10/19 PBE Update: Replays, Jungle Changes, Plants, & more!

Posted on at 1:14 PM by Moobeat
Following the massive 10/18 update, another large PBE update has been deployed! Today's update includes the pre-season jungle changes, plants, the replay system live on the PBE LCU Alpha, and more.
Continue reading for more information!

(Warning: PBE Content is tentative and subject to change - what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.)

Table of Contents

Pre-Season: Jungle Changes & Plants

A large set of pre-season jungle changes are now on the PBE for testing - including changes for Smite, removal of the smite bonus buffs, adding in new plants to interact with, re-tuning and various changes to Jungle camps, and more!

For more information and additional context on these changes, check out the jungle context post from Xypherous on the PBE boards - "Notes on updated Jungle for 6.22" - and the 2017 season update hub!


  • Now restores 100 health + 10% of Maximum when used on monsters.
  • Recharge rate increased to a charge every 90 seconds from every 75 seconds
  • Ammo charge starts at 1:40 instead of 1:25 into a game.
  • Additional buffs for using Smite on camps removed.


  • Hunter's Machete [img]
    • On hit damage increased to 20 from 15
    • Lifesteal increased to 10% from 8%
  • [Tier 2 jungle items] [img]
    • On hit damage increased to 25 from 20


A new type of object has been added to the jungle - plants! These spawn in the jungle and trigger a variety of different effects when destroyed - knock back, vision, and health & mana restore.

For more on how and where these new plants spawn, check out this [lengthy and detailed post on plants and spawn system] by Riot GMang.

Blast Cone
  • "Knocks away nearby units when destroyed."
  • Spawn in the jungle quadrants 
  • Location launched to is shown by red indicator.

  • "When destroyed, drops fruit that restore Health and Mana but slow the user."
  • Spawns in River
  • Restores mixture of flat (scaling with champ level) and % missing health & mana.

Scryer's Bloom:
  • "When destroyed, release pollen across the map that reveals units and wards."
  • Spawn at a few specific locations near river ramps.
  • Range is about 4000
  • Reveal lasts about 15 seconds and less on moving targets.

and here's a short video showing off plant looks and function in-game:


Please be aware that in addition to the larger or directional changes below, a lot of camps have also received a lot of tuning / stat changes to go along with removal of smite bonuses and such!

Building off the changelist and context post from Xypherous, here's a brief overview of camp changes:

  • Additional buffs for using Smite on camps removed - more info.
  • Camp respawn timers increased to 150 seconds from 100 seconds.
  • Camp start times "roughly ~3 seconds earlier than before to account for some specific spawn timing changes"

Jungle Difficult Scaling
  • "Jungle Camp Difficulty has been retuned to fit 'brackets' of levels rather than linearly scaling - roughly corresponding to clears. The difficulty of jungle respawns will ramp up to the next tier when the average level of all champions in the game falls under that bracket and the Monster respawns." - src.
    • Level 1-3: First Clear
      • Monsters have 100% of their baseline statistics
    • Levels 4-6: "Second Clear"
      • Monsters gain 10% health, 50% more resistances and 40% extra damage
    • Levels 7-9: "End of Lane"
      • Monsters gain 25% health, 75% more resistances and 55% extra damage
    • Levels 9+: Returns to linear scaling as by this level - the Jungle is mostly a shared / contested resource across the map.
      • Monsters gain 40 to 75% extra health and 185 to 370% extra damage.

Blue Sentinel
  • No longer has smaller monsters
  • Now has negative MR

  • No longer poisons
  • Now gets a 100% attack speed boost at the beginning of the fight, decaying over 5 attacks.
  • Spawns 15 seconds later than other camps.

  • Aspect of the Dragon (elder dragon buff) duration increased to 2 min 30 secs from 2 min.   [img.] 

  • Large and normal Krugs now split into more Krugs on death.
    • Large Krug turns into two normal Krugs
    • Normal Krug splits into two mini Krugs
    • Mini Krugs do not split.
      • Mini Krugs die to a single auto attack.
  • Total Krug camp reward increased to about 150% of other camps
  • Large Krugs are resistant to basic attacks but are much slower than other camps.
  • Spawns 15 seconds later than other camps.

