8/15 PBE Update: Master Tier Assets and Testing

Posted on at 7:02 PM by Moobeat
[ Reminder: As a result of the Master Tier testing, all non ranked queues ON THE PBE will be disabled over the weekend.

A small update, including more assets for the new Master tier of ranked, has been pushed to the PBE!
Continue reading for more information, including Socrates with a run down of the new ranked tier!

(Warning: PBE Content is tentative and iterative - what you see may not reflect what eventually gets pushed to live servers! Manage your expectations accordingly. )

[Bugs] SR Update causing Crashes; MAC Login Problems

Riot Kowari posted an update on the PBE forums regarding the disabling of the Summoner's Rift update and some current
"Summoners, we are experiencing issues with the new Summoners Rift, that is causing the game to crash. The map will be re-enabled once we push out the fix. In addition, MAC clients are currently unable to log into games, we are investing this issue.

Although, the MAC issue has now been fixed.
"MAC issues should now be resolved. Happy Testing~"

The Summoner's Rift update remains unavailable for play.

Master Tier Testing on the PBE

Here's Socrates with more information on the new MASTER TIER of ranked that is currently up for testing on the PBE!
"Hey all,

We take ranked competition seriously. At the end of last season, immunity in challenger tier caused issues with transparency around ranked standings. This season we’re making some improvements to address these issues in the form of a new ranked challenge we’re calling Master Tier. We’ll be turning off all non-ranked queues over the weekend on PBE to give it a test run.

Master Tier sits between Challenger and Diamond 1. Players in Master and Challenger will share the same LP scoring ladder, however the only time it’s possible to move between the two tiers is at a set time once every twenty-four hours. When the clock strikes zero, any player from Master Tier among the Top 200 players on the server by League Points will be promoted to Challenger. Any player from Challenger below this threshold will be relegated to Master.

While there’s no hard player limit to Master Tier, players will be demoted after they have played more than 3 games in the tier if they lose a game that puts them below 0 LP. Players in Diamond 1 will see much more predictable LP gains and losses following this change.

At the outset we won’t be seeding any players directly in Master Tier. Players who reach their promotion series at the top of Diamond 1 will enter Master Tier if they are successful. Players in Challenger will remain in their current position, but the competition kicks off right away so ambitious players will be fighting to achieve Master Tier and wrestle away Challenger spots even on the first day.

For inactivity, we’ve slightly loosened the rules in Challenger so instead of instantly being demoted after becoming inactive, Challenger players will lose 250 LP for each day of inactivity after the 10th day. This will give high tier players a little more leeway in terms of inactivity while still maintaining the standard of being an active player for being showcased as one of the best competitors in the region.

Lastly, at the end of the season we’re going to be introducing differentiated season reward summoner icons for high-performing players in Challenger Tier. This is to better recognize the difference in accomplishments of achieving the top 10, 50 or 200 spots in solo queue as well as the top 3, 15 and 50 spots in team queues.

We’re excited to see who will rise as the season heads towards the finish line. Good luck on the Fields of Justice!

Riot Socrates"
He continued:
"You'll have to play to earn master, although the thresholds are very low atm for entry on PBE."

Master Tier Ranked Asssets

To go along with the Master Tier testing mentioned above, several new ranked UI assets have been added.

The ranked profile page also now includes mention of the new Master tier.

The animations that play when you  get promoted from Diamond to the new Master tier and from Master tier to Challenger have been added! Read up on the new Master Tier here

[ Note: For the video, I just used the stock sound. It may be changed in the future to have different sounds as the current Diamond to Challenger animation has a unique sound ]

Balance Changes

* Remember *: The PBE is a testing grounds for new, tentative, and sometimes radical changes. The changes you see below may be lacking context or other accompanying changes that didn't make it in - don't freak out! These are not official notes.

  • [BUG?] GNAR! ( R ) tooltip has been updated to include an AP ratio but it doesn't actually have an AP scaling. It always displays as 0. Unsure if this is a bug, incomplete change, or what.

Miss out on previous updates from this PBE cycle? Check out THIS PAGE for a comprehensive list of the new content in this PBE cycle or catch up with the links below !

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