2/20 PBE Update: Kayle & Morgana Champion Update, New Skins, Chroma, and more!

Posted on at 1:19 PM by Aznbeat
The PBE has been updated! As we start the 9.5 PBE cycle, today's patch includes the Kayle & Morgana champion update, new skins, chroma, icons, and more!
Continue reading for more information!

(Warning: PBE Content is tentative and subject to change - what you see below may not reflect what eventually gets pushed to live servers at the end of the cycle! Manage your expectations accordingly.)

Table of Contents


Champion Update: Kayle

Before we get started, here's Riot August with a gameplay feedback thread for Kayle's changes:
"Henlo frens, 
Kayle should be out on the PBE today. Please go play her and tell us what you think. You'll be able to find patch notes on her here as we continue to iterate. 
Would love some feedback on the feel of her spells and abilities. Anything you're really loving? Any mechanic that feels off or could use improvement? Let us know! 
If you find any bugs please report them here"
Check out Kayle Morgana's shared bug report thread here!

Kayle, the Righteous


[Loading Screen
[Level 11]
[Level 16]


Stats & Abilities

Changed Stats:
  • Base HP: 600
  • HP5: 7
  • HP Regen Per Level: 0.12
  • Mana: 330
  • AD per level: 3
  • Base MR: 34
  • Attack Range: 175
  • Attack Speed: 0.695
  • Attack Speed Per Level: 2

Abilities:

Divine Ascent (Passive)
"Kayle's attacks rank up as she gains levels and spends skill points.
  • Level 1 - Zealous: Basic attacks increase Attack Speed by 6% for 3 seconds, stacking up to 5 times. At max stacks Kayle becomes Exalted, gaining 15% Movement Speed towards enemy champions.
  • Level 6 - Aflame: Exalted attacks launch fire waves that deal 10/15/20/25/30 (+20% AP)(+10% total AD) [scales with points in E] magic damage.
  • Level 11 - Arisen: Attack range is increased to 550, Exalted Attack SPeed per stack is increased to 10%.
  • Level 16 - Transcendent: Become permanently Exalted. Fire waves deal true damage. "

Radiant Blast (Q)
60/65/70/75/80 Mana
12/11/10/9/8s Cooldown
"Kayle summons a celestial sword that stops on the first enemy hit. 
The sword deals 70/115/160/205/250 (+50% AP)(+60% AD) to the target and enemies behind it, slows by 26/32/38/44/50% for 2 seconds, and shreds Armor and Magic Resistance by 20% for 3 seconds."

Celestial Blessing (W)
80/85/90/95/100 Mana
15s Cooldown 
"Kayle and target allied champion are healed for 60/90/120/150/180 (+30% AP) and gain 26/32/38/44/50 (+1% per 10 AP) Movement Speed for 2 seconds."

Starfire Spellblade (E)
50/55/60/65/70 Mana
8s Cooldown 
"Passive: Attacks deal 10/15/20/25/30 (+20% AP)(+10% total AD) bonus magic damage.
Active: Kayle's next attack becomes ranged and deals 10/12.5/15/17.5/20% of the target's missing health as bonus magic damage. This attack upgrades when Kayle reaches Level 6, causing it to explode when it hits the target, dealing damage to nearby enemies."

Divine Judgement (R)
100 Mana
160/120/80s Cooldown 
"Kayle makes an allied champion invulnerable for 2/2.5/3 seconds. 
Then, after a cast time, she purifies the area around them dealing 200/350/500 (+80% AP)(+100% bonus AD) to nearby enemies."

Voiceover

Full Voiceover:


Choose Quote: "They shall tremble at my perfection!"

Ban Quote: "I see you lack judgement."

Kayle and Morgana Special Interactions:


Non-English voiceover:

Lore

Check out Kayle's updated bio on the Universe!

Client bio:
"Born to a Targonian Aspect at the height of the Rune Wars, Kayle honored her mother's legacy by fighting for justice on wings of divine flame. She and her twin sister Morgana were the protectors of Demacia for many years-- until Kayle became disillusioned with the repeated failings of mortals, and abandoned this realm altogether. Still, legends are told of her punishing the unjust with her fiery swords, and many hope that she will one day return..."

