Patch 10.20 & TFT Notes

Posted on at 11:39 AM by Aznbeat
Patch 10.20 is scheduled for Wednesday, September 30th and the official patch notes and TFT patch notes have been posted!
Continue reading for a full look the patch notes & previews, including Dragonmancer skins for Ashe, Aurelion Sol, Brand, Lee Sin, and Sett + Prestige!

Table of Contents


Patch 10.20 Notes

Check out the Patch Notes:
"Hi friends. It’s just about that time to wake up, ‘cause September’s coming to an end. 
This patch is on the lighter side, with most changes concentrated on tuning champion scaling as games progress. Big ticket items include a helping hand to a certain blue mage by giving him more damage to play with, along with tempering down Karthus who’s been a nightmare in the bot lane. Apart from champion changes, Worlds 2020 Clash is on its way to you! It's time to be the hero and to kiss away the pain. And to win a cool trophy. 
On a clerical note, upon logging in this patch, you’ll be presented with the new Code of Conduct. This agreement helps us define the behaviors we expect of you as a player. 
So get on the rift and that future boom boom boom. You gotta get that. 
Take this portal if you're looking for TFT's patch notes!  
TRICIA "MOM CAT" TAN 
HANNA “SHIO SHOUJO” WOO 
PATCH HIGHLIGHTS
Storm Dragon Aurelion Sol, Eternal Dragon Brand, Obsidian Dragon Sett, Fae Dragon Ashe, Storm Dragon Lee Sin, and Obsidian Dragon Sett Prestige Edition will be available on October 1st, 2020. 
CHAMPIONS
AATROX
R self-healing increased later. 
Aatrox wants to step into his full potential as the unkillable DPS monster, so we’re helping him harness his darkin power by curbing some of his mid- to late-game falloff. Hopefully now this warrior demon won’t fall flat in late game teamfights.  
R - WORLD ENDER
  • SELF-HEALING 50/60/70% ⇒ 50/75/100%
BRAUM
Q base damage increased; cost decreased. 
We’re giving Braum a little more agency in solo queue with some extra damage and lower mana costs.  
Q - WINTER'S BITE
  • BASE DAMAGE 60/110/160/210/260 ⇒ 75/125/175/225/275
  • COST 55/60/65/70/75 mana ⇒ 45/50/55/60/65 mana
ILLAOI
Passive tentacle spawn cooldown decreased. 
Illaoi has been flailing around top lane, so we’re giving her tentacles more oomph, especially post laning phase. We’re also smoothing out her passive scaling so that she gets some benefit every level instead of every two. 
PASSIVE - PROPHET OF AN ELDER GOD
  • TENTACLE SPAWN COOLDOWN 20-12 seconds (scales every 2 levels) ⇒ 20-7.25 seconds (scales every level)
KARTHUS
Base armor decreased. 
We're continuing to tweak Karthus to get him into a comfortable place since he’s been a bit overwhelming across the map, especially in bot lane. Aiming to bring down his defenses against ADCs. 
BASE STATS
  • ARMOR 20.88 ⇒ 18

KASSADIN
Q shield decreased early. 
Kassadin players in Skilled/Elite are too often able to stonewall lanes and scale with their early defensive tools. Many have started maxing E first, so we're pushing Kassadin to have to invest more for a safer laning phase. 
Q - NULL SPHERE
  • SHIELD 60/85/110/135/160 ⇒ 40/70/100/130/160
KATARINA
Dagger retrieval damage ratio decreased. 
Katarina has risen in the ranks in Skilled and Elite games as a swift assassin who can secure snowball advantages with early roams, so we’re targeting her AD ratios to lower some of her early threat. 
PASSIVE - VORACITY
  • DAGGER RETRIEVAL DAMAGE RATIO 1.0 bonus attack damage ⇒ 0.75 bonus attack damage
KLED
Base magic resistance decreased. 
Kled has been a strong force in both mid and top lane at all levels of play, so we want to open up more avenues to knock this yordle off his high horse lizard. 
BASE STATS
  • MAGIC RESISTANCE 32.1 ⇒ 28
LULU
W bonus attack speed decreased. 
Lulu has seen wild growth in the bot lane by helping carries out a pinch too much. Since she’s both a strong offensive and defensive support, we're toning down her combative scaling on Whimsy in the late game. 
W - WHIMSY
  • BONUS ATTACK SPEED 25/30/35/40/45% ⇒ 20/23.75/27.5/31.25/35%

