10/29 PBE Update: Senna, the Redeemer, True Damage & More

Posted on at 7:01 PM by Aznbeat
The PBE has been updated! As we continue week two of the 9.22 PBE cycle, today's patch includes out newest champion Senna, the Redeemer, a set of True Damage skins for Akali, Ekko, Qiyana, Senna, and Yasuo, new Little Legends, and tons more!
Continue reading for more information!

(Warning: PBE Content is tentative and subject to change - what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.)

Table of Contents

New Champion: Senna

Following her animated trailer and ability reveal, Senna, the Redeemer is now on the PBE for testing!

Stats & Abilities

Base Stats:
  • Magic Resist: 30
  • MR Per Level: 0.5
  • Base AD: 63
  • AD Per Level: 0 (see passive)
  • Base Armor: 28
  • Armor Per Level: 3.5
  • Base HP: 520
  • HP Per Level: 85
  • HP Regen: 0.7
  • HP Regen Per Level: 0.11
  • Base Mana: 350
  • Mana Per Level: 45
  • Attack Speed Per Level: 2.5
  • Movespeed: 330
  • Attack Range: 600

Ability Icons:

Absolution (Passive)
Senna can attack souls that spawn from dead enemies to absorb their mist. She can also siphon mist from enemy champions she hits twice, dealing [1-16%] of their current health as bonus physical damage (4 second cooldown per target) 
Each stack of mist grants 1 Attack Damage. Every 20 stacks of mist grant 25 attack range and 15% Critical Strike Chance. 35% of excess Critical Strike Chance is converted into Lifesteal. 
Relic CannonSenna's attacks take extra time to fire, deal [20% AD] bonus physical damage on-hit, and briefly grant her [10-20%] of the target's movement speed. 
Senna gains Adaptive Force instead of Ability Power from Spell Thief's Edge and the items it builds into. 
Souls are less likely to spawn from enemies Senna kills, but will always spawn from champions and large minions and monsters. Senna does not gain Attack Damage on level up. Her critical strikes deal 35% less damage

  • % scaling on damage is 1/2/3/4/5/6/8/10/12/14/16 - caps at 16% at level 12
  • Relic cannon speed is 10% at lv 1, 15% at lv 6, & 20% at lvl 10.
  • Stats from mist shown as buff on Senna.

Piercing Darkness (Q) 
70/80/90/100/110 Mana
15 second Cooldown 
Senna shoots a bolt of piercing shadow through an ally or enemy. Enemies hit take 50/80/110/140/170 (+50% bAD) physical damage. Allied champions hit are healed for 40/60/80/100/120 (+25% AP)(+40% bAD) health. 
Basic attacks reduce Piercing Darkness's cooldown by 1 seconds---Piercing Darkness's cast range matches Senna's attack range and its cast time is improved with Attack Speed. It can target anything and applies on-hit effect to enemy champions.

Last Embrace (W)
50/55/60/65/70 Mana
11 Cooldown 
Senna sends forth the black mist, dealing 70/115/160/205/250 (+70% bAD) physical damage to the first enemy hit. After a 1 second delay the target and other nearby enemies are rooted for 1.45/1.65/1.85/2.05/2.25 seconds.

Curse of the Black Mist (E)
70 Mana
26/24.5/23/21.5/20 Cooldown 
Senna dissolves into a cloud of mist for 6/6.5/7/7.5/8 seconds, becoming a wraith. Allied champions who enter the mist are Camouflaged and become wraiths when they leave. Wraiths gain 20% movement speed. They are unselectable and hide their identities as long as no enemy champions are nearby.

Dawning Shadow (R)
100 Mana
160/140/120 Cooldown 
Senna fires a blast of light with global range. Enemy champions hit take 250/375/500 (+ 40% AP)(+100% bAD) physical damage. Allied champions hit in a wider area recieve a shield for 3 seconds that absorbs 120/160/200  (+40% AP)(+ 1.5 per mist) damage. The shields power scales with the amount of mist Senna has collected.


