3/24 PBE Update: Pajama Guardian Cosplay Urgot Chromas & more

Posted on at 1:34 PM by Aznbeat
The PBE has been updated! As we continue the 10.7 PBE cycle, today's patch includes Pajama Guardian Cosplay Urgot chromas, skin tweaks,  tentative balance changes, and more!
Continue reading for more information!

(Warning: PBE Content is tentative and subject to change - what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.)

Table of Contents

Skin Tweaks

Dark Candy Fiddlesticks has been tweaked, changing some reds to deeper purple-reds:


Pajama Guardian Cosplay Urgot now has a set of chroma on the PBE!

Pajama Guardian Cosplay Urgot

Image assets for each of the chroma this cycle were also added to the PBE!

Worldbreaker Sion

Pengu Cosplay Tristana

Furyhorn Cosplay Veigar

Worldbreaker Maokai

Worldbreaker Malzahar

Surprise Party Fiddlesticks

Balance Changes

NOTE*: The PBE is a testing grounds for new, tentative, & potentially experimental changes. Be aware that what you see below may be relative to other changes from earlier this cycle! These are not official notes and may be incomplete.

  • Vaklyrie (W)
    • Special Delivery: Package direct hit dot duration increased from 1.5s to 2s

  • Perseverance (Passive) cooldown increased from 7s to 8s
  • Decisive Strike (Q) movement speed duration changed from 1.5/2/2.5/3/3.5s to 1/1.65/2.3/2.95/3.6s

  • Triggerseed (E) damage increased from 60/80/100/120/140 to 70/95/120/140/170
  • Daisy! (R) cooldown lowered from 160/140/120 to 140/130/120

  • Supercharge (E) cooldown lowered from 16/15.5/15/14.5/14 to 16/15/14/13/12

  • Wither (W) range increased from 600 to 700
  • Spirit Fire (E) armor shred increased from 15/20/25/30/25% to 25/30/35/40/45%

  • HP regen lowered from 8.5 to 7
  • MR per level lowered from 1.25 to 0.75

[** - Denotes this differs from changelist!]
  • Stone Skin (Passive) armor lowered from 5-11 based on level to 5-9 based on level
  • **Nimbus Strike (E) damage lowered from 80/120/160/200/240 to 80/110/140/170/200

Xin Zhao
  • Determination (Passive) heal increased from 10-78 based on level to 10-112 based on level
    • Old: 10/14/18/22/26/30/34/38/42/46/50/54/58/62/66/70/74/78
    • New:10/16/22/28/34/40/46/52/58/64/70/76/82/88/94/100/106/112

TFT Changes
  • 6 champ chance to trigger increased from 55% to 60%

  • 4 champ bonus health lowered from 750 to 700

  • 4 champ attack speed increased from 35% to 45%
  • 6 champ attack speed increased from 65% to 75%

  • 2 champ MR increased from 30 to 35
  • 4 champ MR lowered from 120 to 105

  • Damage amp per hex increased from 12% to 15%

  • 4 champ spell power increased from 40% to 45%

Aurelion Sol
  • Ability damage lowered from 120/175/750 to 100/150/750

  • Ability cast time lowered from 1.5s to 1.1s

  • Ability damage lowered from 250/450/2000 to 225/400/2000

  • Ability damage lowered from 250/350/700 to 200/300/600

  • Ability damage lowered from 650/850/9001 to 500/700/9001

  • Ability attack speed increased from 35/50/100% to 40/60/120%

Miss Fortune
  • Ability max health damage lowered from 70/90/999% to 60/80/999%

  • Ability damage increased from 100/175/250 to 100/200/300
  • Ability shield amount increased from 200/350/500 to 200/400/600

  • Ability damage lowered from 250/325/450% to 250/325/400%

  • Ability heal increased from 300/450/2000 to 350/500/2000

  • Ability knockup duration lowered from 2/2.5/3 to 1.5/1.5/3

Xin Zhao
  • Ability damage increased from 150/225/350 to 200/275/375

Context & Notes

1) Riot Scruffy posted the PBE 10.7 patch preview, with full changelists:
10.7 Patch Preview with changes. Almost final, may see a few tweaks still. 
Talon was right on the line and with a bit more data we see that he's OP in our elite (diamond 2+) bracket.

He added:
"Correction - kaisa E cd 16-14 >>> 16 -12"
2) Riot August noted context on the Wukong changes:
Wukong nerfs for 10.7:  
E max is quite strong (especially in mid), so hitting the burst from that path.  
Lowering late game armor to make him less tanky while still maintaining his brawling in lane. 
P Armor:: 5-11 (30-66 @ max) >>>5-9 (30-54 @ max)
E Damage:: 80-240 >>> 70-210" 

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