Murk Wolves
  • [No major changes]

  • Two additional small raptors added, there are now a total of five small raptors.

Red Brambleback
  • No longer has smaller monsters
  • Now has negative armor.

Replays live on PBE LCU!

[EDIT: Well... replays temporarily disabled on PBE due to issues with server/game versions! ]
The new replay system is up on the PBE League Client Update for testing!

Here's Rapwnzel with more information on the Replay system:
"Greetings, PBE Summoners! 
We recently announced that Replays are coming to the League Client Update and we’re excited to take the next step toward getting this feature into players’ hands. Today you’ll be able to access Replays in PBE with the LCU! If you’re not already using the League Alpha Client, please remember that as a PBE Tester you already have access to it and you’ll need to use it if you want to download your replays and create highlights of your badass moments! 
Download the PBE Alpha Client using the links below and log in using your regular PBE account info. 
IMPORTANT*: Because patch cycles on PBE can occur as often as every day (unlike the typical cycles on live), you should expect your replays to expire on a daily basis. An expired replay means that it can’t be downloaded or watched (if it was previously downloaded). Match History will be a great place to revisit your replays on live, but on PBE we recommend downloading them as soon as possible and creating any highlights you wish to keep and cherish forever (your recorded highlights will not expire, just the full replay). Otherwise, you might find your match from yesterday is expired in Match History. 
Here’s what else you can expect from Replays on PBE
  • Replays are not supported in Co-op v. AI queues. The available game modes on PBE change periodically; currently Ranked queue is where you can experience Replays!
  • Replays will be available to download and watch using the shiny new button at the Post Game summary.
  • Replays will also be available to download and watch from your Match History page (*please see the important note above).
  • While you’re watching a replay, you can quickly locate and navigate to exciting moments using the new annotated timeline!
  • Capture your sick plays as a highlight using the record feature (start or stop recording using the red button or ctrl+v). Once the recording is complete the location of the saved highlight will be displayed above the timeline (e.g. C:\MyDocuments\LeagueofLegends\Highlights).
  • Watch your highlight by locating the .webm file created in your documents folder and opening it with VLC media player or dragging it into your .webm compliant browser window. Highlights are currently locked to a default resolution and quality setting. 
Please let us know what you think! Share your feels or report bugs here, and thank you for participating in this test. :)"


  • Jayce Brighthammer preview video now that he is fixed up and in the shop. This is one of the  nine new champion skins testing on the PBE.

Balance Changes

Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical or experimental changes. Be aware that what you see below may be lacking context or other changes that didn't make it in or were implemented in an earlier patch this cycle! These are not official notes.

[REMINDER: Alistar currently has significant kit changes testing on the PBE.]
  •  MR per level reverted to 1.25 from 0

[REMINDER: Ekko currently has a smaller scope rework on the PBE. as part of the assassin update.]
  • Base mana regen increased to 1.4 from 1.2

[REMINDER: LeBlanc currently has a larger scope rework on the PBE as part of the assassin update.]
  • Mimic (R) duration of mimic increased to 2.5 seconds from 1 second.

[REMINDER: Talon currently has a larger scope rework on the PBE. as part of the assassin update.]
  • Base Health increased to 583 from 582.8
  • Health growth increased to 90 from 85
  • Base Attack Damage increased to 60 from 55
  • Blade's End (Passive) bonus AD ratio increased to 2.0 from 1.80

Hextech Protobelt
  • Damage taken per additional bolt decreased to 10% from 20%
  • AP ratio lowered to 25% from 35%

  • Aspect of the Dragon (elder dragon buff) duration increased to 2 min 30 seconds from 2 min.


While not directly part of today's update, here's a few PBE related notes:


Check out [THIS PAGEfor a comprehensive list of the new content & changes currently on the PBE as a part of this cycle or catch up with the individual update links below !

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