3/6 PBE Update: Tentative Balance Changes

Posted on at 1:02 PM by Aznbeat
The PBE has been updated! As we continue the 9.6 PBE cycle, today's patch includes tentative balance changes for Ezreal, Urgot, and more!
Continue reading for more information!

(Warning: PBE Content is tentative and subject to change - what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.)

Table of Contents

Balance Changes

NOTE*: The PBE is a testing grounds for new, tentative, & experimental changes. Be aware that what you see below may be relative to other changes earlier this cycle! These are not official notes.

  • Ace in the Hole (R) damage increased from 250/475/700 to 300/525/750

[Ezreal has other changes in testing on the PBE!]
  • Mystic Shot (Q) AP lowered from 30% to 20%
  • Essence Flux (W) AP lowered from 70/75/80/85/90% to 55/60/65/70/75%

  • Mana increased from 300 to 340 
  • Mana Regen Growth increased from.6 to .8 
  • Echoing Flames (Passive)
    • [REMOVED] No longer deals reduced damage to enemies hit by it in the last 5 seconds. 
  • Purge (W) 
    • [REMOVED] No longer shields
    • Cost lowered from 65 to 40 
    • Cooldown lowered from 17/15/13/11/9 >>> 8/6/4/2/0 
    • On-hit damage reduction lowered from 66% to 50%
  • Disdain (E)
    • [NEW] Grants a shield for 60/80/100/120/140 (+200% bonus AD) on cast 
    • Damage changed from [60/100/140/180/220 (+.50% total AD)] to [90/120/150/180/210 (+100% bonus AD)]
    • Cooldown changed from [1615/14/13/12] to [14 at all ranks] 
    • Cost cost increased from [50 at all ranks] to [50/60/70/80/90]
  • Fear Beyond Death (R)
    • Range increased from 1600 to 2500 
    • Cast time increased from .4 to .5 
    • Damage changed from [50/175/300 (+50% total AD)] to [125/250/375 (+50% bonus AD)

  • Deadly Plumage (W) attack speed increased from 30/35/40/45/50% to 40/50/60/70/80%

Ghost Poro (D3)
  • [New] Ghost poros now appear when your ward dies, rather than being placed when going into brush
    • Full Tooltip: "When your wards die or expire, they leave behind a Ghost Poro, which grants vision for 300s. Nearby enemy champions scare the Ghost Poro away. While either you or your Ghost Poro is in enemy territory, gain 5-20 adaptive force (based on level)."

Context & Notes

1) Adriaan Noordzij commented on twitter about Fuzz Fizz prestige edition and Prestige points:
"It's been mentioned in a few spots, but to clarify: Fuzz Fizz Prestige Edition will be available for Prestige Points. 
To reiterate: we have plans to make Prestige Points available through means other than loot bundles. We have a solve that I'm excited about, but can't share yet."
2) Riot Repertoir provided a changelist for Urgot changes testing on the PBE:
"Got some Urgot stuff headed to PBE soon aimed at building back up his solo queue performance provided he's sufficiently reduced in pro presence. All is subject to change pending player feedback. Primary goal is to encourage more offensive builds and playstyles.
  • Base Stats
    • Mana :: 300 >>> 340
    • Mana Regen Growth :: .6 >>> .8
  • P
    • REMOVED :: deals reduced damage to enemies hit by it in the last 5 seconds.
  • W
    • REMOVED :: Shield 
    • Cost :: 65 >>> 40
    • Cooldown :: 17/x/9 >>> 8/x/0
    • On-hit damage reduction :: 66% >>> 50
  • E
    • NEW :: Grants a shield for 60/x/140 (+2.0 bAD) on cast
    • Damage :: 60/x/220 (+.5 tAD) >>> 90/x/210 (+1.0 bAD)
    • Cooldown :: 16/x/12 >>> 14
    • Cost :: 50 >>> 50/x/90
  • R
    • Range :: 1600 >>> 2500
    • Cast time :: .4 >>> .5
    • Damage :: 50/x/300 (+.5 tAD) >>> 125/x/375 (+.5 bAD)"
3) Here's Riot Orphyre with bugs and feedback threads for Fuzz Fizz Prestige Edition and the new chromas this cycle:

