8/19 PBE Update: SR Update is back, Tentative Gnar changes

Posted on at 11:48 AM by Moobeat
[ Updated: Added in context for today's Gnar changes and a testing request from gypsylord ]

The PBE has been updated! Today's patch includes a few tentative balance changes for Gnar and the return of the Summoner's Rift update!
Continue reading for more information!

(Warning: PBE Content is tentative and iterative - what you see may not reflect what eventually gets pushed to live servers! Manage your expectations accordingly. )

Summoner's Rift Update is back

The earlier bugs have been squashed and the Summoner's Rift update is once again available for testing on the PBE! GET OUT THERE AND STOMP SOME GROMPS!

Gnar Boomerang Feedback: PLZ HALP

gypsylord needs your help testing changes to Gnar's boomerang! Here's his PBE boards post: 
"Hey folks, 
Just submitted a set of changes to Gnar's boomerang logic on the PBE that are intended to up its reliability and reduce the crazy "right-angling" that happens at times with it. 
General idea is that it can no longer swing out as far when its turning point is closer to Gnar. Additionally have slightly slowed its starting speed and upped the acceleration. Should give more time to catch it at close ranges while still making it get to its end point when needed. 
PLEASE TEST THIS OUT AND GIVE ME FEEDBACK! What situations are you still running into where you feel you should be able to catch it but it does something to prevent you from doing so?"

Balance Changes

* Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These are not official notes.

  • Mini Gnar base attack damage increased to 48 from 45
  • Mega Gnar base attack damage increased to 52 from 49
  • Boomerang Throw (Mini Q) [has a few small, non tool tip changes. Take these with a grain of salt]
  • Missile Speed increased to 1400 from 1000
  • Width increased to 60 from 45.
  • Returning Q width increased to 75 from 70
  • Returning Q missile speed increased to 2600 from 2400
  • Boulder Toss (Mega Q) [has a few small, non tool tip changes. Take these with a grain of salt]
  • Missile Speed increased to 2100 from 2000
  • Width increased to 90 from 80
  • Hyper (Mini W) maximum damage vs monsters increased 100/150/200/250/300 from 75/125/175/225/275.
  • GNAR! (R) bonus AD ratio increased to .5 from .2
  • GNAR! (R) now has AP scaling of .5 up from 0.
  • [ CONTEXT: Gypsylord tweeted on these, noting he'll share an official list when they are locked. He also noted that some of the changes ( namely the R increase ) are experimental. ]
  • [1] "Working on a collection of Gnar "buff-fixes" for this patch. Stuff like boomerang reliability. Will post later in week when they're locked"
  • [2] "Gnar numbers changes (like the R ratio increase) on PBE are experimental. Likely to revert many of them as people are still learning the guy"

Miss out on previous updates from this PBE cycle? Check out THIS PAGE for a comprehensive list of the new content in this PBE cycle or catch up with the links below !

Reminder: The Summoner's Rift update is currently on the PBE  for testing!

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