MAOKAI
Q base damage decreased later. 
We’re cutting down some of Maokai’s brawling power to give his top lane peers some space to come out of the woods. 
Q - BRAMBLE SMASH
  • BASE DAMAGE 70/115/160/205/250 ⇒ 70/110/150/190/230
NUNU
Base armor decreased. 
Nunu's skirmishing power is a little too strong when coupled with his top-tier gank presence and objective control. Weakening some of that strength so he rolls over junglers a little less. 
BASE STATS
  • ARMOR 32 ⇒ 29
RYZE
Q base damage increased. 
Since he’s recently escaped from his Worlds rune prison, we're ready to overload Ryze in preparation for the offseason. 
Q - OVERLOAD
  • BASE DAMAGE 65/90/115/140/165 ⇒ 75/100/125/150/175
SION
Q damage ratio to monsters increased. 
Sion could use a little help in the jungle, so we’re charging up his Q. A fun bonus: now he can slay baby Raptors more efficiently with his Q+W combo. 
Q - DECIMATING SMASH
  • DAMAGE RATIO TO MONSTERS 1.0 attack damage ⇒ 1.5 attack damage
URGOT
Passive damage to monsters increased early. W modified damage now affects both minions and monsters. 
The jungle could juggle a few more juggernauts, and Urgot has what it takes to be a viable pick. We’re beefing up this beefy man’s damage against monsters.  
PASSIVE - ECHOING FLAMES
  • DAMAGE TO MONSTERS 60-360 ⇒ 100-360
W - PURGE
  • MODIFIED DAMAGE 50 to minions ⇒ 50 to minions and monsters
VARUS
E base damage increased. R cooldown decreased. 
After a long time spreading corruption at the highest tiers of play, Varus has fallen and once again has room for buffs. 
E - HAIL OF ARROWS
  • BASE DAMAGE 50/90/130/170/210 ⇒ 60/100/140/180/220
R - CHAIN OF CORRUPTION
  • COOLDOWN 130/100/70 seconds ⇒ 120/90/60 seconds
RUNES 
RELENTLESS HUNTER 
Relentless Hunter is massively outperforming other runes, especially in Skilled mid lanes. We’re bringing down its reliability and reducing some of its base power. 
  • OUT-OF-COMBAT MOVEMENT BONUS 10 movement speed (+9 movement speed per Bounty Hunter stack) (up to 55 at 5 stacks) ⇒ 5 movement speed (+8 movement speed per Bounty Hunter stack) (up to 45 at 5 stacks) 
WORLDS 2020 CLASH 
Worlds 2020 Clash is coming! Battle through a 16-team bracket to earn even more glorious prizes and a Summoner's Cup-inspired trophy. Check out the Clash tab in client for specific start times and details! 
BUGFIXES/QOL CHANGES

  • LEAGUE CLIENT: Home, Profile, and other navigation tabs no longer appear on top of the Patch Progress bar on brand new accounts
  • LEAGUE CLIENT: League client log files now adhere to a maximum file size
  • LEAGUE CLIENT: Fixed an issue where the in-game settings could not be set from the client
  • LEAGUE CLIENT: When in Delete Mode for Rune Pages in the Collections tab, the page will no longer auto-scroll back to the top after deleting a rune page
  • Increased our rollout test changes for matchmaking that prioritize matches that are visibly closer together
  • LeaverBuster penalties will now be applied more frequently, especially for players going AFK or leaving in Ranked games
  • Lux can no longer slow her enemies for a longer period than intended when she reactivates her E - Lucent Singularity mid-air
  • Lulu's team can no longer get permanent vision of an area if she is cloned by Illaoi's E - Test of Spirit and dies while E - Help, Pix! is activated on her
  • Illaoi's W - Harsh Lesson no longer destroys enemies' spell shields and now always deals full damage to the targeted enemy
  • Corrected Vladimir's Q - Transfusion tooltip to include information about his healing reduction versus minions
  • Corrected Evelynn's Passive - Demon Shade cooldown tooltip from 2 seconds to 1.5 seconds
  • Sylas no longer loses all of his mana after stealing Shyvana's R - Dragon Descent with R - Hijack
  • Certain empowered basic attacks no longer grant double Conqueror stacks when the champion in question has Dead Man's Plate
  • Arcanist Zoe's and Arcanist Zoe Prestige Edition's E - Sleepy Trouble Bubble AoE VFX now properly match the full duration of the ability
  • Fixed a bug where the purchased border of a skin would not immediately show up in the Collection tab until the client was restarted
  • Winter Wonder Orianna's R - Command: Shockwave' sparkles VFX no longer render over structures
  • Fixed a bug where Odyssey Kayn would expand and shrink when an enemy player highlighted him
  • The sound that plays when Vayne enters stealth using her Q - Tumble while R - Final Hour is active no longer cuts off from the enemy perspective.
  • When hit by an enemy, PROJECT: Vayne will now make metallic sounds instead of the normal blood/flesh sounds 
UPCOMING SKINS & CHROMAS
The following skins will be released in this patch. Grab the League Displays app for full-res splash art! 
Storm Dragon Aurelion Sol
Eternal Dragon Brand
Obsidian Dragon Sett 
Fae Dragon Ashe
Storm Dragon Lee Sin
Obsidian Dragon Sett Prestige Edition 
The following chromas will be released this patch:

