End of S2 patch notes.

Posted on at 2:11 PM by Moobeat
The End of S2 patch is coming!

Ranked queues will be disabled at 8:00 PM PST for NA, 22:00 UK Time for EUW, and 18:00 UK for EUNE to facilitate maintenance and servers will come down at  2:00 AM PST for NA, 4:00 UK Time, and 0:00 UK time for EUNE.
Continue reading for the full patch notes, including the distribution of ranked rewards, several champion buffs and nerfs, and several changes to Dominion and Twisted Treeline.

(( Note: This patch DOES NOT contain any of the S3 reworks.))
"Season 2 has officially ended!
  • Eligible summoners will receive loading screen borders, profile banner trims, forum badges, and the Victorious Janna skin immediately
  • Summoner Icons will be distributed over the next week
  • Elo ratings have been compressed towards 1200 and system confidence in ratings has been reset.
  • Placement matches must be completed before Elo will be visible again.
  • Ranked stats have been cleared and archived under the "Season 2" option in the dropdown.

  • Pyroclasm can no longer bounce more than 5 times.

  • Neurotoxin Ability Power ratio increased to 3% per 100 Ability Power from 2%
  • Venomous Bite Ability Power ratio increased to 3% per 100 Ability Power from 2%
  • Cocoon
    • Missile speed increased to 1450 from 1300
    • Now reveals the target if it hits
  • Spider Form bonus magic damage per attack Ability Power ratio increased to 0.3 from 0.2

  • Nether Blade
    • Ability Power ratio increased to 0.3 from 0.15
    • Bonus damage no longer hits inhibitors or the Nexus

  • Bouncing Blade initial damage reduced at later ranks to 60/90/120/150/180 from 60/95/130/165/200
  • Sinister Steel damage reduced at later ranks to 40/75/110/145/180 from 40/80/120/160/200

  • Distortion Mana Cost reduced at later ranks to 80/85/90/95/100 from 80/90/100/110/120

  • Final Spark visual effects no longer appear at the wrong angle if aimed beyond the edge of the map

  • Slice and Dice no longer reduces Dragon's Armor

  • Infuse tooltip now states the correct Ability Power ratio at 0.6

Twisted Fate
  • Pick a Card tooltip now describes the correct behavior in regards to Blue card's Mana restoration

  • Deadly Venom now has a new particle for maximum stacks
  • Ambush tooltip now describes the correct behavior in regards to delay before entering invisibility

  • Equilibrium Mana Regeneration increased to 1% from 0.75% per 1% Mana missing

  • Majestic Roar now fears minions and monsters for 3 seconds instead of 2

Xin Zhao
  • Crescent Sweep now properly procs Spell Vamp and other effects (e.g. Rylai's slow)

  • Omen of War now works properly with Life Steal

  • Short Fuse now deals 150% damage to structures

  • Time Bomb now breaks Recall immediately when cast on an enemy champion.

  • Blackfire Torch
    • New Recipe: Kage's Lucky Pick + Haunting Guise
    • Total Gold Cost: 2950 (combine cost: 700)
    • +70 Ability Power
    • +250 Health
    • Unique Passive: +15% Cooldown Reduction
    • Unique Passive: +20 Magic Penetration
    • Unique Passive: Your spells burn for an additional 5% of the target champion's maximum Health in magic damage over 3 seconds. Each second burned consumes a charge. One charge is generated each second.
    • Now available on Twisted Treeline and Crystal Scar.
  • Hextech Sweeper
    • New Recipe: Amplifying Tome + Amplifying Tome + Kindlegem
    • Total Gold Cost: 1920 (combine cost: 200)
    • +50 Ability Power
    • +300 Health
    • Unique Passive: +10% Cooldown Reduction
    • Unique Passive: +10% Movement Speed
    • Unique Active: A stealth-detecting mist grants vision in the target area for 10 seconds (1 minute cooldown).
  • Lord Van Damm's Pillager
    • Reduced health by 50
    • Reduced armor penetration by 5
  • Wooglet's Witchcap
    • New Recipe: Needlessly Large Rod + Chain Mail
    • Total Gold Cost: 3500 (combine cost: 1200)
    • +100 Ability Power
    • +50 Armor
    • Unique Passive: Increases Ability Power by 25%
    • Unique Active: Places your champion into Stasis for 2.5 seconds, rendering you invulnerable and untargetable but unable to take any action (90 second cooldown)
    • Now available on Twisted Treeline and Crystal Scar
  • Removed Zhonya's Hourglass from Twisted Treeline and Crystal Scar
  • Removed Rabadon's Deathcap from Crystal Scar

