8/29 PBE Update: Upcoming Ward Skins, New Orianna Portrait, Jade Fang Cassiopeia Texture Update

Posted on at 7:33 PM by frostyNinja
The PBE has been updated, including store assets for upcoming ward skins, changes to several champion's lore, small updates to Jade Fang Cassiopeia, and more!
Continue reading for more information!

Warning: PBE content is tentative and iterative - what you see may not reflect what eventually gets pushed to the live platforms! Manage your expectations accordingly!

New Wards Skins coming soon!

Based on these three new store assets, it seems we can expect new ward skins in the near future! These are Rammus, Amumu, and Ascension themed wards but there are NO in-game assets for them yet.

Jade Fang Cassiopeia Texture Update

Some slight but noticeable tweaks to Jade Fang Cassiopeia even out the fairly recently released Lunar Revel festive skin with her other model and texture updates.

[ Update: As there seems to be a bit confusion finding the differences, here is a fully zoomed in shot! ]

Cassiopeia's Noxious Blast

For what it's worth, I should mention that the ring around Cassiopeia's Noxious Blast (Q) has been slightly changed up and seems slightly less prominent. Click here for a shot of the old indicator for comparison's sake.

New Orianna Portrait

Orianna has received a new champion portrait! While a full-fledged splash art didn't make it in with this patch, it's a good bet that we'll soon see it in it's full glory.

Vayne Load Screen Update

You'll notice a slight change in Vayne's load screen following her recent base splash update.
UPDATED on the left; OLD on the right

Lore Updates

Several Shurima based champions received new brief lore entries in this update.


Amumu is a diminutive, animated cadaver who wanders the world, trying to discover his true identity. He rose from an ancient Shuriman tomb bound in corpse wrappings with no knowledge of his past, consumed with an uncontrollable sadness.


The intrepid young adventurer Ezreal has explored some of the most remote and abandoned locations on Runeterra. During an expedition to the buried ruins of ancient Shurima, he recovered an amulet of incredible mystical power. Likely constructed to be worn by one of the Ascended, the enormous talisman nonetheless fit snugly upon his arm, amplifying his raw sorcerous skill to such an extent that he's gained the reputation of a hero, much to his embarrassment.


To some, Nasus is a demigod who walks among the ruins of an ancient civilization; to others, he is nothing more than a myth. Legend speaks of his dominion over death and time. Millennia ago, he stood at the apex of Shuriman society as curator and guardian. He now roams the arid wastes, seeking to release his brother Renekton from the grip of madness.


The mysteries that surround Rammus are numerous. How did a simple creature of the desert suddenly become able to reason? How did he craft his vaunted suit of armor? What is he searching for as he crosses the Shuriman desert? One thing is for certain: trying to stop the inexorable Rammus is a fool's mission.


Renekton was once a staunch gatekeeper of ancient Shurima, but in the centuries since the fall of that once-glorious empire, he has been consumed by madness. Now, he is little more than a rage-fueled beast who seeks to kill his brother Nasus, who he believes is to blame for his current state of mind.


Known as the Battle Mistress, Sivir is a mercenary with a ruthless reputation. Combining unflinching bravery with endless ambition, she has garnered great fame and fortune. Faced with the revelation of her mysterious heritage, Sivir must weigh her desire to continue on her own path, or accept the burden of a greater legacy.


Skarner, the crystalline guardian, defends the entrance to a realm deep beneath the Shuriman wastes. The few who survive trespassing his domain describe a creature of terrifying intelligence, anger, and precision. What this merciless creature protects, no one knows.


Powerful beyond reckoning, the ascended being known as Xerath was once a mortal of flesh and blood. He is now something vastly different - a being of writhing arcane energy. Having emerged from millennia-spanning imprisonment, he is now ready to unleash his power upon Runeterra, and utterly destroy any who oppose him.

Balance Changes

Remember: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These are NOT official notes.



[ Remember: Cassiopeia is currently up for a gameplay update on the PBE! See this thread for more info! ]
  • Aspect of the Serpent ( Passive ) changed
  • At 75 (from 50) stacks, 5% increased ability power ( up from 0 ), Twin Fang now heals Cassiopeia for 6/8/10/12/16 (+0.1 ability power)
  • At 200  (from  150) stacks, Cassioepeia 10% increased ability power ( up from 0 ) and gains 25% CDR ( down from 30% )
  • At 400  (from 375) stacks, Cassieopeia gains 30% increase ability power ( from double the AP bonus)
  • Miasma ( W ) cooldown reduced to 14/13/12/11/10 from 15 seconds at all ranks.


  • Paranoia ( R ) now  has a reduced cooldown time if he does not reactivate it to fly to an enemy - now reads " If he does not, Paranoia's cooldown is reduced to 108/84/60 seconds"
  • [Note: This is 60% of the normal CD time!]

Miss out on previous updates from this PBE cycle? Check out THIS PAGE for a comprehensive list of the new content in this PBE cycle or catch up with the links below!

Reminder: The Summoner's Rift update is currently on the PBE for testing!

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