Universe Update: Senna, Lucian, & Thresh

Posted on at 8:51 AM by Aznbeat
“As shadows embrace the light, I will embrace them...” Following her animated reveal during League 10, the Universe was updated with a Senna's page including a look at her splash art and biography, as well as changes to Lucian and Thresh's bios!
Continue reading for a closer look!

Table of Contents


Universe Update: Senna

A new page and biography was added to the Universe for Senna!

Senna, the Redeemer

"Cursed from childhood to be haunted by the supernatural Black Mist, Senna joined a sacred order known as the Sentinels of Light, and fiercely fought back—only to be killed, her soul imprisoned in a lantern by the cruel wraith Thresh. But refusing to lose hope, within the lantern Senna learned to use the Mist, and reemerged to new life, forever changed. Now wielding darkness along with light, Senna seeks to end the Black Mist by turning it against itself—with every blast of her relic weapon, redeeming the souls lost within."

Here's the full splash art -

Senna Bio

Senna, the Redeemer
"Senna’s journey to become a Sentinel of Light started with darkness. It started with the Black Mist… 
Senna first encountered the Mist at an early age, when wreckage from a distant Harrowing washed onto the shores of her home island. The Black Mist within the wreckage awakened upon contact with life. She and her village survived the ensuing storm of souls, thanks to the intervention of a nearby Sentinel… but in the wake of the attack, the Mist was still mysteriously drawn to Senna. 
She was cursed, marked by the Mist so its horrors pursued her endlessly, the darkness drawn to her like dying moth to living flame. She could never know when it would strike next—but worse was when it didn’t come, and Senna had to imagine what awaited in every shadow. 
The Sentinel who saved Senna, a brusque veteran named Urias, did not understand why the Mist was drawn to a solitary girl—but he knew if she was going to survive, she had to learn to fight back. And so, Senna joined Urias in the Sentinels of Light, a sacred order that could be traced back to the Blessed Isles, where the Black Mist originated. She proved to be a deadly enemy of darkness, mastering the relic-stone pistol Urias gave her, learning to channel her soul into light. 
Yet even as Senna grew comfortable working with Urias, relying on him for gruff guidance, she learned to keep others at gun’s length. If she allowed them to get too close, they would only be hurt when the Mist came again. Senna could never stay in one place for long, something she and Urias learned when those who offered them shelter inevitably found themselves under siege. After even Urias was slain, Senna wasn’t sure if she could let anyone get close again. 
Reluctantly, Senna sought out Urias’ family in Demacia, to tell them of his fate. There, she met his son, Lucian, who would not relent until Senna allowed him to join Urias’ parting vigil. From the very first moment she found herself flustered, wondering if her walls were enough to keep out someone so stubborn, full of humor and love. It became clear over time that Lucian’s place was with the Sentinels, as Senna’s partner, and Senna as his. 
The more they served together, the deeper their bond became, and Senna realized that the value of her walls wasn’t what she kept out, but who she let in. Yet as Lucian’s love for Senna grew, so did his desire to save her from her curse. In time, it became his only focus, the light in his eyes passing into his gun—making Senna wary that Lucian would only see sorrow where there was love. 
It was while researching a cure that Senna and Lucian came into conflict with the sadistic wraith Thresh. So close to answering mysteries about the Ruination and Senna’s curse, Lucian refused to turn back… 
Thresh’s chains whipped toward Senna as she stood between the wraith and her husband. More painful than the scythe was seeing the look of anguish on Lucian’s face. With her last breath, Senna screamed for Lucian to run. 
But as Senna felt the deathblow and knew she had lost, she realized there was a glimmer of hope. Her whole life, the Mist had haunted her—she didn’t need to fear it anymore. She could ride it into the darkness of Thresh’s lantern, and see what was inside. 
Her curse had become her only chance for salvation. 
While Lucian spent years seeking to grant his beloved peace, Senna explored her spectral prison. She learned that life had been the origin of her curse. Its spark shone brighter within her than in anyone else—she’d been infected with it when she first encountered the wreckage that brought the Harrowing. There, she’d been touched by a powerful, lingering soul, given its unnatural life… 
It was life that the Black Mist could never let go. 
She could use this force to pull the Mist into herself, empowering her to sever its hold over others in the lantern. Among the souls she freed were Sentinels who possessed lost knowledge of the Ruination’s origins, of her curse… and the love that created it. 
When Lucian drove his broken pistol into the lantern, intending to end the torture of the souls within, Senna was waiting. She escaped, shrouded in Mist she’d drawn from other souls. She was dead, but also alive, thanks to her curse, wielding a relic-stone cannon that could channel darkness along with light, forged from the weapons of fallen Sentinels. 
No longer running from the Mist, Senna now understands the suffering of the souls within. Though it is painful, she draws their Mist into herself, liberating them, and blasting darkness with darkness. Embracing her death every time she transforms into a wraith, she becomes like those she fought, only to be reborn again thanks to the life infecting her. 
Though Senna and Lucian’s love survived even death, now they face the consequences of her rebirth. Senna knows what they have to do next, a secret gleaned within the lantern. 
Find the Ruined King, and stop him at any cost…"
Look for more information  on our new support champion Senna soon or check out her animated trailer Senna: Shadow's Embrace that debuted during the League 10th Anniversary stream!