Storm Dragon Aurelion Sol

Fae Dragon Ashe

Storm Dragon Lee Sin

Eternal Dragon Brand"

New Skins

Six new skins will be releasing throughout 10.20:

Fae Dragon Ashe

[1350 RP]
"Ashe led her tribe into a mysterious forest to protect them from Brand's destruction. There, she happened upon the Fae Dragon, who sensed her immense power and devotion to her people and blessed her with its arcane magic. Now, Ashe weaves spells to keep them safe while biding her time for her revenge.

Storm Dragon Aurelion Sol

"The dragon Aurelion Sol, known to seven generations of worshippers as Ao Shin, has long awaited the ascent of a warrior worthy of receiving the power of the storm. Now, with Lee Sin's transformation into the Dragonmancer, Ao Shin has directed his impossible power towards purging the world of evil."

Eternal Dragon Brand

"Intoxicated by the power over life and death he received from the Eternal Dragon, Brand now spreads death and decay across the land. Now that his dragon benefactor has retreated from the affairs of mortals, only other dragon-blessed can fight against the rot Brand leaves in his wake as he asserts his prowess."


Storm Dragon Lee Sin

[1820 RP / Legendary]
"A warrior ascetic consumed with an electric passion for justice, Lee Sin climbed the mountain of the storm dragon Ao Shin, hoping to receive his blessing. Having returned from the summit as a legendary Dragonmancer, Lee Sin now doles out thunderous punishment to villains everywhere-- ever under the watchful eye of his draconic patron."

As a legendary skin, Storm Dragon Lee Sin has a new voiceover!

As well as new special interactions!


Obsidian Dragon Sett

[1350 RP]
"Once an outcast child, Sett swore he would gain power to destroy anyone who made him feel weak. The Obsidian Dragon took notice of his grit and ferocity and blessed him with obsidian-hardened skin. Sett now uses his superhuman strength to make a name for himself as a pit fighter, and every hit that bounces off his crystalline skin makes his enemies tremble."



Obsidian Dragon Sett Prestige Edition

[2000 Event Tokens]
"After cementing his reputation as an indomitable pit fighter, Sett used his winnings to give his mother the comfortable life of their dreams. With her happiness secured, Sett returns to the pits, determined to mentor talented young fighters and remake the fighting pits into a system that rewards not the richest or the largest, but the most determined."


Chromas

Here's a preview of the upcoming Dragonmancer skins chroma!

Fae Dragon Ashe
[8 Chromas]
     

Storm Dragon Aurelion Sol
[8 Chromas]
     

Eternal Dragon Brand
[8 Chromas]
     

Storm Dragon Lee Sin
[6 Chromas]
    


Summoner Icons

Several new summoner icons are also coming to live in 10.20: 

Storm Dragon Aurelion Sol Icon, Eternal Dragon Brand Icon, Obsidian Dragon Sett Icon, Fae Dragon Ashe Icon, Storm Dragon Lee Sin Icon
This icon was released as a bundle exclusive during the 2020 Worlds event.
  
 

Storm Dragon Aurelion Sol Chroma Icon, Eternal Dragon Brand Chroma Icon, Obsidian Dragon Sett Chroma Icon, Fae Dragon Ashe Chroma Icon, Storm Dragon Lee Sin Chroma Icon
This icon was earned through Loot during the 2020 Worlds event.
     