  • Ignite is now only castable on enemy champions
  • Champion passives will now have their cooldowns represented on their passive icon

Co-op vs. AI
  • Twisted Treeline bots should now favor defending their base over taking altars.
  • Twisted Treeline bots no longer get stuck at the summoning platform when an inhibitor is under attack.
  • Custom game Summoner's Rift bots now use the same push logic as beginner Co-op vs. AI bots, which should address several issues of bots getting stuck on the map
  • Added a pathing workaround to prevent Summoner's Rift bots from getting trapped in certain areas of the map (e.g. Baron pit)
  • Battle Training bots should no longer get stuck during the tutorial

Twisted Treeline
  • Reduced Vilemaw's starting damage, increased his starting health, and reduced his health scaling
  • Slightly tweaked walkable space in several areas to allow Flashing over walls
  • Brush beside altars removed
  • Altars now unlock at 3:00 minutes instead of 2:00
  • Altars now grant a 3 gold bonus per kill, down from 4
  • Minion base gold rewards increased by 1 to compensate
  • Jungle monster gold and health values rebalanced
  • Removed Thornmail from the purchasable item list

Crystal Scar
  • Reduced passive mana regeneration
  • Increased mana gained from Health Relics
  • Changed windmill rotation speed so gears no longer clip"

Additionally a fix for the refund system is scheduled to go out. Here is RiotAether with the news:
"Hey guys,

I checked in about the refund feature. We're implementing what we believe to be an effective fix, but due to the way the refund feature works, it's impossible to get a proper sample size through just our testing environments.

If the fix turns out to be functional (we'll know by tonight), I'll update the patch notes with official documentation."


  1. Dat Ziggs buff... beware the backdooring ap-as :D

    1. It's not nearly that powerful.

    2. His short fuse refreshes every 12 seconds, not a matter of as

    3. A ap cooldown reduction ziggs(like any ap should be built...) will just destroy tower easier by refreshing his passive with his q and e. Basically he just gonna do the same thing but faster.

    4. Get nashor and mass backdoor

    5. I do not think cooldown reduction works on his passive.

    6. Not his passive, but IIRC, his passive is shortened with each ability use or so, meaning with CDR = more spam = lower passive CD.

  2. Replies
    1. I know that feel bro... but he will have to come out soon if Riot still plans on pushing a support out in '12.

    2. I bought 2 6,3K champion since it had been announced, lol.

  3. Replies
    1. Oh dear god... I never thought this day would come. IT IS A GRAND DAY MY FRIENDS HOURRAY!

  4. THANK GOD! i could never tell when i reached max stats on twitch =[

  5. Guess the 100 range increase to Irelia's ult didn't go through.

    1. Thats most likely going in with the rest of the skill shot changes

    2. ^ it was just part of the skill shot changes and those got reverted due to being batshit broken.

  6. Ignite is now only castable on enemy champions.
    Loll WTF is this?????

  7. Still wondering if i will get golden loading screen on normal 5v5 when i have silver solo Q and gold 3 vs 3, can anyone confirm me what loading screen i will have?

    1. I believe your Solo queue border is used for normal games, so you would have silver.

  8. So I can't ignite jungle creeps anymore? Crud :(

  9. Any idea how long the patch will take to be done?

  10. removed thornmail !!! really ??? now no1 would wanna go tank if theres ad on the enemy team also will be seeing alot of ads now on ... couldve just reduced its damage return instead of totally wiping it ... geez :(

    1. Thornmail is alwasys a bad item. Warden's/randuins is the clear better choice. If you're building thornmail nonstop youre doing it wrong.

  11. I don't have the silver border. :( Why? :(

  12. So is this going to be a soft reset or a full reset