2/9 PBE Update: TFT Set 6.5 Testing & More Tentative Balance Changes

Posted on at 5:27 PM by Moobeat
The PBE has been updated! As we come to the end of the 12.4 PBE cycle, today's patch includes continued TFT set 6.5 testing and more tentative balance changes!
Continue reading for more information!

(Warning: PBE Content is tentative and subject to change - what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.)

Table of Contents

TFT Corner

TFT set 6.5 continues testing this cycle! Here's Riot Mort with today's changelist and a quick note:
"Today's deploy notes. As promised it's mostly focused on bug fixes. Our branch cut is today (lock changes so we can begin the process of getting it to live servers) so not much left. Last big batch of changes you can expect would be next Tuesday right before live."
1 Cost
---AD: 50 >>> 55

-Luden’s Echo I
---Damage: 125 >>> 135 (This was already 135. Correcting the number in the patch notes)

-Pandora's items now rerolls radiant items into other radiant items
-Cybernetic mutant variation bonus now turns off immediately when items are removed
-Syndra now benefits from her VIP bonus when her target is CC immune, gaining AOE radius and an AOE knockup
-IE will now not affect Zeri’s AP On-hits without Jeweled Gauntlet. 
-Mastermind VFX no longer stick around for eternity
-Scrap will now properly filter out items like Morello and Gunblade for physical units like Ezreal and Irelia
-Fixed an issue with the augment distribution. GSS should now properly not show up, and the other odds are fixed as intended.
-Blitzcrank with CC immunity will no longer walk forward before casting his hook
-Jayce works with Woodland Charm and Woodland Trinket
-Disintegrator works during a units first round of combat

Balance Changes

NOTE*: The PBE is a testing grounds for new, tentative, & potentially experimental changes. Be aware that what you see below may be relative to other changes from earlier this cycle! These are not official notes and may be incomplete.

  • Attack speed ratio reverted from .625 to .651
  • Attack speed per level reverted from 2.6 to 2.5
  • The Darkin Blade (Q) sweetspot damage amp increased from 50% to 60%
  • World Ender (R) 
    • bonus healing reverted from 40/55/70% to 30/45/60%

  • Frost Shot (Passive) crit slow reverted from 50-70% to 40-60%
  • Enchanted Crystal Arrow (R) missile speed changed from [1600] to [1500 + 200/s (max 2100)]

Dr. Mundo
  • AD per level lowered from 4.2 to 3.5
  • Maximum Dosage (R) cooldown changed from 110/100/90 to 110

Nunu & Willump
  • HP per level lowered from 82 to 76
  • Consume (Q) healing from champion lowered from 80% to 60%

  • Royal Privilege (Passive) bonus AD ratio increased from 40% to 45%

  • Ultrashock Laser (W) slow changed from 50/55/60/65/70% to 30/40/50/60/70%

Context & Notes

1) Riot Phlox provided a changelist for 12.4 balance:
"Hello hello!

12.4 with content is here, some spicy changes for sure.

To note, these are some quicker changes to pull down the support item top meta. I don't expect these to be the last of the changes in the space, but any larger ones need more time to validate."

2) Here's the latest from the r/LeaguePBE feedback threads:

Shockblade Kassadin:
"Post PBE Update:

- Enhanced VFX on W activation

- Enhanced VFX on E"
"Post PBE Update:

- Tweaked Q VFX to have more thundery elements

- Adjusted 3D model to better fit Qiyana's silhouette https://imgur.com/NMRZCZA"
"Post PBE Update:

- Adjusted VFX color on Q activation

- Tweaked VFX of W activation on enemy PoV (it was looking similar to base)

- Added more SFX on R activation"
"Post PBE Update: 
- Added some sleeves for shen chroma, Ruby, Rose Quartz, Obsidian"

Check out [THIS PAGEfor a comprehensive list of the new content & changes currently on the PBE as a part of this cycle or catch up with the individual update links below !

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