2020 Dragonmancer Icon
This icon was an exclusive reward from participating in the 2020 Worlds event.
 

Obsidian Dragon Sett Prestige Edition Icon
This icon was acquired by obtaining the Prestige Obsidian Dragon Sett skin with event tokens during the Worlds 2020 event.
 

2020 Odyssey Icon, 2020 K/DA ALL OUT Icon
This icon was an exclusive reward from participating in the 2020 Worlds event.
 

Pick'em Poro Predictor, Pick'em Poro Forecaster, Pick'em Poro Sage, Pick'em Poro Prophet
  • This icon was earned by reaching the Greater Murk Wolf tier in Worlds 2020 Pick'em.
  • This icon was earned by reaching the Gromp tier in Worlds 2020 Pick'em.
  • This icon was earned by reaching the Ancient Krug tier in Worlds 2020 Pick'em.
  • This icon was earned by reaching the Crimson Raptor tier in Worlds 2020 Pick'em.
    

Worlds 2020 Icon, Worlds 2020 Event Prestige Points Icon
  • This icon was an exclusive reward from participating in the 2020 Worlds event.
  • This icon was acquired through Loot during the 2020 Worlds event.
 

Emotes

Three new emotes -

Sorry Not Sorry!, Eww, Hmm
  

Ward Skins

Two new ward skins -


Teamfight Tactics Patch 10.20 Notes

"Welcome Choncc lovers and I guess everyone else too, 
We're one patch into Teamfight Tactics: Fates, and overall we like where we've started with this set. Looking at general balance, the theme for this patch is more buffs and fewer nerfs. Many of the underperforming Tier 1 and 2 champions are getting buffs this patch, while others like Xin and Jinx are getting their spell interactions smoothed out so that they work properly with items. You should also keep an eye on Fortune this patch. While so far it's proved to be more trick than treat in its unique risk/reward proposition, you should now find more champions, spatulas, and even items in your Fortune drops. (We know it's the only thing you care about and it's disgusting.) 
Perhaps the most impactful shift will be the reduction of Tier 4 champions at level 8. Partially due to the Chosen mechanic and re-roll changes, Tier 4 champions are currently a bit too easy to get to three stars considering their power level. However, we still want those champions to remain game-changing at three stars, so instead of nerfing the champions themselves we're making them more difficult to star-up by decreasing the rate at which they show up in your shop at level 8. 
We're also adding more functionality to the combat recap system. You'll now be able to see both shielding and healing in addition to damage after each round. Janna and Yuumi approve. 
Let's get into it! 
BLAKE "RIOT BEERNANA" EDWARDS 
HIGHLIGHTS 
SYSTEMS AND UI

Combat Recap
  • The Combat Recap panel has new capabilities: it will now display total damage blocked, shields, and healing for your team.
Round Timer
  • Removed the extra 5 seconds of planning per round for the start of each Set.
Champion Shop 
Aided by the Chosen mechanic, we're seeing 3-star Tier 4 champions too frequently for their power level. We're dialing down their frequency of showing up at level 8 to make sure that their rarity is more appropriate. 
  • Champion probability by Tier at level 8: 14/20/35/25/6% ⇒ 14/25/35/20/6%
TRAITS

