9/14 PBE Update: Tentative Balance Changes

Posted on at 6:37 PM by Aznbeat
The PBE has been updated! As we continue the 12.18 PBE cycle, today's patch includes more tentative balance changes! 
Continue reading for more information!

(Warning: PBE Content is tentative and subject to change - what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.)

Table of Contents

Balance Changes

NOTE*: The PBE is a testing grounds for new, tentative, & potentially experimental changes. Be aware that what you see below may be relative to other changes from earlier this cycle! These are not official notes and may be incomplete.

  • Base health lowered from 650 to 625
  • Spirit of Dread (W)
    • Healing lowered from 30% +2.5% per 100AD to 25% +2% per 100AD

  • Base health increased from 564 to 574

  • Fury of the Sands (R)
    • Cooldown lowered from 120 to 110/100/90

  • Health growth lowered from 106 to 98
  • Armor growth lowered from 5.2 to 4.7
  • Wilding Claw (Q)
    • mana cost lowered from 45 - 28 to 20 flat
    • Empowered Q AP ratio increased from 0.6% per 100 AP to 0.8% per 100 AP
    • [New] first two hits grant 50 bonus attack range
    • Empowered Q double attack AD ratio increased from 6% per 100 bAD to 9% per 100 bAD
    • [New] Empowered Q double attack now deals an additional 2% - 5% health damage, scales with lvl
  • Iron Mantle (W)
    • life steal increased from 15% at all ranks to 15/16/17/18/19/20%
    • Heal changed from 1.2/1.26/1.32/1.38/1.44/1.5% HP to 1.2% HP
    • Shield changed from 2/2.4/2.8/3.2/3.6/4.0% HP to 2/2.3/2.6/2.8/3.2/3.5% HP
  • Wingborne Storm (R)
    • damage per second lowered from 20/38/56/74/92/110 + 40% AP to 20/36/52/68/84/100 + 35% AP
    • minion damage changed from 50/60/70/80% to 40/55/70/85%

Context & Notes

1) Here's Riot Phroxzon with  a changelist for 12.18:

2) Here's the latest from the r/LeaguePBE feedback threads:

Ashen Slayer Sylas
"End of PBE Update: 
Thanks to everyone who stopped by and dropped their feedback in the thread. Let me address most popular points: 
- Full body armor: Unfortunately, this is above possible scope for PBE timeline, but we will keep it in mind for future designs. Please refer to the guidelines in this thread to learn more. 
- Sylas’ helmet is identical to Pantheon’s: While they share similar design pillars the models are different (https://imgur.com/4G5D66n ) After having discussed with the team, we feel the helmets are unique enough while retaining the key elements to the thematic. 
- Change of helmet model/adding a hood: these requests fall into the same category as full body armor. 
- Wings from R appearing on other abilities: The team wanted to keep this element impactful, and the team feels that if we add the wings to other abilities, it will detract from the ultimate moment 
- Wings disappearing when Sylas moves: unfortunately this is a technical limitation. Wings are triggered by the animation, and when the animation changes, the wings need to disappear or they will just linger in the original place & orientation. We will revisit this issue if we have a solution around the limitation. 
- We double checked if the SFX (chorus) when Sylas steals an enemy ultimate is cut-off at the end and made a small adjustment to alleviate that feeling. 
- We agree that Sylas’ body was looking too monochromatic and the color balance has been polished.(https://imgur.com/bdtMEVN)"

Emberwoken Chromas

"End of PBE Update: 
- Passive VFX for Pantheon Emberwoken Chroma was adjusted to increase its visibility. 
Thanks for the questions and constructive feedback!"
Check out [THIS PAGEfor a comprehensive list of the new content & changes currently on the PBE as a part of this cycle or catch up with the individual update links below !

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