Universe Update: Lucian

Lucian's Universe page and Bio were updated with details on Senna's return:

Lucian, the Purifier

"Lucian, a Sentinel of Light, is a grim hunter of undying spirits, pursuing them relentlessly and annihilating them with his twin relic pistols. After the wraith Thresh slew his wife, Lucian embarked on the path of vengeance—but even with her return to life, his rage is undiminished. Merciless and single-minded, Lucian will stop at nothing to protect the living from the long-dead horrors of the Black Mist."

Lucian Bio

"From an early age, Lucian wanted nothing more than to be like his father, Urias, who was a member of the ancient order of the Sentinels of Light. While Lucian remained home in Demacia, Urias ranged far and wide, protecting the living from the wraiths of the Black Mist. 
Urias would regale Lucian with tales of his adventures, where courage and ingenuity carried the day. Lucian hung on every word, picturing himself saving the people of Runeterra at his father’s side. But Urias did not want his son to follow in his footsteps, hoping to keep his family safe from the dangerous life he had chosen. 
Lucian waited for the day he would become Urias’ apprentice, but it never came. 
Instead, Lucian stayed in Demacia, where he found himself increasingly at odds with the kingdom’s culture. It especially rankled him that Demacia would exile peaceful mages to the hinterlands. Lucian found fulfillment in safeguarding the banished on their perilous journey. Where his countrymen saw only outlaws, reducing the world to good or evil, Lucian looked closer, and saw people in need of help. 
After returning home from one such journey, Lucian found a stranger waiting at his door. She introduced herself as Senna, a Sentinel of Light. Cradling Urias’ relic pistol in her hands, Senna explained that Lucian’s father had died, falling in battle against the the long-dead wraiths of the Black Mist. 
Senna had been Urias’ apprentice, fighting at his side for years. 
Lucian reeled in shock—not only was his father dead, but before him stood a woman who had lived the life he had wanted for so long. As Senna made to take her leave, Lucian stopped her at the door, insisting he join her. He knew what came next—the vigil for lost Sentinels. Senna reluctantly allowed Lucian to accompany her. 
Along the way, the two traded stories of their time with Urias, Senna comforting Lucian with her plainspoken wisdom, and Lucian easing her pain with fond remembrances. 
They arrived at Urias’ birthplace, far away from Demacian lands. There, they held the vigil for lost Sentinels. 
As they prepared to depart, dark clouds rolled in over the coast, and wraiths manifested from the foulness, attacking them. Where Lucian was horrified, Senna drew her weapons with a grim familiarity—this was her curse. Since she was a child, tendrils of the Black Mist had stalked her wherever she went, unleashing its horror should she tarry anywhere for too long. 
As Senna fought one of the creatures, it clawed Urias’ pistol from her grip. Lucian retrieved it, sensing his fate opening up before him. The blazing sorrow in his heart manifested in a bolt of light that blasted from the pistol, distracting the wraith so Senna could banish it. Senna fought off the remaining spirits before the pair left, the Mist ever on her trail. 
Never before had one of the uninitiated fired a Sentinel’s relic weapon. For the first time, Lucian had shown Senna his potential to join the order. 
Eventually, Senna entrusted Lucian with his father’s pistol, and instructed him in the tactics and doctrines of the Sentinels. He proved himself worthy of the lessons. A bond slowly formed between them, Lucian’s warmth and charm the perfect balance to Senna’s discipline and unbreakable resolve. 
Lucian and Senna battled the myriad evils that ushered forth from the Black Mist, and their reliance upon each other blossomed into love. The closer Lucian grew to Senna, the more he witnessed the curse she bore. Each conflict hardened him, splitting the world apart into light and shadow, good and evil. Lucian’s urge to heal Senna became a crusade he pursued with reckless zeal. 
Scouring a forgotten vault for a cure, the two Sentinels were attacked by the monstrous wraith Thresh. The ghoulish Chain Warden was a dangerous foe, and when Senna called to withdraw and regroup, Lucian refused to turn back. Throwing himself blindly into the attack, Lucian realized his mistake as Thresh gained the upper hand. Senna stepped into Thresh’s path, imploring Lucian to run. 
As the dust settled, Senna lay dead before him, her soul claimed by Thresh’s eldritch lantern. 
Senna’s sacrifice was nearly Lucian’s undoing. For years, he stalked Runeterra, a husk of the man he once was, his former warmth replaced with anger and bitterness. Wielding both his pistol and Senna’s, Lucian hunted Thresh in the hope of destroying the lantern and granting oblivion to his captive love. On the day that battle finally came, Lucian shattered the lantern—but instead of finding her eternal rest, Senna reemerged. 
Lucian and Senna’s love is a bond even death could not sever. As Lucian struggles to grasp Senna’s altered form, he is forced to confront his own. Lucian now fights to return to his former self, while grappling with the reality that the dark forces he hates are all that keep Senna with him. 
While Senna has returned with knowledge of a new mission, Lucian remains obsessed with exacting vengeance from Thresh, as he is certain the Chain Warden’s machinations have only begun."