Updated Skins

Each of Kayle's skins have been updated:

Silver Kayle


Viridian Kayle


Transcended Kayle

[formerly Unmasked Kayle]

Battleborn Kayle


Judgement Kayle


Aether Wing Kayle


Full Voiceover:

Aether Wing Kayle special interactions:


Riot Kayle


Iron Inquisitor Kayle


Pentakill Kayle


Champion Update: Morgana, the Fallen


Before we get started, here's Riot August with a gameplay feedback thread for Morgana's small set of changes:
"Henlo frens, 
Morgana should be out on the PBE today. Please go play her and tell us what you think.
Would love some feedback on her spells and abilities. Am particularly interested in how you feel about the W change (more damage vs. low health targets, less damage vs high health). Do you want this? Does it make the W better? 
If you find any bugs please report them here 
Planned changelist for Morgana:
  • Stats
    • Base MS: 335 >>> 330
  • W
    • Min DPS: 16-80 (+.22 AP) >>> 12-60 (+.16 AP)
    • Missing health amp: 50% >>> 170%
    • Max DPS: 24-120 (+.33 AP) >>> 32-162 (+.43 AP)
  • R
    • New effect: Morgana gains 5/30/55% movement speed towards enemies she has tethered to."
He also noted:
"A couple bugs will ship on Morg for PBE today. 
Her base HP regen and Q AP ratio are lower than intended. Will be fixed by tomorrow's build."
Check out Kayle & Morgana's shared bug report thread here!

Morgana, the Fallen



Stats & Abilities

Abilities:

[UNCHANGED] Soul Siphon (Passive)
"Morgana's spells heal her for 20% of the damage dealt to Champions and Large Minions and Monsters."

[UNCHANGED] Dark Binding (Q)
50/55/60/65/70 Mana
11s Cooldown 
"Hurls a blast of starfire that roots the first enemy hit for 2/2.25/2.5/2.75/3 seconds and deals 80/135/190/245/300 (+90% AP) magic damage."

Tormented Shadow (W)
70/85/100/115/130 Mana
12s Cooldown 
"Ignites an area for 5 seconds, dealing 12/24/36/48/60 (+16% AP) magic damage every second to enemies inside. Damage is increased by up to 170% based on targets' missing Health. 
Tormented Shadow's cooldown is reduced by 5% every time Morgana is healed by Soul Siphon."

[UNCHANGED] Black Shield (E)
80 Mana
23/21/19/17/15s Cooldown 
"Shields an allied Champion for 5 seconds. The shield absorbs 70/140/210/280/350(+70% AP) magic damage and prevents disables until it breaks."

Soul Shackles (R)
100 Mana
120/110/100s Cooldown 
"Morgana chains herself to nearby enemy Champions, dealing 150/225/300 (+70% AP) magic damage and slowing them by 20%. After 3 seconds, enemies unable to break the chains take an additional 150/225/300 (+70% AP) magic damage and are stunned for 1.5 seconds.  
While casting Soul Shackles, Morgana gains 5/30/55% Movement Speed towards enemies she has chained."

Voiceover

Full Voiceover:


Pick Quote: "I am bound, but I will not break."

Ban Quote: "Your worst decisions will haunt you."

Kayle and Morgana Special Interactions:


Non-English voiceover:

Lore

Check out Morgana's Updated bio over on the Universe!

Client bio:
"Conflicted between her celestial and mortal natures, Morgana bound her wings to embrace humanity, and inflicts her pain and bitterness upon the dishonest and the corrupt. She rejects laws and traditions she believes are unjust, and fights for truth from the shadows of Demacia-- even as others seek to repress it-- by casting shields and chains of dark fire. More than anything else, Morgana truly believes that even the banished and outcast may one day rise again."

Updated Skins

Each of Morgana's skins have been updated:

Exiled Morgana


Sinful Succulence Morgana


Blade Mistress Morgana


Blackthorn Morgana


Ghost Bride Morgana


Victorious Morgana


Lunar Wraith Morgana


Bewitching Morgana


Updated Chroma

Morgana's three base chroma were updated:


Champion Skins

Two new skins are hitting the PBE this cycle - K/DA Ahri Prestige Edition and Arclight Brand!

K/DA Ahri Prestige Edition

100 Prestige Tokens
"Setting her old bubblegum pop persona aside, Ahri was determined to shake up her image and reinvent herself as an unstoppable force within the music industry. Five years later, she has returned with a sleek new look and a killer sound-- and this time she's not alone."
[Changes coming for skin, images when those updates happen!]


