4/25 PBE Update: Dark Star Summoner Icons, Zac & Sejuani ability icons, and more!

Posted on at 1:01 PM by Moobeat
The PBE has been updated! As we continue the 7.9/midseason PBE cycle, tonight's update includes new Dark Star summoner icons, a few new ability icons for Sejuani and Zac, and more!
Continue reading for more information!

(Warning: PBE Content is tentative and subject to change - what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.)

Table of Contents


New Summoner Icons

Four new Dark Star themed summoner icons were added to go with upcoming Dark Star Kha'Zix and Dark Star Orianna skins - no release or availability details yet!
   

Tank Update Ability Icons

As previewed on the Midseason 2017 page, both Sejuani and Zac have had updates to their ability icons to go with their changes in the Tank update:

Here are the complete sets,:
Sejuani


New W,E  - [P, Q, W, E, E Max Stacks, R]

Zac

All new - [Passive, Passive 2, Q, W, E ,R]

Chroma Updates

Today's update also includes tweaks for the upcoming Warlord Shen and Sandstorm Ekko chroma that debuted earlier in the cycle.

Image changes for two of Warlord Shen's chroma's flags:


A few Sandstorm Ekko chroma have received color and detail changes:
[Tanzanite Comparison]

[Obsidian Comparison]

[Sandstone Comparison]

[Pearl Comparison]

Miscellaneous 

  • [LCU] You can now start a new chat message to friends in chat while in champion select; previously you could only continue open conversations. 

Balance Changes

Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical or experimental changes. Be aware that what you see below may be lacking context or other changes that didn't make it in or were implemented in an earlier patch this cycle! These are not official notes.

Champions
Sejuani
[ReminderSejuani has a larger update currently testing on PBE. Changes are relative to PBE, not live.] [context]
  • Winter's Wrath (W):
    • HP Ratios lowered:
      • 1st hit: lowered from 2% to 1.5%
      • 2nd hit: lowered from 5% to 4.5%
    • Hitbox lowered from 160 to 145

Context & Notes

if your not down with context then i got TWO WORDS for ya .... WIP IT

1) Latest Sejuani changelist from Solcrushed in the Sejuani update PBE thread:
"4/25 
Happy with the latest iteration, toning down her slightly. 
W
Hitbox: 160 ->145 (Spell was cheating, reduced to match indicator)
HP Ratio 1st/2nd: 2/5% -> 1.5/4.5%"

2) Meddler with quick gameplay thoughts for 4/25, including some midseason notes:
Morning all, 
We're just a couple of days away from finishing the mid-season patch, so busy times on our parts right now. Bunch of mid-season related thoughts below as a result, once 7.9 is out and we've got whatever balance changes are needed underway we'll also start talking a little bit about future plans again too. 
Mid-Season watch list 
We'll be assessing the game as a whole post mid-season patch of course, with enough stuff changing that there are arguments a lot of different things, whether they were touched directly or not, might need follow up work. There are some things we'll be keeping a particularly close eye on though, as things more likely to need tuning than others. Examples include: 
  • Rift Herald, and whether it benefits early teams too much, generates the desired interesting siege/defense gameplay, how easy/difficult it is to defend against etc.
  • Ancient Coin, particularly the revised pattern's impact on Enchanters and other really mana hungry champs. 
  • Adaptive Helm and its effectiveness against champs who rely on repeated spell casts for the bulk of their power 
  • Garygoyle Stoneplate and whether it's leaving champs that deal true damage and/or scale damage off HP too threatening 
  • Etc 
Rakan and Xayah 
Seem to be in a reasonable at least for now power wise, so the only likely changes in 7.9 are a few bugfixes. Will definitely need to assess again in a couple of weeks though, see whether their performance stabilizes around an appropriate power level or whether when the average player on them has enough experience they're too weak or too strong. It's also very possible that Coin changes, or AD item changes, have a meaningful effect on them in 7.9. too. 
CC Tracking Stat 
One of the new end of game stats we've been working on for mid-season is CC contribution. Based off some testing while that's been on PBE it looks like there are a couple of issues with it we'll need to work out though. We'll almost certainly be delaying that to 7.10 as a result, given amongst other things there's some possible impact on server performance there. 
Updated Sub-Class List 
Something we've been working on for a little while is an update to the sub-class list we posted last year (link to the previous version below). As mentioned we've always expected that would be an evolving set of guidelines/assumptions, rather than a definitive set of rules, a way of looking at/talking about champions rather than a set of requirements. We're now at a point where we think an update's appropriate, should be able to post that sometime in May. Nothing too major, mainly shifting a number of champions around and some changes to one of the sub classes' definition. 
https://boards.na.leagueoflegends.com/en/c/developer-corner/3A5uuBw7-champion-subclass-list"
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