General Balance
  • Cultist(3) Tyrant Galio: Attack Damage: 150 ⇒ 125
  • Cultist(3) Tyrant Galio: Health: 1800 ⇒ 1600
  • Dusk Team Spell Power: 20/20/50 ⇒ 20/20/40
  • Dusk Spell Power: 0/50/75 ⇒ 0/50/70
  • Keeper Shield: 175/250/325 ⇒ 175/250/400
  • Mage Spell Power: 70/110/180% ⇒ 80/110/180%
  • Spirit Attack Speed: 35%/90% ⇒ 35%/80%
Fortune 
Increased the approximate gold value of Fortune 3 at all levels, and also removed the “All Gold” drops at higher levels of losses. Spatulas can also drop from 5+ losses.
  • 0 Losses: 2g ⇒ 3g
  • 1 Loss: 4.5g ⇒ 6.5g
  • 2 Losses: 8g ⇒ 11.5g
  • 3 Losses: 13g ⇒ 17g
  • 4 Losses: 18.5g ⇒ 24g
  • 5 Losses: 23.5g ⇒ 31g
  • 6 Losses: 29g ⇒ 38g
  • 7 Losses: 35g ⇒ 45g
  • 8 Losses: 41.5g ⇒ 55g
  • 9 Losses: 55g ⇒ 70g 
We also generally increased the payouts from the Fortune 6 loot table: 
  • Average Value: 9.25g ⇒ 10.25g
  • Removed the all Gold drop
  • Added a Spatula drop
  • Added a very rare “Jackpot”...think items...lots of items. 
CHAMPIONS
Tier 1
  • Diana number of orbs: 3/4/6/10 ⇒ 4/5/6/10
  • Lissandra 1000 Daggers damage: 300/400/600/900 ⇒ 350/450/600/900
  • Lissandra 1000 Daggers Secondary Damage: 150/200/300/450 ⇒ 175/225/300/450
  • Nami Aqua Prison Stun Duration: 2/2.5/3 ⇒ 2.5/3/4 seconds
  • Vayne Attack Speed: 0.8 ⇒ 0.9
Tier 2
  • Annie Burst Shield Damage: 200/300/450 ⇒ 250/350/450
  • Annie Burst Shield: 400/600/900 ⇒ 500/700/900
  • Aphelios Turret Duration: 6/7/9/11 ⇒ 7/8/9/11
  • Hecarim Spirit of Life Healing: 250/350/500 ⇒ 250/400/600
  • Jax Attack Speed: 0.65 ⇒ 0.75
  • Jax Starting/Total Mana: 50/125 ⇒ 50/100
Tier 3
  • Jinx's spell is now an actual spell instead of an auto-attack override.
  • Xin Zhao Total Mana: 50 ⇒ 30
  • Xin Zhao’s spell now properly flows through the Basic Attack system. (He no longer heals from Hextech Gunblade, but instead benefits from Bloodthirster. Additionally, his spell cast will count as a single attack for Statikk Shiv and Rageblade)
  • Yuumi Zoomies Healing: 30/45/60% ⇒ 30/45/75%
  • Yuumi Zoomies Attack Speed: 30/40/50% ⇒ 30/40/60%
  • Veigar now targets lowest current health instead of lowest percent health.
  • Veigar Dark Blossom Damage: 500/650/1150 ⇒ 500/650/1000
  • Veigar Dark Blossom Spell Power gain on kill: 1/2/5 ⇒ 1/2/4
Tier 4
  • Riven Sweeping Strikes Shield: 175/250/1000 ⇒ 175/250/750
  • Riven Sweeping Strikes Damage: 180/250/1000 ⇒ 175/250/750
  • Riven Sweeping Strikes Wave Damage: 300/450/2000 ⇒ 300/450/1500
  • Shen Armor: 50 ⇒ 60
  • Shen Starting/Total Mana: 60/125 ⇒ 50/100
  • Shen Shadow Dash Shield and Taunt duration: 4/4/4 ⇒ 4/4/8 seconds
Tier 5
  • Lee Sin Total Mana: 50 ⇒ 40
  • Sett Starting/Total Mana: 50/125 ⇒ 70/175
  • Yone Total Mana: 100 ⇒ 80
  • Zilean can no longer cast his ultimate on himself. (He may still cast on other Zileans)
ITEMS 
  • Luden’s Echo Damage: 180 ⇒ 200
  • Statikk Shiv Damage: 80 ⇒ 85
  • Statikk Shiv Bonus Damage: 80 ⇒ 85
  • Sunfire Cape Burn damage cadence: 1 second ⇒ 2 seconds
BUGS 
  • Aphelios’ turrets will now die exactly when he dies instead of lingering for up to .24 seconds.
  • Sett will no longer casually walk back onto the stage only to disappear when knocked out by Lee Sin.
  • Yone can now properly cast Unforgiven while Disarmed.
  • Thresh, Warwick, and XinZhao’s clickboxes have been extended vertically to better represent the size of the units.
  • Nami’s CC can no longer be overridden by other knock-up effects (like Lulu).
  • Vi can now cast her spell at long range when equipped with a Rapid Firecannon.
  • Azir’s Soldiers no longer have 5.00 Attack Speed which could cause units to target them with their spells
  • Lee Sin will no longer knockout units who are immune to CC


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