Here's Riot LoveStrut with a bugs & feedback thread for K/DA Ahri Prestige Edition:
"The 2018 sensation returns -- K/DA Ahri Prestige Edition returns for a 2019 runback. This time, she’s solo! The Pop Queen has: 
  • New model and textures - Mesmerizing golden crystal-like tail
  • New spell VFX - Flashy colors that’ll make you feel like you’re at a fancy concert
  • New SFX - K/DA beats that’ll charm your opponent even more.
  • New recall animation - Dance the classic K/DA pop choreo -- but with gold spotlights! 
K/DA Ahri Prestige Edition is now available on PBE! Report back here with any bugs you find or feedback that you have. Questions are also welcome! 
K/DA Ahri Prestige Edition is currently set at 100 Prestige Points (subject to change)."
Riot Stellari noted a ton of changes coming for K/DA Ahri Prestige Edition over on Twitter:
"Here's what will go to PBE tomorrow for K/DA Ahri Prestige Edition:
- Added the fresnel (gold glow) that was bugged on PBE
- Tweaked settings on her gold materials
- Tails are now a very luxury champagne gold
- Ombre in hair is toned down in-game and cohesive with splash
On her hair, we still want that super trendy ombre blonde, but it was messing with the in-game read too much. 
We will also be making the correct color tweaks to her tails in the splash. Thanks!"

Arclight Brand

1350 RP

Here's Riot KateyKhaos with a bugs & feedback thread for Arclight Brand:
"This body is just one of many… 
Arclight Brand summons his way onto the Rift with: 
  • New model and texture! - An all-new Arclight look!
  • New particles! - Ascended, golden energy!
  • New SFX: - Righteous judgment rings in every spell!
  • New VO Processing - The better to judge you with!
  • New recall animation! - Brand breaks through the glass ceiling to truly ascend! 
Arclight Brand is available to play soon on PBE! We always find bug reports and feedback super helpful, so feel free to comment in the thread below! Likewise, if you've got any questions, post 'em here, and we'll do our best to answer them! 
Arclight Brand is set to be 1350 RP."

Chromas

New chroma for Viridian Kayle (5), Blackthorn Morgana (5), and Arclight Brand (4) were added this cycle:

Viridian Kayle
[5 total]
    

Blackthorn Morgana
[5 total]
    

Arclight Brand
[4 total]
   

Summoner Icon

A new summoner icon is now on the PBE:

Sisters of Justice Icon
"Earned by playing a game with Kayle and Morgana on the same team, or by winning 5 games."

Emotes

Two new emotes were added to the PBE:

Fired Up and Touch Me

Miscellaneous 

  • Tons of startup tips for the upcoming Dogs vs. Cats VS event were added to the PBE:
    • Cat Fact: Sometimes my cat just stands there with his mouth open like a gargoyle.
    • Cat Fact: Cats believe mirrors are weird doors.
    • Cat Fact: No cat has ever been convicted of murder.
    • Cat Fact: A large cat can weigh as much as two smaller cats combined.
    • Cat Fact: Cats and humans do not have the same number of bones.
    • Cat Fact: Cat tails were used to stir cold soups in the Bronze Age.
    • Cat Fact: Cats purr by vibrating their ears at supersonic speeds.
    • Cat Fact: The first cat was named "Mr. Stripes."
    • Cat Fact: Cats can retract into their shells to avoid danger.
    • Cat Fact: The full length of the average cat's tongue is close to four feet.
    • Cat Fact: All cats are required by law to learn a musical instrument during adolescence.
    • Cat Fact: It is physically impossible for a cat to lift a car.
    • Cat Fact: Cats can only land on their feet if they've prepared a decent financial safety net.
    • Cat Fact: Australia was named after a cat.
    • Dog Fact: It is thought that dogs have a great sense of smell. They do not.
    • Dog Fact: It takes two dogs to safely operate a machine press.
    • Dog Fact: Sometimes it's okay to be sad.
    • Dog Fact: My dog ruined my favorite pillow.
    • Dog Fact: The Eiffel Tower is several dogs tall, at least.
    • Dog Fact: No dog has ever won an Olympic gold medal.
    • Dog Fact: Dogs and sharks have a lot in common.
    • Dog Fact: Dog fur is genetically identical to human teeth.
    • Dog Fact: The tallest dog in the world lives in Brussels.
    • Dog Fact: A dog's brain is located at the tip of his/her tail.
    • Dog Fact: Dog eggs can lie dormant for up to two years waiting for the right hatching conditions.
    • Dog Fact: Dog saliva, when heated, becomes a powerful glue.
    • Dog Fact: The main character of Homer's Iliad was originally a dog named "Porky."
    • Dog Fact: Two dogs in history have earned the rank of Grand Master.
    • Dog Fact: Dogs wag their tails.
    • Cat Fact: Cat's Eye diamonds contain very few cat eyes.

