4/17 PBE Update: Tentative Balance Changes

Posted on at 1:47 PM by Aznbeat
The PBE has been updated! As we continue the 9.9 PBE cycle, today's patch includes tentative balance changes for Aatrox & Rakan!
Continue reading for more information!

(Warning: PBE Content is tentative and subject to change - what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.)

Table of Contents


Balance Changes

NOTE*: The PBE is a testing grounds for new, tentative, & experimental changes. Be aware that what you see below may be relative to other changes earlier this cycle! These are not official notes.

Champions
Aatrox
[Changelist / Context - Changes not yet fully implemented! Look for full changes in tomorrow's PBE update!]
  • HP per level increased from 80 to 90
  • Armor per level increased from 3.25 to 4
  • Umbral Dash (E)
  • World Ender (R)
    • [New] Aatrox now only revives if he gets a takedown during World Ender
    • [New] Takedowns extend World Ender by 6 seconds and reset The Darkin Blade (Q)'s Cooldown
    • Cooldown lowered from 160/140/120 to 140/120/100
    • Increased total attack damage increased from 20/25/30% to 25/30/35%
    • Cast time lowered from .5s to .25s
    • Revive self slow increased from 25% to 99%
    • Revive heal changed from [10-50% Max HP] to [50% Max HP]
    • [Removed] No longer fears allied Minions
    • [Removed] Blood Well

Rakan
[Changelist / Context - Full changes have not yet been implemented! Look for them in tomorrow's update!]
[Rakan has other changes in testing on the PBE!]
  • Grand Entrance (W) dash speed increased from 1500 to 1850
  • The Quickness (R)
    • "Rakan has a .5s cast time (he can still move) where he can no longer use his W or Flash"

Context & Notes

1) Riot Sirhaian noted more tweaks for Caitlyn VFX (full thread):
Following player feedback, I've cleaned up and tweaked the basic attack projectiles for base Caitlyn a bit to reduce the fiery/magic feel. Should be on the PBE tomorrow! (Screens are Normal, Crit and Headshot)

2) Squad5 provided a new Rakan changelist that should be testing on the PBE cycle soon:
[1] Ok, putting in a new Rakan changelist today. Much lighter hit to the R in exchange for 2 of the things I heard the most for Rakan - more durability and W speed buff. For the R context - think of his R having a "cast while moving" cast time that aligns with his animation.
[2] Also, the R charm will immediately take place still, if he uses R on someone they are affected immediately. 
[3] The risk with this changelist is if this change doesn't keep his power in line for the highest levels of play. Will need to get testing and feedback around whether or not we think this makes enough of a difference. My gut says giving .5s to react should go a long way though.
[4] Adding in another change to the list for Rakan on PBE today.  
Base AD nerfed from 70 > 58  
MR adjusted to be standard melee champion MR Base
MR 30 > 32
MR growth .5 > 1.25  
This is in addition to the stuff from earlier.
3) Riot Repertoir provided a new Aatrox changelist that should be testing on the PBE cycle soon:
[1] Thanks for the Aatrox suggestions so far. The consistent suggestions we've observed have been: 
1 - emphasize juggernauty, less divery
2 - emphasize his drain tanking
3 - fix his passive attack frame 
Made some changes based on this and here's what goes to PBE today:
[2] The big change from what we last showed is that E CD paradigm appears as it is on Live (not a charge model). We're still happy to do E charges (with of course a longer recharge timer as it previously was) if that's what we thought players overwhelmingly wanted.
Check out [THIS PAGEfor a comprehensive list of the new content & changes currently on the PBE as a part of this cycle or catch up with the individual update links below !

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