PBE Bugs & Feedback Thread: April Fool’s Chromas! 
"Hey everyone! 
We’ve got some new Chromas coming up for Pretty Kitty Rengar, Corgi Corki, and Meowrick! 
Pretty Kitty Rengar:
  • New textures:
    • Pretty Kitty Rengar (Ruby)
    • Pretty Kitty Rengar (Aquamarine)
    • Pretty Kitty Rengar (Citrine)
    • Pretty Kitty Rengar (Pearl)
    • Pretty Kitty Rengar (Emerald)
    • Pretty Kitty Rengar (Rose Quartz)
    • Pretty Kitty Rengar (Obsidian)
Corgi Corki:
  • New textures:
    • Corgi Corki (Obsidian)
    • Corgi Corki (Pearl)
    • Corgi Corki (Ruby)
    • Corgi Corki (Amethyst)
    • Corgi Corki (Rainbow)
    • Corgi Corki (Rose Quartz)
    • Corgi Corki (Aquamarine)
  • New textures:
    • Meowrick (Ruby)
    • Meowrick (Catseye)
    • Meowrick (Turquoise)
    • Meowrick (Rainbow)
    • Meowrick (Obsidian)
    • Meowrick (Sandstone)
    • Meowrick (Pearl) 
The Chroma sets are now available on PBE! We hope you all will enjoy the new sets; as usual, we’re looking forward to hearing your constructive feedback. I’ll do my best to answer and reply to your questions and feedback! 
Riot Orphyre"
PBE Bugs & Feedback Thread: Fuzz Fizz Prestige Edition! 
"Woof, woof! 
Fuzz Fizz Prestige Edition hops onto the rift with:
  • New model and texture! - Now with a fancy cape, fancy crown, and crystalline weapon!
  • New ultimate model and texture! - New dog and missile for his ultimate, Chum the Waters!
  • New VFX - All VFX updated to have the golden prestige aesthetic!
Fuzz Fizz Prestige Edition is now available to play on PBE! As always, we’re always grateful for any and all feedback, so let us know what you think! If you have any questions, ask ‘em here, and we’ll do our best to answer them!"
4) New Framecap options and under the hood changes from Riot Koalfier:
"Hello PBE'rs! This is just a quick post to let you know that we're making some under-the-hood changes to Framecap settings. In 9.5, we added the 200 and 240 fps options to the list. For 9.6, we're porting folks over from Uncapped to 240 cap in a one-time migration. We're also setting the default framecap on a new install to 240fps. We're still leaving the Uncapped option available for those that want to use it. 
Why? We've found that many players experience spikey framerates when playing on Uncapped, but don't have the hardware necessary to actually see FPS above 240. We've done some testing internally and found that, for the vast majority of specs, capping at 240 will generally improve smoothness in the game without sacrificing average framerate. For those of you with omega-rigs (2080ti people I'm looking at you), you'll still be able to swap to Uncapped if you want those sweet FPS gains. 
Please let us know if you have any problems related to selecting your FPS in-game. Thanks! 
Known issues: 
If you previously had 240FPS selected as your FPS cap, your FPS field will display blank in the menu (you will still be capped at 240). If you attempt to change, you'll need to select a couple of different options to be able to confirm. After that, everything should work as expected."
5) Make sure to check out Meddler's quick gameplay thoughts for March 6th, including thoughts on Clash tests in BR and LATAM, more Ranked news, and more!

Check out [THIS PAGEfor a comprehensive list of the new content & changes currently on the PBE as a part of this cycle or catch up with the individual update links below !

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