25.88 to 34.88

Viktor
  • HP Growth increased from 78 to 90
  • Base HP increased from 516.04 to 528.04

Vladimir
  • HP growth increased from 84 to 96
  • Base HP increased from 525 to 537

Volibear
  • Base AD increased from 59.544 to 67.54
  • Base armor increased from 26.38 to 35.38

Warwick
  • Base AD increased from 58 to 66
  • Base armor increased from 24.04 to 33.04

Wukong
  • Base AD increased from 59.876 to 67.88
  • Base armor increased from 24.88 to 33.88
  • Nimbus Strike (E) damage increased from 60/105/150/195/240 to 65/110/155/200/245

Xayah
  • Base AD increased from 56 to 64
  • Base armor increased from 24 to 33
  • Double Daggers (Q) damage increased from 40/60/80/100/120 to 45/65/85/105/125
  • Bladecaller (E) damage increased from 50/60/70/80/90 to 55/65/75/85/95

Xerath
  • HP growth increased from 80 to 92
  • Base HP increased from 514.4 to 526.4

Xin Zhao
  • Base AD increased from 57.544 to 65.54
  • Base armor increased from 25.88 to 34.88
  • Three Talon Strike (Q) damage increased from 15/20/25/30/35 to 20/25/30/35/40
  • Crescent Guard (R) damage increased from 75/175/275 to 80/180/280

Yasuo
  • Base AD increased from 55.376 to 55.38
  • Base armor increased from 24.712 to 29.71
  • HP growth increased from 82 to 87

Yorick
  • Base AD increased from 57 to 65
  • Base armor increased from 30 to 39

Zac
  • Base armor increased from 24 to 33

Zed
  • Base AD increased from 54.712 to 62.71
  • Base armor increased from 26.88 to 31.88
  • HP growth increased from 80 to 85
  • Base HP increased from 579.4 to 584.4
  • Razor Shuriken (Q) 
    • damage icreased from 70/105/140/175/210 to 80/115/150/185/220
    • secondary damage increased from 42/63/84/105/126 to 45/66/87/108/129
  • Shadow Slash (E) damage increased from 65/90/115/140/165 to 70/95/120/145/170

Ziggs
  • HP growth increased from 80 to 92
  • Base HP increased from 524.4 to 536.4

Zilean
  • Base armor increased from 19.134 to 28.13

Zyra
  • Base armor increased from 20.04 to 29.04

Items

Frost Queen, Targon, and Ancient Coin lines
  • Quest gold required to upgrade increased from 650 to 750

Frozen Heart
  • Armor increased from 90 to 100

Gargoyle Stoneplate
[Context]
  • New Recipe: [Chain Vest + Negatron Cloak + Stopwatch + 380g]
  • Combine cost lowered from 980g to 380g
  • Unique Active - Metallicize cooldown increased from 90 seconds to 92 seconds.

Guardian Angel
[Context]
  • New Recipe: [BF Sword + Cloth Armor + Stopwatch]
  • Combine cost lowered from 800 to 200
    • [Due to addition of Stopwatch]

Hunter's Machete

  • Unique Passive - Nail 
    • [New Effect] now grants 15% bonus Attack Speed for 2 seconds

Hunter's Talisman
  • [New Effect] Unique Passive - Tooth now burns monsters for 20 + 30% bonus health (max 50) magic damage.

Manamune

  • Unique Passive - Mana Charge max mana granted increased from 4 to 5



[New] Stopwatch
  • Cost: 600g
  • Unique Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (One time use).

Zhonya's Hourglass
[Context]
  • New Recipe: Seeker's Armguard + Fiendish Codex + Stopwatch +200g]
  • Combine cost lowered from 800 to 200

Context & Notes

1) Make sure to check out Meddler's quick gameplay thoughts for 10/3, including thoughts on scoreboard pings, DFT users and Runes, and more!

2) Reav3 provided some info on changes in testing for Evelynn's stealth, which may make it to the PBE this cycle:
"To be clear. We are looking into making minion damage not cancel stealth, not any damage. We are going to test it internally first and if it doesn't have any problems it will likely make it into 7.21" 
3) Here's Riot Penguin with an Ekko change in today's PBE:
"Ekko: Z-Drive Resonance - P Damage to monsters: 100% >>> 200% 
This is on PBE! Posting for RiotTheEntropist"

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