Gaze upon the sneak peak for our next champion - Diana, the Scorn of the Moon!
While "armored lady" is about all it takes to get me hooked on a champion, a few of you might be wondering what exactly is depicted in the teaser above. Is it Leona and the new champ? Is it Leona battling with someone related or affiliated with Diana? Luckily, RiotRunaan cleared it up a little bit for us:
"...the Chosen of the Sun and Chosen of the Moon depicted in the mural are not Leona and Diana, but their ancient predecessors "Furthermore, RiotRunaan also mentioned that Leona and Diana are not "bound by blood", implying they are not sisters or related in any way.
Continuing to enlighten us, IronStylus, who let out early hints about Diana in the forum of a secret forum code, chipped in about the teaser art by revealing:
"The discarded robes of a Solari acolyte lay before her. She has cast them aside, paying homage to the past, embracing the heresy."Her lore seems to be very engaging already, but what do we know about her design and the people behind it? IronStylus mentioned he is responsible for Diana's visual style, Volty ( designer behind Draven, Leona, Maokai, and more ) for her mechanics, while Harrow and RiotRuaan contributed to the lore and creative design. IronStylus also had a few more things to squawk out
On her design philosophy...Additionally, it seems a great divide is forming on the forums, both among Rioters and Summoners, between which is the more righteous - Leona, the Sun, or Diana, the Moon.
"Diana is an experiment and a culmination of feedback in terms of visual design and character design in general.On Diana's blade like weapon of choice...
Every comment I've gotten in the past from high-heels on Leona, to lessons on boob-plates vs. breast-plates, to skin exposure, to that whole.. "it has to read as female" thing I said, etc, has been considered in her design. I wanted to make someone very unique.
She is not ostentatious, she is not flamboyant, she is not overly sexual. She is sleek and deadly. She is contemplative and appropriately detached. She is a tragic figure but a triumphant one. Her story is one of defiance, perseverance, exile, validation and surrender. She is not vapid, nor shallow, nor simple. She is elegant yet vicious. She is not hateful, she is determined.
She has been a challenge on all fronts as she is not typical. She is very much influenced by Eastern tropes of surrendering one's self via tragedy and gaining something extraordinary. Diana though, unlike traditional characters out for "revenge", has sought acceptance only to find rejection. She is someone we can relate to on that level.
We very much tried to hit all three areas of development, art, design, creative, as holistically as possible. My hope is that we achieved something special. =)"
"We considered a scythe. Sorta felt like a Hecarim weapon. We considered two scythes, sorta felt like Akali weapons. I wanted to use something scythe or sickle-like, but the standard treatment didn't fit. It was actually davin who pointed me toward the khopesh which yielded the best middle ground. It's sort of a reverse khopesh though, with the business end being the inner part of the curve. It wasn't a sword, it wasn't a scythe, but it was something in between that felt like it hinted at reaping. She is of the moon, she signifies the reaping of the dead crops so that the new ones can grow."
P.S I think more than a few of you will recognize Diana from the deeper look into 6-8 PBE, where her files included stun and silence abilities. While these may have changed since then, I'm interested to see where her kit ended up.