12/13 PBE Update: 11.24b Balance Preview, TFT 11.24b Changelist, & More

Posted on at 8:31 PM by Aznbeat
The PBE has been updated! As we continue the 12.1 PBE cycle, today's patch includes a balance preview for the 11.24B patch, updates from skin feedback threads, including a delay on Firelight Ekko, and more!
Continue reading for more information!

(Warning: PBE Content is tentative and subject to change - what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.)

Table of Contents

11.24b Patch Preview

Here's Riot Phlox with a balance preview for the 11.24b patch that will span the holiday break:
"11.24b preview coming in hot!  
This will be a micropatch Wednesday focused on anything we don't want to let sit over the holidays. It's the last patch of the year!  
We've definitely got more changes on our radar than the ones in this patch, but those will be for 12.1 next year."

TFT 11.24b Preview

Here's Riot Mort with a TFT 11.24b changelist:
"Patch 11.24B - Here is the preview for the changes you can expect tomorrow. We normally wouldn't do a B-patch this large, but with the holiday break, want to make sure you have as enjoyable of an experience as possible.  
Will tweet again tomorrow when it is live. Thanks all!"

Balance Changes

NOTE*: The PBE is a testing grounds for new, tentative, & potentially experimental changes. Be aware that what you see below may be relative to other changes from earlier this cycle! These are not official notes and may be incomplete.


Context & Notes

1) Changes to Janna have been testing on the PBE, here's Riot August with more:
"We have a Janna update for 12.1 that should be showing up on the PBE soon (feedback is appreciated). 
Summary: We're draining lane poke power out of her W + AA's and focusing it into utility. Q is now a much stronger spell when used offensively.

2) Here's Riot Katana with an update on Firelight Ekko:
"Hey all, I wanted to say that we really appreciate the discussion around Firelight Ekko's lack of SFX. We completely agree that SFX are a standard and expected part of an Epic (1350) skin, and leaving them out was an unfortunate mistake on our part due to a miscommunication internally. While we do everything we can to avoid delaying content, we're going to hold off from shipping this skin for a few patches to work on adding new SFX. This also means the skin will come off of PBE for now. 
We are also going to take advantage of the extra time to address some of the other feedback we’ve seen on PBE including a unique homeguard. Homeguard animations are a feature that we have included on a very limited set of Epic skins when we feel it meaningfully helps sell the fantasy in a way that we couldn't otherwise. I want to reinforce that this level of scope is not something we can add during a regular PBE cycle or to every Epic skin due to time constraints, but we're also in an unusual situation with Ekko. Given that the SFX addition will give us more time than a normal PBE cycle and because we agree with your feedback that adding this animation strongly contributes to Firelight Ekko's story and the celebration of Arcane, we will be including a hoverboard Homeguard animation to go live with the new SFX. Since many players have voiced they’d like to see Ekko with his mask on more, we’ll make sure to include it in the homeguard animation as well. We’ll also be taking a look at his VFX to make some small adjustments there. 
I know many of you are waiting patiently for this skin, and hope the final results will be worth the extra wait. Thanks" 
3) Here's the latest from the r/LeaguePBE feedback threads:

EDIT: Hi all! Thanks for being patient while we discussed what to do regarding SFX internally. We finally got some updates to share with you! Please check out RiotKatana's message here. 

- Riot Eneopa" 
Update: As you have read from the main Ekko announcement, his chroma set will also be following following and be released later! See you all once Ekko finishes rewinding time!

"Edit Update: 
Hello All! Thank you everyone that left feedback! The team had a look and was able to make an update:
  • We'll adjust Rek'Sai's head in her run animation to better represent her hitbox. 
- Riot Eneopa"

Elderwood Gnar

"Edit Update: 
Hello All! Thank you everyone that left feedback! The team had a look and was able to make some updates:
  • Autoattack and Q boomerang SFX volume has been adjusted.
  • Looking into adjusting Mega Gnar's jaw.
- Riot Eneopa"
Check out [THIS PAGEfor a comprehensive list of the new content & changes currently on the PBE as a part of this cycle or catch up with the individual update links below !

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