Thresh Bio

Thresh's bio was also updated with the escape of Senna:

Thresh, the Chain Warden
"The horrifying specter now known as Thresh was once a simple, if troubled, man. In an age history has all but forgotten, he was a lowly warden of an order devoted to the gathering and protection of arcane knowledge. This order was established on the Blessed Isles, which were hidden and protected from the outside world by magical pale mists. 
The masters of the order acknowledged Thresh’s long years of service, and tasked him with the custodianship of certain hidden vaults beneath the city of Helia. It was there that a vast, secret collection of dangerous artifacts was kept under lock and key. Incredibly strong-willed and methodical, Thresh was well suited to such work… but even then, his penchant for cruelty had been noted by his brethren. While it had not yet manifested in murderous ways—at least, none that could be proven—he was shunned by many. 
It became clear he had been given a job that kept him away from others, preventing him from gaining the recognition he felt he deserved. Solitary years in the darkness took their toll, and Thresh grew ever more bitter and jealous as he patrolled the long halls with his lantern-stave, and only his own resentful thoughts for company. 
His moment of opportunity came when the armies of a mad king managed to pierce the veiling mists, and arrived unbidden upon the shores of the Blessed Isles. 
Secretly, Thresh delighted in the slaughter that followed. The invading king was obsessed with resurrecting his dead queen—and Thresh willingly led him to the fabled Waters of Life. 
None but the most senior members of the order had ever been permitted to enter the hidden catacomb that housed the Waters. Now, with the king’s greatest warriors at his back, Thresh laughed as the guardians of that sacred place were cut down before him. 
Finally, he believed, he would get what he had long deserved. 
Only those who were there could say what truly occurred when the king lowered the lifeless corpse of his wife into the Waters, but the aftermath would shake the whole of Runeterra. 
A catastrophic blastwave of dark energy surged outward, engulfing Helia and spreading rapidly across the rest of the Blessed Isles, and the white mist that had once protected them turned black and predatory. Every living thing in its path perished in an instant, and yet their spirits could not move on, caught in a horrifying new existence somewhere between life and death. Thresh himself was among the first to be claimed… but while others screamed in anguish at their fate, he reveled in it. 
He arose from this cataclysm, this Ruination, as a spectral monstrosity, relishing the chance to torment others without fear of reprisal, and unfettered by the limits of mortality. 
Over the decades and centuries that followed, his supernatural appearance slowly changed to match the malice and cruelty that had always festered in his heart. To his amusement, Thresh came to realize most other spirits trapped within the Black Mist retained only fragments of their former selves—even the strongest of the foreign invaders, such as Hecarim or Ledros—while his power continued to grow. 
Driven by spite to prey upon those he perceives as lesser souls, Thresh’s favorite victims have always been those who will suffer the most from his attentions. No matter how strong their resolve, resilience, or faith, he strives to break them as slowly as possible, by learning their fears and weaknesses, and toying with them to the very end. Only when their lives lie in tatters, their loved ones taken from them, their sense of purpose lost and their last glimmer of hope snuffed out, do Thresh’s hooked chains finally drag them into his undying grasp. 
Even so, death brings no merciful release, for he tears out the souls of all he kills—imprisoning them within his accursed lantern, to be unwilling witnesses to his depredations for all eternity. 
Only a single soul has ever escaped him. 
Senna, one of the hated “Sentinels of Light”, died a futile death after facing Thresh in some forgotten eldritch vault. Her distraught husband, Lucian, then pursued the cruel spirit for years, becoming singularly obsessed with the hunt, letting his grief and rage consume him almost entirely. To Thresh, it was delectable. 
However, before he could finally claim Lucian’s soul, a vengeful blow split Thresh’s lantern open, and freed Senna from it. 
Intrigued by the obvious strength of their mortal bond, he has decided to allow them this small and insignificant victory, knowing all too well that the game of light and shadow they all play is still far from over…"

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