"Cursed from childhood to be haunted by the supernatural Black Mist, Senna joined a sacred order known as the Sentinels of Light, and fiercely fought back -- only to be killed, her soul imprisoned in a lantern by the cruel wraith Thresh. But refusing to lose hope, within the lantern Senna learned to use the Mist, and reemerged to new life, forever changed. Now wielding darkness along with light, Senna seeks to end the Black Mist by turning it against itself - with every blast of her relic weapon, redeeming the souls lost within."
For more on Senna's biography and story, check our her page on Universe.


Senna's full voice over can be found here - it was released early as part of the Senna Community kit.

Check out Senna's special interactions:
  • Choose VO: "No one fights alone in the Mist."
  • Ban VO: "Fine. I don't need more enemies."

Release Skin 

Senna's release skin is True Damage Senna!

True Damage Senna

1350 RP
"Senna rose to fame with her stunning vocal range and iconic sense of style, but when a shady adversary from her past imprisoned her in a restrictive record deal that took away her creative independence, she vanished from the spotlight. After years of living in the shadows, she now emerges as the lead singer of True Damage with her mind set on defining her legacy on her own terms."

Champion Skins

Following the skins trailer & reveal, new True Damage skins have hit the PBE for Akali, Ekko, Qiyana ( + Prestige Edition), Senna, and Yasuo:

True Damage Akali

1350 RP
"After the worldwide success of K/DA, Akali made it her mission to recruit accomplished and up-and-coming artists to form a new supergroup: True Damage. Never before has a crew been comprised of such diverse talent, ranging from natural lyricists to renowned producers to legendary vocalists... all ready to disrupt the music industry."

True Damage Ekko

1820 RP
"A boy genius from the rough streets, Ekko turned to music as a way to express himself. His prodigious lyricism and technological savvy could have bought him a way out, but instead, he chose to stay and uplift his neighborhood. Now, he fiercely resists the temptations of fame and glory, garnering a following among the young and hopeful who see him as an avatar for their own potential."

As a Legendary tier skin, True Damage Ekko has a new voiceover and special interactions:

True Damage Qiyana

1350 RP
"Qiyana is the daughter of Latin music royalty. With her family's esteemed reputation, she has an easy path to superstardom... and yet, she has her eyes set on something grander. With her brash confidence and rebellious persona, she is determined to change the game in not just music, but the entirety of pop culture."

True Damage Qiyana Prestige Edition

"Always a fixture in the spotlight, Qiyana dressed to impress at True Damage's sold-out concert in Paris. While the paparazzi swarmed her with photos and questions, she reveled in the attention, knowing this was only the beginning of her empire of celebrity."
[Images when this skin is available in the store!]

True Damage Yasuo

1350 RP
"As enigmatic as he is skilled, Yasuo is the veteran producer all others turn to for inspiration. His beats transcend genre, painting whole universes with wild textures of sound. Notoriously selective about his collaborations, Yasuo sees True Damage as his platform to revolutionize how society experiences music."


Several chroma for many of the True Damage skins are on the PBE:

True Damage Akali
[7 Chroma]

True Damage Yasuo
[7 Chroma]

True Damage Senna
[7 Chroma]

True Damage Ekko
[7 Chroma]

Summoner Icons

Thirteen new player icons were added to the PBE featuring the True Damage members and Little Legends.

True Damage Akali Border Icon, True Damage Yasuo Border Icon, True Damage Ekko Border Icon

True Damage Senna Border Icon, True Damage Qiyana Border Icon

True Damage Yasuo Chroma Icon, True Damage Senna Chroma Icon, True Damage Akali Chroma Icon

True Damage Ekko Chroma Icon, True Damage Icon

Little Legend Ossia Icon, Little Legend Melisma Icon, Little Legend QiQi Icon

Ward Skin

A new ward skin is now on the PBE:

True Damage Ward


Two new True Damage themed emotes added:

No Sweat!, Animated Unimpressed!

Teamfight Tactics

While TFT S2 has been testing on the PBE, we also have new Teamfight Tactics cosmetic content including new True Damage Little Legends and arena skins!

Little Legends

Three new True Damage themed Little Legends were added in today's update - OssiaQiQi, and Melisma:

Little Legends Series 5 True Damage Egg

"Ossia embodies cool. It commands rhyme and rhythm with an effortless flow that makes even the greatest Little Legends jealous."

