[Updated] 1/28 PBE Update: New Summoner Icon, Skin Tweaks, Kennen Texture Rebalance, SR Symbols, & More

Posted on at 11:33 AM by Moobeat
[UPDATE: Added in info on several strange symbols that have been added to Summoner's Rift!]

The PBE has been updated! We have a new summoner icon, texture rebalances for Kennen and Infernal Mordekaiser, tweaks to several of the new skins this cycle, and more!
Continue reading for more information!

(Warning: PBE Content is tentative and iterative - what you see may not reflect what eventually gets pushed to live servers! Manage your expectations accordingly. )

Table of Contents

New Summoner Icon

Today's update includes a new summoner icon to go along with our other upcoming Valentine's Day themed content, Heartseeker Varus and Sweetheart Annie,

New Skin Tweaks

We also have minor update & tweaks to the textures of three of this PBE cycles's new skins!

Marauder Ashe

For reference, armor has more shine and colors have been brightened.

Marauder Warwick

For reference, hand claws and color tweaks to armor, feet now much darker, armor now more shiny. 

Inquisitor Nautilus

For reference, armor and colors have been adjusted all around.
Inquisitor Nautilus' W shield also now has a texture on the small shields that pop up.

Here's a short video showing off these updates - new skin on left, old skin on right.

Texture Rebalances

We have a few more texture rebalances rolling in with this update. Remember that texture rebalances are updates to texture for older skins to better align them with today's art style. They do not replace visual updates.


Deadly Kennen

Swamp Master Kennen

Karate Kennen

Kennen M. D.

Here's a preview video for the Kennen texture rebalances:

Infernal Mordekaiser

Symbols added to Summoner's Rift

A set of strange symbols have been added various places on Summoner's Rift!
There are a total of five of them placed around the map - one near mid, two at top and bottom.
They also light up! When mousing over them, they emit a little swirl of light, grows bright, then fades away.
  Going away then back will make it just sort of simmer, leaving it less bright then the first time.
After that it just fades back to no glow until you come back around it.

Here's a video of the symbols lighting up in spectator mode.

Uncertain what they are for. I can not get them to trigger in-game organically, only in spectator mode. If you walk beside one in game and switch your environment settings around, they will trigger and stay on (although this is probably not intended).

The files are named "MM_". There is also a reference to "Bard_Symbol",


The HUD files were updated to include a music note and a crossed out music note. They don't appear to be enabled anywhere in-game yet.

Firecracker Jinx's Q sound effects, which are bugged on live/5.2, have been fixed.

Balance Changes

* Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These are not official notes.

  • Electrical Surge (  W ) tool tip now includes it can be used on targets "caught in Slicing Maelstrom or afflicted by Mark of the Storm" rather than just afflicted by MotS

Check out THIS PAGE for a comprehensive list of the new content in this PBE cycle or catch up with the individual update links below !

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