Balance Changes

NOTE*: The PBE is a testing grounds for new, tentative, & experimental changes. Be aware that what you see below may be relative to other changes earlier this cycle! These are not official notes.

Champions
Neeko
[Changelist]
  • Tangle-Barbs (E)
    • [Removed] 'Last champion hit' condition
    • [Bugfix] No longer disarms enemies
    • Enemies hit to empower missile lowered from 2 to 1
    • Root durations:
      • First unit hit: 0.7/0.9/1.1/1.3/1.5
      • All others hit: 1.8/2.1/2.4/2.7/3.0

Sylas
  • Chain Lash (Q)
    • First hit damage increased from [45/70/95/120/145(+60% AP)] to [50/80/110/140/170 (+70% AP)]
  • Kingslayer (W)
    • damage increased from 60/90/120/150/180 to 60/100/40/180/220
    • healing increased from 50/80/110/140/170 to 60/80/100/120/140

Vi
[Changelist - Back for more testing!]
  • Base AD lowered from 64 to 62
  • Attack speed per level lowered from 2.5 to 2
  • Blast Shield (Passive)
    • Cooldown changed from [12 - 8] to [12]
    • Shield size changed from [10% max health] to [15% max health]
    • [New] "Shield CD is reduced by 3 seconds whenever you proc Denting Blows."
  • Vault Breaker (Q)
    • Damage changed from [110/160/210/260/310 (+160% Bonus AD)] to [20/60/100/140/180 (+140% Total AD)]
    • [Removed] No longer deals reduced damage to minions and monsters
  • Denting Blows (W) attack speed increased from 30/35/40/45/50% to 30/37.5/45/52.5/60%
  • Excessive Force (E)
    • "Buffed the follow up attack after hitting with E to better scale with attack speed."
    • AD ratio lowered from [115% Total AD] to [110% Total AD]
    • AP ratio increased from 70% to 90%
    • [New] AOE can now crit
  • Assault and Battery (R)
    • Damage increased from [150/300/450 (+140% Bonus AD)] to [150/325/500 (+110% bonus AD)]
    • [Removed] No longer deals reduced damage to additional targets
    • CC duration on secondary targets increased from .25s to .75s
    • Knockback distance on secondary targets increased from 250 to 400
    • cooldown increased from 110/85/60 to 120/100/80

Context & Notes

1) Riot Repertoir provided a changelist for Neeko this cycle:
"This Neeko change should be on PBE today, but I'm not sure it's been picked up. Here's what we're planning for her for 9.5. Aiming for a buff that also simplifies some of the more obtuse complexity behind her E. Also a bugfix."
2) Here's Meddler's quick gameplay thoughts for February 20th:
"Hi folks, 
Usual Disclaimers 
These posts will often contain talk about future work we're doing, or planning to do, that isn't yet guaranteed to ship. The nature of the work could change or, depending on what we discover, projects mentioned may get delayed or even stopped. If you'd like to see a Tweet whenever a new one of these posts goes up: https://twitter.com/RiotMeddler 
Working on CS Bounties 
We've got some work underway on CS bounties at the moment. Thoughts going into that: 
  • CS bounties have been quite helpful in offering comeback chances, which has put early and midgame snowball into a significantly more appropriate state than before their introduction.
  • The prior bounty system that only accounted for kills unduly penalized takedowns and rewarded farming.
  • CS bounties aren't always functioning as they're meant to at present. While we fixed some bugs recently others are still happening resulting in CS bounties on champions who aren't clearly and meaningfully ahead of the enemy team.
  • The way the CS bounty system functions isn't clear enough. That makes it hard to identify bugs from intended behavior and hard to understand how to play around the bounty system in general. Kill bounties by contrast benefit from being a more straight forward system.
  • CS bounties are meant to reduce if the enemy team catches up on farm. Looks like that's functioning as intended at least some of the time though. 
Based off the above we'll be looking to fix bugs, make the system as a whole clearer and where needed change how the system functions so it’s never putting bounties on champs when they don’t have a significant advantage (e.g. when CSing well from behind, which happens at present sometimes but isn’t intended). 
Ranked Post Next Week 
The revisions to the Ranked system have been out for around a month now and we've been working our way through a lot of player sentiment and other data. We’ll have a significant update on where things are at and our plans coming next week."

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