Beatmaker Ossia

Pop Queen Ossia

Prodigy Ossia

Pumped Up Ossia

Soloist Ossia

"QiQi's hobbies include looking good and turning heads. Whether it's music, fashion or battling fierce enemies, QiQi always takes center stage."

Bass Queen QiQi

Beatmaker QiQi

Hardhitter QiQi

Prodigy QiQi

Soloist QiQi

"Melisma stays true to the beat. No matter the occasion, it stands ready to drop the hottest track you never knew you wanted."

Beatmaker Melisma

Hardhitter Melisma

Pop Queen Melisma

Prodigy Melisma

Shadow Beat Melisma

TFT Arenas

Images for new TFT arenas added, look to be variants of the Draconic Arena - some of them are currently using placeholder images.

Draconic Cloud , Draconic Infernal
Draconic Mountain, Draconic Ocean


  • With Senna's addition to the PBE, Lucian's special interactions were also updated:
  • Various True Damage loot related assets added:
    • True Damage Akali Icon + Border
    • True Damage Akali (Freestyle Chroma) + Icon
    • True Damage Ekko Icon + Border
    • True Damage Ekko (Freestyle Chroma) + Icon
    • True Damage Qiyana Icon + Border
    • True Damage Senna Icon + Border
    • True Damage Senna (Freestyle Chroma) + Icon
    • True Damage Yasuo Icon + Border
    • True Damage Yasuo (Freestyle Chroma) + Icon
    • True Damage Jackpot
    • True Damage Orb

Balance Changes

NOTE*: The PBE is a testing grounds for new, tentative, & experimental changes. Be aware that what you see below may be relative to other changes earlier this cycle! These are not official notes.

  • Volley (W) mana cost increased from 50 to 70

  • Rocket Grab (Q) damage lowered from 80/135/190/245/300 to 80/130/180/230/280

  • Icathian Rain (Q) Multihit damage lowered from 30% to 25% per missile
    • "TLDR max damage reduced by 10% unevolved and 13% evolved}

  • Sentinel (W)
    • mark damage increased from 5/7.5/10/12.5/15% to 10/12/14/16/18% max HP
    • mark duration increased from 3s to 4s

  • Radiant Blast (Q) base damage lowered from 70/115/160/205/250 to 60/100/140/180/220
  • Celestial Blessing (W) mana cost increased from 60/70/80/90/100 to 70/80/90/100/110

  • Depth Charge (R) base damage lowered from 200/325/450 to 150/275/400

  • Comet Spear (Q) minion damage reduction increased from 20% to 30%
  • Shield Vault (W) no longer gains dash speed with boots

  • Base HP regen increased from 7 to 9
  • HP regen per level lowered from 1 to .9
  • Base MR increased from 36.1 to 39
  • Kingslayer (W) mana cost lowered from 50/55/60/65/70 to 40/45/50/55/60

  • Deadly Plumage (W) attack speed lowered from 40/7.5/55/62.5/70% to 35/40/45/50/55% 

Energized Effect
  • All Energized effects now stack
Example item
Rapid Firecannon
  • Attack Speed increased from 30% to 35%
  • Range max increased from 150 to 200
  • Energized damage changed from 60-140 to 50
  • No longer increases energize charge speed

[New] Sanguine Blade
  • 3000g
  • Recipe: [Serrated Dirk + Vampiric Scepter + 1000g]
  • +45 Attack Damage
  • +12% Life Steal
  • +13 Lethality
  • UNIQUE Passive - Unquenched: While near one or fewer visible enemy champions gain 40%-100% Attack Speed (based on level), decaying over 3 seconds if other enemy champions get too close.

Statikk Shiv
  • Energized damage changed from 60-140 to 140
  • All Energized attacks chain to lightning targets

  • Cost increased from 3100 to 3200
  • Recipe: [BF Sword + Cloak of Agility + Kircheis Shard + 500g]
  • AD lowered from 60 to 50
  • Now has +25% Crit Chance
  • Energized effects changed from [increased by 35%] to [charges Energize 35% faster]

Prototype: Omnistone (Inspiration Keystone)
  • Renamed from Kaleidostone.

TFT Changes
[Note: This cycle is huge with LOTS of changes including an entire new set. Keep in mind these changes are tentative and relative to the new units, traits, etc.]

Electric Trait
  • Damage changed from 60/200/500 to 70/250/500

Light Trait
  • Healing increased from 20% to 25%

Ranger Trait
  • Proc Chance changed from 30/65/100% to 30/60/100%
  • Time before first proc chance increased from 1s to 3s
    • (This matches Set 1 behavior)

Mystic Trait
  • Magic resist lowered from 70/150 to 60/140

Warden Trait
  • Armor increased from 100%/250%/400% to 125%/275%/450%

Cloud Trait
  • Dodge chance lowered from 20/35/50% to 20/30/40%

Summoner Trait
  • Summoned units now deal total damage to Little Legends equal to the amount their Summoner would have dealt if the Summoner is dead at the end of the round

  • Spell Cast Time lowered from 0.5 to 0.25

  • AD increased from 55 to 60

  • Spell Damage increased from 150/325/500 to 150/350/550

  • Spell Damage increased from 175/300/425 to 200/350/500

  • Spell Reduction increased from 60/75/90 to 70/80/90

  • AD increased from 45 to 50

  • AD increased from 60 to 65

  • AD increased from 50 to 60

  • Spell Damage increased from 150/325/500 to 175/350/525

  • Basic Attack Range increased from 1 hex to 2 hex
  • Spell Cast Time lowered from 0.5 to 0.25

  • AD increased from 55 to 60

Dr. Mundo
  • AD increased from 55 to 60
  • Spell Damage increased from 40/100/160 to 50/100/150
  • Heal Ratio lowered from 1/1.5/2 to 1/1.25/1.5

  • HP increased from 800 to 850
  • AD increased from 60 to 65

  • AD per Arrow lowered from 0.4/0.45/0.5 to 0.25/0.3/0.35
  • Ability Attack Speed increased from 50/75/100% to 50/75/250%

  • HP lowered from 650 to 600
  • Mana changed from 75/125 to 50/125
  • Heal Amount increased from 30/40/80% to 30/40/100%

  • Attack speed increased from 0.75 to 0.8
  • Bonus Spell Damage increased from 75/150/225 to 100/200/500

  • Armor increased from 30 to 35
  • Spell attack speed increased from 75%/100%/125% to 100%/150%/300%
  • Spell Lifesteal changed from 20%/40%/60% to 50%/50%/50%

  • Spell Bonus AD changed from 50%/75%/100% to 25%/50%/200%

  • Stun Duration changed from 2/2.5/3s to 2/2.5/5s

  • Number of allies to target increased from 2/3/4 to 2/3/12

  • Ally Bonus Damage changed from 50/75/100 to 25/50/300

  • HP lowered from 1100 to 1050
  • Movespeed changed from 75%/95%/115% to 75%/75%/75%
  • Spell Damage changed from 400/800/1200 over 4 seconds to 250/500/2000 over 6 seconds

  • HP lowered from 900 to 850
  • Invulnerability Duration changed from 3s to 3/3/5s

Master Yi
  • Spell bonus damage increased from 60/90/120 to 60/90/500

  • Spell Damage increased from 500/800/1100 to 500/800/9999

Hand of Justice
  • Changed from 40% damage or 40 life on hit to 50% damage or 50 life on hit

Runaan’s Hurricane
  • Bonus Damage lowered from 75% to 60%
  • Hurricane now grants one extra bolt per Hurricane

Statikk Shiv
  • Damage per bounce lowered from 120 to 100

Thieves Gloves
  • Increased Average value of items at Level 8 & 9.

Player Damage
  • Changed from 2/3/4/6/8/10 to 2/3/4/5/6/7

Context & Notes

1) Riot Scruffy provided a changelists for champion balance changes this cycle:
"Patch 9.22 Preview part 2 with the changes. Not 100% final but pretty close."

He also provided details on further tweaking to Preseason changes. Check out the full thread here.
"Preseason PBE update for 10/29 coming later today. Energize Marksman items. Not final tuning yet."
2) Riot Mortdog provided a TFT changelist for today's update! Check out the full thread here.
"TFT - Here are the PBE changes coming today. This is the balance state that the Red Bull invitational will be played on! PBE Deploy should be around 5pm PDT (10 hours from now)"

Check out [THIS PAGEfor a comprehensive list of the new content & changes currently on the PBE as a part of this cycle or catch up with the individual update links below !

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